From Initiate to Zerk

Discussion in 'RuneScape 2007 General' started by Alesana., Nov 29, 2013.

From Initiate to Zerk
  1. Unread #1 - Nov 29, 2013 at 7:33 PM
  2. Alesana.
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    Alesana. Guru

    From Initiate to Zerk

    Hey guys, I'm interested in becoming a zerker. Currently I am 20 def (quested) and was wondering if I could go complete all the necessary quests without going over 45 def. I completed Fremmy Trials and nature spirit already. What quests are necessary, and will I still be under 45 def?
     
  3. Unread #2 - Nov 29, 2013 at 7:40 PM
  4. yoyocheese
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    From Initiate to Zerk

    You can get barrows gloves with 42 (maybe 43 if any of your def is trained) def from where you currently stand. Heroes/mm xp/dragon slayer are the rest of the def quests that are required. You can do holy grail (also gives prayer xp) and get 45 from 42 or just train 42-45 normally.
     
  5. Unread #3 - Nov 29, 2013 at 7:46 PM
  6. Alesana.
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    From Initiate to Zerk

    That's all the quests? I always heard that the questing for zerks was outrageous.
     
  7. Unread #4 - Nov 29, 2013 at 7:59 PM
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    From Initiate to Zerk

    The higher def you go the less fun it is just want to make sure you know :)
     
  9. Unread #5 - Nov 29, 2013 at 8:01 PM
  10. Alesana.
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    From Initiate to Zerk

    How so?
     
  11. Unread #6 - Nov 29, 2013 at 8:03 PM
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    From Initiate to Zerk

    The reason you heard questing for zerks is ridiculous is because of barrows gloves. You need.. 176 qp? (I havent played in 3 years haha) which is where all the questing is. Not to mention lunar diplomacy :p

    But yeah, you can easily get to 45 def through quests from 20.
     
  13. Unread #7 - Nov 29, 2013 at 8:17 PM
  14. yoyocheese
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    From Initiate to Zerk

    Oh what i posted is the requirements for 45 def. Finishing rfd requires 176 qp. You can get quest points doing whatever quests you would like, however, here is a list of my quests done for barrows gloves.

    all the f2p quests
    animal magnetism
    another slice of ham
    big chompy bird hunting
    biohazard
    creature of fenkenstrain
    death plateau
    death to the dogeshuun
    desert treasure
    the digsite
    druidic ritual
    dwarf cannon
    elemental worshop 1
    elemental workshop 2
    enakhras lament
    the eyes of glouphrie
    fairy tale part 1
    family crest
    the feud
    fight arena
    fishing contest
    forgettable tale of a drunken dwarf
    the fremmennik trials
    gertrudes cat
    the giant dwarf
    the golem
    the grand tre
    the hand in the sand
    heroes quest
    horror from the deep
    icthlarins little helper
    jungle potion
    legends quest
    lost city
    the lost tribe
    lunar diplomacy
    making history
    merlins crystal
    monks friend
    monkey madness
    mountain daughter
    urder mystery
    nature spirit
    observatory quest
    plague city
    priest in peril
    rag and bone man
    recipe for diaster
    recruitment drive
    sea slug
    shades of mort'ton
    shadow of the storm
    sheep herder
    shilo village
    spirits of the elid
    a tail of two cats
    temple of ikov
    he tourist trap
    tower of life
    tree gnome village
    tribal totem
    troll romance
    troll stronghold
    underground pass
    watchtower
    waterfall quest
    witchs house

    This doesn't include the quests for anchor/d hally. I personally don't find them useful past 60 attack. This also doesn't include proselyte which you might want for training.
     
  15. Unread #8 - Nov 29, 2013 at 8:29 PM
  16. Alesana.
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    From Initiate to Zerk

    Thanks for all your help man, I appreciate your time.
     
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