[FULL] RedMowse - Mouse Macro/Recorder

Discussion in 'Verified Programs' started by Blupig, Dec 12, 2011.

[FULL] RedMowse - Mouse Macro/Recorder
  1. Unread #1 - Dec 12, 2011 at 11:47 PM
  2. Blupig
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    [FULL] RedMowse - Mouse Macro/Recorder

    Last edited: Nov 11, 2017
  3. Unread #2 - Dec 13, 2011 at 12:12 AM
  4. Emperor Nero
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    [FULL] RedMowse - Mouse Macro/Recorder

    Thanks for doing this for the community!
     
  5. Unread #3 - Dec 13, 2011 at 12:28 AM
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    [FULL] RedMowse - Mouse Macro/Recorder

    Thank you, and just wondering have you been able to verify the pixel offset, I can see it bouncing of course but when it clicks i can not tell on my x,y if it is in the same location or different
     
  7. Unread #4 - Dec 13, 2011 at 12:41 AM
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    thank you sooo much, :)
     
  9. Unread #5 - Dec 13, 2011 at 1:34 AM
  10. Blupig
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    [FULL] RedMowse - Mouse Macro/Recorder

    It clicks wherever the mouse is at that moment, clicks are not coordinate-driven. So, if you have an offset of 5 and the original X coordinate was 600, the mouse will properly click at 605.
     
  11. Unread #6 - Dec 13, 2011 at 3:57 AM
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    [FULL] RedMowse - Mouse Macro/Recorder

    Download link is down.
     
  13. Unread #7 - Dec 13, 2011 at 11:33 AM
  14. Blupig
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    No, it's fine
     
  15. Unread #8 - Dec 13, 2011 at 12:06 PM
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    [FULL] RedMowse - Mouse Macro/Recorder

    What are the recording / playback intervals?
     
  17. Unread #9 - Dec 13, 2011 at 4:21 PM
  18. Blupig
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    [FULL] RedMowse - Mouse Macro/Recorder

    The recording interval is the gap between recording a coordinate. So, since default is 40ms, when you record a new coordinate/click will be recorded every 40ms. For really fluid motions, you can set this down to 10ms.

    The playback interval is the gap between playing back coordinates. So, since default is 40ms, a coordinate will be pumped into the mouse every 40ms. What's good about this is that you can record a slow recording at around 100ms or whatever you like, then play it back faster than the original recording by lowering the playback interval.

    Generally the two intervals should be kept the same unless you want an increase/decrease in speed from the recording to the playback.
     
  19. Unread #10 - Dec 13, 2011 at 4:59 PM
  20. ashieldlol
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    [FULL] RedMowse - Mouse Macro/Recorder

    Neat, I'll check this out and report back. I've been meaning to get a macro recorder, there's a flash game I wanted to play around with.
     
  21. Unread #11 - Dec 13, 2011 at 7:54 PM
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    [FULL] RedMowse - Mouse Macro/Recorder

    Used it for a little while and ran into a problem, might be something wrong on my end though not sure. Sent you a pm.
     
  23. Unread #12 - Dec 13, 2011 at 9:21 PM
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    [FULL] RedMowse - Mouse Macro/Recorder

    What tideous tasks/skills would you recommend this most for?
     
  25. Unread #13 - Dec 14, 2011 at 5:26 AM
  26. Blupig
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    [FULL] RedMowse - Mouse Macro/Recorder

    I don't actually play RS but apparently things like this are good for alching, fletching, etc.
     
  27. Unread #14 - Dec 14, 2011 at 9:31 AM
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    Awesome, I used the beta version and it couldn't stop, thanks for updating it!
     
  29. Unread #15 - Dec 14, 2011 at 9:35 AM
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    Never mind, still won't stop when pressing f2.
     
  31. Unread #16 - Dec 14, 2011 at 11:28 AM
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    [FULL] RedMowse - Mouse Macro/Recorder

    Thank you! cant wait to start using this, best of all its free!
     
  33. Unread #17 - Dec 14, 2011 at 12:08 PM
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    [FULL] RedMowse - Mouse Macro/Recorder

    You're supposed to press f6 to stop.
     
  35. Unread #18 - Dec 14, 2011 at 12:10 PM
  36. Blupig
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    [FULL] RedMowse - Mouse Macro/Recorder

    F2 - Start/stop recording
    F4 - Start playback
    F6 - Stop playback
     
  37. Unread #19 - Dec 14, 2011 at 8:10 PM
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    [FULL] RedMowse - Mouse Macro/Recorder

    Is there any way you could make it so you can make it click x Spot every x amount of seconds but have it fluctuate by a couple hundred milliseconds kind of like what you did with the pixel off set? The way it is now you just record yourself then put it on repeat but I think that will stand out to jagex a lot so if you could do something like this I think it would help a lot.
     
  39. Unread #20 - Dec 14, 2011 at 10:11 PM
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    Any possibility of releasing the source code for this?
     
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