I was thinking... What kind of languages would I need to create my own MMORPG. I wanted to created something like runescape classic.
Would I have to create my own game engine? How do I create a game engine?
What languages do I need to learn to get started?
What are some steps I need to take to create a MMORPG? I have no idea where to start.
Thanks.
You realize that RSC had a large team of developers working on it, correct? RS2 has dozens of teams working on it around the clock... it's not a cake walk to make something like that.
Don't start programming with gaming in mind, that's a big mistake, and a noobie one at that. I did it, but my goals were for text-based gaming. While I'm fully capable of making one now, during my learning process I realized the extensiveness of it, and how ridiculously painful it would be to finish it.
Start out with programming fundamentals. In fact, I'd recommend any person who wants to learn take a class on the fundamentals, rather than jumping right in to programming. I know I've made a post like this before, guiding people into learning proper programming, but I can't find it.
Basically, learn how a program works, the different parts of a program, how to program, etc, before you jump into learning the language. Once you learn the fundamentals, choose your language and become thorough in it (like if your life depended on it), then start making small things, like the 3C's; clocks, calendars, and calculators. Get familiar, apply everything you know to as many programs as possible, look for ways to compile them all together...
AND THEN get creative, and make something unique. That's the way to go about it. But yeah, starting with a game, I promise that you're destined for failure ^.^.