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My Pure

iJohnny

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Was stolen, I recovered, now it has 8 def.

It is 53 Combat, I only F2P pk!

Attack: 40
Strength: 70
Defence: 8
Range: 74
Prayer: 1
Magic: 60
Constitution: 60

What to do with it now? Keep 8 Defence, get 10 Defence, 20, or maybe even turn it into a Rune Pure? You guys decide for me.
 
Mmmm, hard one..

Im guessing you range 2h so personally I'd leave it as is and continue pking, orrrr get 10 defence for the hard body/black.

If you were going to get def up higher though, i'd say leave it at 20 def max, until you were 90+ range, then get 40.
 
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I'd get 10 defence, you'll still own.
 
If you only F2P pk, then I suggest either leaving it at 8 or preferably training two more levels and get it to 10 and become a black pure. They're quite effective and it's worth getting if you're already 8 Defence.
I wouldn't suggest getting 20 Defence if you're only F2P pking as mithril pures arn't all that great in F2P. A rune pure is definately a possibilty if you don't seem to like having 10 Defence.
Whatever your choice, goodluck with your pure. ;)
 
Not sure if srs or just newfag...
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get 10 def black pure :P???


and keep ur attack 20 levels behind ur str at all times :)31 pray boom boom
 
Rune pure imo, as 8 def fails epicly (and anything above, I do have a 5 def account, and it's terrible).
 
Rune pure imo, as 8 def fails epicly (and anything above, I do have a 5 def account, and it's terrible).

Not when you use soul wars are already have 2-3 Range/Strength levels higher than everyone else in F2P. The defence really didn't hurt me, but it looks so ugly.

I think I'll get 10 Defence for now and wait until 85+ Range to get 40 Defence.

Thanks for all the replies!
 
I would just make a zerker, I have a 5 def pure, but a zerker as well, so I am keeping the def at 5, good luck.

If you decide to stick with 8 def, it really wouldn't be all that bad. I mean obviously you got an extra couple combat's, but you'd still be handing more damage than a typical main matching your combat level in pvp, without a doubt.
 
I say...
10 defence
80 Strength
90 Range
60-70 Mage
Range 2h and Binding+Spells.
Epic win.
 
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