- Joined
- May 26, 2015
- Sythe Gold
- 294
- Messages
- 628
updated more on the list.
jackthehacks bug list he found today
103. should clicking the shop description open up the interface of your player owned shop? currently only opens up if you click the store owner name
104. set up a shop description on one account, logged onto another account and the shop description appears as "No shop description set."
105. woodcutting doesnt work at all
106. axes aren't given any combat options, it gives the vanilla options of punch, kick, and block (just equip an axe and enter the combat tab and you'll see what I mean), also it has the wrong attacking animation
107. you can fletch logs while chatting/dialogue with an npc or opening up a shop without wasting any time (fletch some logs into unstrung bows while say browsing the general store, it'll fletch your bows in the background)
108. no idea but is lamps from donator store supposed to only give 3k exp
109. no idea but u can't sell items worth more than 5m in the general store
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110. high alching gives "rune dust", not money haha which is also stackable - ignore
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111. low alch gives money, but its quite low
112. chaos rune packs are 304k ea, dunno if its supposed to be that high (compared to the rest of the rune packs)
113. no way to see what number you got from 55x2 from gambler guy
114. after gambling a 55x2, it opens up the interface to type a name for no reason
115. flower growing spam after hot/cold
116. you can mine and then run away and it'll appear in your inventory
117. more than 1 ore appears in inventory during mining, this is actually a good thing
118. should ores drop onto the ground instead of disappearing because of the above bug
119. wilderness resource guy notes supplies gained in the area 1 at a time, doesn't note the whole inventory all at once, don't know if this feature is supposed to be like this in real 07 though
120. wilderness resource door to go outside of is fucked, all i gotta say is u gotta try it out urself
121. blood runes and death runes cost 2147m mage arena points in the mage arena store
122. randomly stops mining rune essence, isn't it supposed to mine the whole way until you have a full inventory
123. right clicking "decant" on the decanter doesnt work
124. the decanter overall doesnt work
125. tab to reply to pm isn't a feature, should be added perhaps?
126. clicking the username after a trade request has been sent doesn't open up the trade window
127. crystal key chest should give a guaranteed dragonstone maybe? currently right now it doesn't.
128. u fish like 5 dark crab with 1 dark crab bait, pretty awesome
129. wielding a rune longsword makes u go invisible and its pretty cool
130. opening up ur items u wear interface crashes client while wearing the rune longsword
104. should clicking the shop description open up the interface of your player owned shop? currently only opens up if you click the store owner name *Ill be working on them as soon as i come back from Holidays.
fixed, merge request-Mystic Air staff does in head slot
added around 80 questions, talked to artur he's gonna check/rework itOnly 2 questions asked by Sythescapebot
Thanks Frank these will be fixed-Tz-Kek spawn on top of each other (the offspring of the fight cave mob that splits when it dies)
-Teleports introduce before actually teleporting i.e. "Welcome to Zulrah Temple" appears even if you don't have enough coins to teleport
-Teleport costs aren't taken from money pouch
-No way to leave Barrows rewards room without teleing
-Can only dig with spade when player has stopped moving
-Check task on slayer gem brings up a dialogue box instead of just printing in the chat box, should be changed imo
-Standing under a large creature like a dragon often results in them "pushing" you long distances
-(2) potion plus a (3) potion creates an empty vial and a (4) potion
-PVE pets are in the uncommon section of many drop tables
-Switching targets resets auto attack
-Bandos general hits through the wall if you are close enough to the room
-Bandos general doesn't spawn with his generals as a group. They each have their own spawn times
-God wars boss assistants sometimes spawn looking at the wall and never aggro. Looks like they try to aggro things outside the room
EDIT:
-Mystic Air staff goes in head slot
-'Your XP multiplier has run out' keeps displaying
Equipment Slot Discrepancies (item name, item id, current slot -> intended slot):
Elegant legs - 12349 Torso -> Legs
Decorative Chest (Red/Blue) - 4069 Head -> Torso
Decorative Legs (Red/Blue) - 4070 Head -> Legs
Decorative Quiver - 11901 Head -> Cape
Decorative Skirts - 11893 through 11895 Head -> Legs
Crystal Bow - 11748 through 11758 Head -> Weapon
Crystal Shield - 11759 through 11769 Head -> Off-hand
1/11/2017
Text Changes:
-spellbooks are called "magiks" at the altar, instead of "magicks"
-Dropping unpickable items says "Drop and loose forever", instead of "lose"
-Decorative armor in Achievement Store should be name "Decorative robe top/hat/robe bottom"
-Title change imp, says "privaleged" or something instead of "privileged"
-Kamfreena in Warrior's guild first floor has some weird dialogue
Bugs:
-Pest control knight 'Exchange' option does nothing
-Two slayer gloves in slayer store
-Destroy options just drop, instead of being 'Drop and lose forever'. Use the functionality of 'Drop and lose forever', but change the text message to 'Destroy and lose forever'
-Abyssal whip and variants seems to have invisible sections. Making the cosmetic whip variants redundant
-All 'armour set' (Achievement store) masks cause graphical glitches
-Scavvo/Zamorak mage doesn't trade
-Opening up non-coin stores should send a chatbox message of current wealth
-Defenders are implemented but as far as I see, no way to get Warrior guild tokens
-defenders don't have chatbox drop notifications
-title imp only gives a new title if you already have one
-standard void knight top is unequipable
-jad pet NPC exists, but jad pet does not. The NPC still takes and destroys fire capes
-third age weapons don't have working combat stances
-treasure trails not working/implemented
-deposit inventory option in the bank deposits into infinity tab, instead of current tab
Added.1/13
Bug:
-Scavvo's dialogue ends up in Big mo's
-sea troll queen not attackable with melee
-multitarget ancient magicks dont seem to be multitarget (tested with ice barrage)
-dragon darts and variants don't have working combat stances.
-zamorak general has no assistants
-altars in GWD boss rooms don't have a working teleport
-aviansie walk to close when they try to attack. Their size definition may be wrong
-two big mos in edgeville. one by bank, one by coffins
-musketeer hat is BIG
-rune platebody is free at Oziach's
-trident of the swamp's built-in spell probably is implemented? but no way to use it
-all options for buying just default to "Buy 1" within the credits shop. Should check other off-currency shops as well. Or remove the "Buy XXX" options altogether
-mobs in saradomin area of godwars are unattackable by melee, or extremely buggy. They also dont attack back
-right clicking split private chat says "add friend" even if they are already added
-bree, saradomin general assistant, is graphically glitched
-teleporting after unlocking free teleports still says "you paid xx"
-credit store header discrepancies. Some say credits store, some say shop
-people can log during pvp fights
-keris doesn't work
-Dragon pickaxe (simple version) + upgrade kit = dragon pickaxe (upgraded model). However if you dismantle the upgraded model, you get two simple version picks and no upgrade kit.
1/13
Bug:
-Dragon pickaxe (simple version) + upgrade kit = dragon pickaxe (upgraded model). However if you dismantle the upgraded model, you get two simple version picks and no upgrade kit.
fixedFury ornament kit its the same, so I guess its on every item.

