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What pure should I make?

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You should have stayed pure for a certain time, then turn into a main once you get bored or something.
 
Well hopefully you quested your def, or at least after questing have 50 def max, so you can still turn your account into something decent without years of work maxing combat out.

This is simply an idea, and I don't know whether it will work.

Turmoil Zerker Mauler pure?
95 prayer, 90+ str, 45-50 def, 50 attack, 94 mage, 1 range(perhaps more for possible HC/void?).

Just an idea, I've never seen one of those pures, and have yet to know whether having 50 attack and turmoil is actually possible.
 
Well hopefully you quested your def, or at least after questing have 50 def max, so you can still turn your account into something decent without years of work maxing combat out.

This is simply an idea, and I don't know whether it will work.

Turmoil Zerker Mauler pure?
95 prayer, 90+ str, 45-50 def, 50 attack, 94 mage, 1 range(perhaps more for possible HC/void?).

Just an idea, I've never seen one of those pures, and have yet to know whether having 50 attack and turmoil is actually possible.

turmoil zerker mauler is the worst idea ever, all that work for a 50% chance of the maul specs to fail and nothing to fall back on...
 
mains are only fun at lv.138.
 
I'd get 57 attack and do the quests for mm to 60. Then start doing quests for rfd. Get like 70 magic then start dt requirements and shit. Get about 60-70 range too. Then raise str around like 80+. Get 82 magic for ice blitz. Get range if you want, then hybrid or whatever you like.
 
Main are only good if your 135+ go in to a noob cc in clan wars and they treat you like god

Pures are better for everything else you can do gwd pk and everything else a main can
 
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