D
Dufee
Guest
PvP and Fighting
I think the fighting should be similar to that of runescape (3rd person). A turn based type of fighting system with some exceptions (ie, final bosses in quests 'then you would use the below in these circumstances').
BUT!
The PvP (player vs player) should run as follows as you enter the “wilderness” you should go into a 1st person view (I know the graphics won’t be that great but I could deal with something similar to Doom) Then you can dodge, block and attack. The fighting should be similar to oblivion. If you have never played oblivion it is a fprpg (first person role playing game). Where you have to actually click with your bow where to shoot or your mage where to shoot and people can strafe your attacks.
I think the fighting should be similar to that of runescape (3rd person). A turn based type of fighting system with some exceptions (ie, final bosses in quests 'then you would use the below in these circumstances').
BUT!
The PvP (player vs player) should run as follows as you enter the “wilderness” you should go into a 1st person view (I know the graphics won’t be that great but I could deal with something similar to Doom) Then you can dodge, block and attack. The fighting should be similar to oblivion. If you have never played oblivion it is a fprpg (first person role playing game). Where you have to actually click with your bow where to shoot or your mage where to shoot and people can strafe your attacks.




