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Gamemaker6.1 vs VB6

nuclear112

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Hey what would be the best to make a game in VB6 or Gamemaker6.1,

If you don't know what gamemaker is please don't post
 
game maker is good for very simple games, but if you want to move on to more advanced go to vb, but C++ and java are probably the best for making games in my opinion. Another good 2d game making program is byond. You can get it at http://www.byond.com it is an easy language to learn and it also has a built in map and character editor/creator.
 
ok ok ...
but if you want to move on to more advanced go to vb
NO NO NO thats really not amazingly advanced lol if you want to make pro games like halo and fable then i recommend using c# with XNA game studio's

its what microsoft used to make halo 1, 2 and 3

if you want to learn more i recommend going to my topic on cruels.net

http://cruels.net/index.php?showtopic=5169

trust me thats what you want to use... if if someone says "AHH he probally hasnt tried gamemaker 6.1 or 7.0 or visual basic" well that would be a lie as i have made multiplayer online RPG games on all of them and think XNA game studio's is best, gamemaker is the easiest then vb then XNA but if you want quality choose XNA

hope i help =P
 
Well, obviously VB6. You can literally do whatever you want with it, and you can customize everything and you don't get any adverts/have to give credit to Gamemaker.

When you program it yourself, you can do basically anything and after you've made it, you can say; "Oh yeah, I made that btw.. aren't I cool?".

:)
 
same in c# and with XNA game studio you can format your game to a .xbox aplication =)
 
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Jeez, what kinda comparison is that...
 
Im fairly sure Halo series was made in C++...

C++ is the best way to go for professional games, java makes crappy games with shit graphics *caugh runescape*.

BYOND is good for quick and simple online multiplayer games and is actually where I started "coding" a long long time ago. Still do now and then actually.
 
nope i asked a mod on the halo.com forums lol as i wanted to make games aswel and they said they use c# as c++ you cant use with XNA game studio and doesnt have as many functions, also c# is updated for vista and xp as c++ isnt
 
ROFL! c++ IS the best language for any real game project, since it's the most low-level language you can really write a game in. And "not as many functions"? Are you high or something? You can't do half of what you can do in c++ with C#. C# is dependable on a framework and isn't really a fast language, but due to it's easy environment it can still be used. And Java can be used for good commercial games. Look at Wurm Online or Shadowbane (alot of Shadowbane is written in java). And what the hell is that bullshit "c++ isn't updated for XP and Vista?" c++ is a native language, and not dependable on the microsoft libraries the .net family are, so it can get compatible with any operative system out there.
 
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I vote C or Java XD

Well, if I had to choose, I'd choose VB. On the holidays I'm going to take a look at making a basic level editor which manages sprites for a sort of "pokemon style" 2D walkaround game ... I hope to turn it in to a game engine with quite a bit of potential ... but I can't get my hopes up when I've barely started ;)

Good luck on making a game ... even managing sprites in a 2D game can be difficult
 
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Damn you and your patronising and beating me on projects and ... just shut up XD

anyway, I'm out for tonight, could I take a look at that engine sometime perhaps?
 
if your reged you can have dlls and do anything you want.
*cough*look on rotteneggs for reg key*cough*
 
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