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Daswasup's Mage Tank [F2P]

daswasup

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Banned
Joined
Apr 29, 2011
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Location
Colorado
I'm creating this account as a challenge, a friend of mine said that a successful f2p mage tank is impossible.
I'm setting out to prove him wrong. ^_^

What I'm Going For:
Attack - 1
Strength - 1
Defense - 75
Prayer - 45 [DONE - 5/09/11]
Magic - 93
Range - 80+
Constitution - 73+
Combat - 87

Wanted Equipment: Runecrafter Hat, Rune Chainbody, Runecrafter skirt, Rune Gauntlets, Swanky Boots, Ring of Devotion, Rune Berserker Shield, Arcane Blast Necklace, and Gravite Staff (this would be the "Ultimate Gear").

Secondary Goals:
Runecrafting - 50 (for GOP)
Gunnar's Ground (for Swanky Boots)
Get Ring of Devotion
65 FOG tokens (for recharging bought Rune Gauntlets & Rune Berserker Shield)
12,000 Runecrafting guild tokens (for Runecrafter Staff, Hat & Skirt)
55,500 Dung tokens (for Arcane Blast Necklace & Gravite Staff)

---

Updates:

update1.jpg
50911.jpg
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If you want to add me in-game or just chat:
MSN: [email protected]

~daswasup:D
 
mhmm mage tank in f2p, kinda tricky since they use 2h/ range combo which really a mages worst rival
 
UPDATE: Pic of new levels is in OP. 43-70 magic & 30-59 smith, superheated 10k+ steel bars. 30-45 pray, buried 3k+ big bones (was a bitch). 1-17 runecrafting, going to craft fire runes until 50+ for runecrafting guild. Then do GOP for 12k tickets to get runecrafter staff, hat and skirt (staff is for later training def).

mhmm mage tank in f2p, kinda tricky since they use 2h/ range combo which really a mages worst rival

This is totally true, mages don't like rangers. My mage tank, with equipment and def should be able to give rangers a good fight. Their green d'hide gives amazing magic def bonuses, my armor should give good range def bonus to help counter that. I will mostly be looking to fight rune armor warriors, who will have terrible magic def.
 
You can't ko.

Yes, if im not wrong fire blast hits a max of 160 in F2p. How can u KO with a max of 160? Furthermore Magic is so predictable, unless your fighting DMs or idiots, your chance of KO is VERY low
 
To be honest, you're not going to do very well on your own. The only way you'll get a KO is if you PK above level 20, maybe even level 30 wildy. Even then they may have a chance to outrun you even with them being TBed. It's a challenge, but hopefully it will workout for you.

You should look into a f2p pking clan, easier to get kills with help.
 
Are you going to try to get the amulet or staff from dungeoneering? For xtra Mage damage?
 
Are you going to try to get the amulet or staff from dungeoneering? For xtra Mage damage?

Thanks for this, haven't done much dungeoneering so I didn't know about these rewards. Edited OP added Secondary Goals section, and changed wanted gear to have Arcane Blast Necklace, Magical Blastbox, and Gravite Staff (95,500 dung tokens).

You can't ko.

I believe this will now be fixed with my addition of dung items (w/ wizard's mind bomb), which can hit 250 with an extra 25% damage every 5th hit.

Second Paragraph: http://runescape.wikia.com/wiki/Gravite_Staff

Now obviously dying with items worth 95.5k dung tokens and 2k runecrafting guild tokens would suck. So either I'm going to have to pk extremely carefully, or just use my "ultimate gear" when staking (and we all know f2p staking is a joke). Let me know what you think.
 
UPDATE: Pic of new levels is in OP. 70-71 magic & 59-60 smith, superheated less than 1k steel bars. 17-42 runecraft, f2p runecrafting is super slow xp this alone took me about 10 hours. The most you get crafting fire runes is a little more than 4k/hr, getting to 50 is going to take another 10+ hours. Gonna superheat to 75+ magic tomorrow, and then try to get 50 runecraft.

keep us updated, this is a good challenge

Thanks for the support:)!
 
why 93 mage? :D

You think I should go for 99? I'm actually not sure why I put 93, seemed like a nice number. Not really sure about what my range/mage lvls should be... I will be doing mage non-combat so it wont raise my const, that's why I want to train range to 80+ for more const... Let me know what you think. :)

EDIT: Also, I should tell you guys that I changed some gear around.... This guide has changed my mind on a few things.

Looks like the author of that guide has built something similar to what I'm making, and his guide has persuaded me to drop the magical blastbox idea and instead get a rune berserker shield. Also, I didn't know about this ring of devotion- added it to my secondary goals, looks super easy to get. I originally though that explorer rings were the only f2p rings that had stat boosts, and I wasn't going to get one as finishing even just the beginner lumby/daynor tasks would raise my att and str.
The guide has also left me with a dilemma, our gear is identical- except he wears a rune full helm. I haven't done the calculations with my new gear setup to see what the magic att bonus would be with the runecrafter hat on versus with a rune full helm... I still really think that the runecrafter hat is the way to go, not 100% positive I'll crank some more math.

Tell me what you guys think.... Runecrafter Hat or Rune Full Helm?
 
keep it up, you could k0 with fire blast, because i believe there isn't a f2p food that can heal over 140, the kids above me don't know nothing
 
UPDATE: Pic of new levels is in OP. 71-78 magic & 60-67 smith, superheated 6k steel bars. 42-47 runecrafting, 7 hours of crafting fires, I shit you not. If anyone has ever done 1-99 runecrafting all f2p, my hat goes off to you. It is the slowest xp skill in f2p, going to need to put in easily another 5 hours to get to 50. Should have 50 runecrafting by tomorrow, and then start playing some GOP. Maybe get 80 magic.
 
I am also thinking of making the same as you, but I will also going for the magic blastbox for a max hit of 250. Currently making money on 2 accs. What are your levels atm?
 
UPDATE: Pic of new levels is in OP. 71-78 magic & 60-67 smith, superheated 6k steel bars. 42-47 runecrafting, 7 hours of crafting fires, I shit you not. If anyone has ever done 1-99 runecrafting all f2p, my hat goes off to you. It is the slowest xp skill in f2p, going to need to put in easily another 5 hours to get to 50. Should have 50 runecrafting by tomorrow, and then start playing some GOP. Maybe get 80 magic.

Nice update! :nuts:

Keep it up dude!
 
Well guys, sorry to tell you. I've given up, f2p just isn't worth it. But if anyone is interested in creating an f2p mage tank, the OP has the stats and gear you want go after.
I came to the conclusion that I would be risking a lot by pking with a gravite staff, Arcane Blast Necklace, runecrafter hat, and runecrafter skirt. 55k dung tokens and 2k GOP tokens that will be lost if I get pked! So the account would be beastly staker, only the f2p stake limit is 10k. Fuck that.

So the account has taken a new direction, I'm still training it. I got members on it, and am training it to be a 1 attack pure. Looking to get 60att, 90+ str, 1 def, 52 pray, 90+ range, and 94 mage.
 
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