Jimmy5410 has reported a post.
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Forum: RuneScape 2 Cheating
Assigned Moderators: blupig, benwise90, Billyy
Posted by: ♥__G3rvase__♥
Original Content:
Reason:
Post: New/ Official MTA Script For RSBot !RSBot in the RSCheating Section :O
Forum: RuneScape 2 Cheating
Assigned Moderators: blupig, benwise90, Billyy
Posted by: ♥__G3rvase__♥
Original Content:
G3rvase's SHARED MTA Script !
I Take No Credits For The Creation Of This Script.
I Just Take Credits For Sharing!
Code:import java.applet.Applet; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import java.awt.Point; import java.awt.event.ActionEvent; import java.awt.event.KeyEvent; import java.awt.event.MouseEvent; import java.awt.image.BufferedImage; import java.io.IOException; import java.util.ArrayList; import java.util.Map; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.*; import java.applet.*; import java.net.*; import java.awt.*; import java.awt.event.*; import com.speljohan.rsbot.bot.Bot; import com.speljohan.rsbot.script.Calculations; import com.speljohan.rsbot.script.Script; import com.speljohan.rsbot.script.wrappers.*; import com.speljohan.rsbot.script.InputManager; import com.speljohan.rsbot.event.listeners.ServerMessageListener; import com.speljohan.rsbot.event.events.ServerMessageEvent; public class MageTrainingArena extends Script implements ServerMessageListener, ActionListener { public double getVersion() { return 1.07; } public String getName() { return "Mage Training Arena"; } public String getScriptCategory() { return "Magic"; } public String getAuthor() { return "Bug5532"; } public boolean onStart(Map<String, String> args) { Bot.getEventManager().addListener(ServerMessageListener.class, this); enchant = false; telegrab = false; bonefield = false; alchgame = false; if (args.get("eSpell").equals("Sapphire")) eSpell=6; if (args.get("eSpell").equals("Emerald")) eSpell=17; if (args.get("eSpell").equals("Ruby")) eSpell=30; if (args.get("eSpell").equals("Diamond")) eSpell=38; if (args.get("eSpell").equals("Dragonstone")) eSpell=53; if (args.get("peach") != null) peaches = true; if (args.get("hop") != null) worldhop = true; if (args.get("style").equals("enchant"))enchant=true; if (args.get("style").equals("tele"))telegrab=true; if (args.get("style").equals("bones"))bonefield=true; if (args.get("style").equals("alch"))alchgame=true; if(random(0,1)==1){ objects = greenredO; items = greenredI; }else{ objects = blueyellowO; items = blueyellowI; } createAndShowGUI2(); while(check1) { wait(1000); } createAndShowGUI3(); wait(10000); frame3.setVisible(false); frame3.dispose(); setting629=getSetting(629); return true; } public void onFinish() { } public void serverMessageRecieved(ServerMessageEvent e) {} public void antiban() { int anti = random(0,110); if (anti <= 35){ moveMouse(random(0,764),random(0,501)); } if (anti >= 36 && anti <= 41 ){ openTab(random(0,12)); } if (anti >= 42 && anti <= 52){ openTab(TAB_STATS); wait( random(250,700)); moveMouse(random(556,707),random(230,442)); wait( random(750,1500)); } if (anti >= 53 && anti <= 63){ setRun(true); }else { openTab(TAB_STATS); wait( random(350,800)); moveMouse(random(556,648),random(230,281)); wait( random(550,1300)); } if (anti >= 64 && anti <= 110){ int button = random(37,40); Bot.getInputManager().pressKey((char) button); wait(random(500, 1500)); Bot.getInputManager().releaseKey((char) button); } } public boolean enchant = false; public boolean telegrab = false; public boolean bonefield = false; public boolean alchgame = false; public int cosmic = 564; public int nat = 561; public int law = 563; public int oRed = 10802; public int oBlue = 10801; public int oGreen = 10800; public int oYellow = 10799; public int cRed = 6901; public int cBlue = 6900; public int cGreen = 6898; public int cYellow = 6899; public int orb = 6902; public int pot = 10803; public int dragonstone = 6903; public int enchantPortal = 10779; public int[] objects2 = {oRed,oBlue,oGreen,oYellow}; public int[] items2 = {cRed,cBlue,cGreen,cYellow}; public int[] objects = {oBlue,oYellow}; public int[] items = {cBlue,cYellow}; public int[] greenredO ={oRed,oGreen}; public int[] greenredI ={cRed,cGreen}; public int[] blueyellowO={oBlue,oYellow}; public int[] blueyellowI={cBlue,cYellow}; public int[] inven = {0,0,0,0}; public int eSpell = 62; public boolean worldhop = false; public int[] membersworlds = {12,15,18,22,23,24,26,27,28,36,39,42,44,45,46,48,51,52,53,54,56,58,59,60,64,65,66,67,68,69,70,71,76,77,78,79,82,83,84,88,89,91,92,97,98,99,100,103,104,110,111,112,114,115,116,117,121,124,130,131,132,133,137,138}; //,143,145,148,151,156,157,158,159,160,162,164,166,168}; public int telegrabPortal = 10778; public int wall = 10755; public int[] mazeWalls = {99,53,71,121,106,127,87,122,90,98}; public int statue = 6888; public int mazeGuard = 3102; public int endPlatform = 10777; public int mazeNumber = 20; public RSTile[] telePoints = {new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0)}; public int[] maze0setup = {2,4,-3,-1}; public int[] maze1setup = {9,0,0,-1}; public int[] maze2setup = {-4,-2,-9,-8}; public int[] maze3setup = {-9,-9,-9,-10}; public int[] maze4setup = {4,1,0,-5}; public int[] maze5setup = {4,9,0,-1}; public int[] maze6setup = {-1,8,-8,-1}; public int[] maze7setup = {9,-9,0,-10}; public int[] maze8setup = {0,-1,-9,-8}; public int[] maze9setup = {9,0,0,-10}; public int[] mazesetup[] = {maze0setup,maze1setup,maze2setup,maze3setup,maze4setup,maze5setup,maze6setup,maze7setup,maze8setup,maze9setup}; public int[][] order = {{0,3,2,3,2,1,0,3,0,1},{2,3,0,1,2,3,0},{3,0,1,2,3,0,1,2},{1,2,3,2,1,2,3,2,1},{2,1,0,3,0,3,2},{0,1,0,3,0,1,2,1,0,3},{0,3,0,1,0,3,0,1},{3,2,1,2,3,2,3,2},{3,2,3,0,3,0,1,2,1},{0,3,2,3,0,3,2}}; public int setting629; public int bonePortal = 10781; public int exitPortal = 10782; public int[] boneIDs = {6904,6905,6906,6907}; public int[] pickupIDs = {10725,10726,10727,10728}; public int[] foodIDs = {1963,6883}; public int dropoff = 10735; public int gSpell = 10; public boolean peaches = false; public int loop() { standingStill(); if (findObject(10773) != null) { if (goTo(new RSTile(3369,3306))){ if(!atTile(new RSTile(3369,3306),"Climb-down")) rotate(); } return random(500,1000); } if(getEnergy() == random(41,56) || getEnergy() > 56) setRun(true); if(alchgame){} if (bonefield){ if(!inventoryContains(nat)){ RSObject exitportal = findObject(exitPortal); if (exitportal!=null){ if(canReach(exitportal,true)){ if (goTo(exitportal)){ atObject(exitportal,"Enter"); } return random(500,1000); } } log("Out of nature runes."); return -1; } RSObject portal = findObject(bonePortal); if(canReach(portal, true)){ if (goTo(portal)){ atObject(portal,"Enter"); } return random(500,1000); } if(getInventoryCount(foodIDs)>0&&skills.getCurrentSkillLevel(3)<(skills.getLvlByExp(skills.getCurrentSkillExp(3))*3/10)){ while(true){ for (int i=0;i<foodIDs.length;i++){ if(inventoryContains(foodIDs[i])) clickInventoryItem(foodIDs[i],true); } wait1(); if(getInventoryCount(foodIDs)==0||skills.getCurrentSkillLevel(3)>=(skills.getLvlByExp(skills.getCurrentSkillExp(3))*9/10))break; } return random(500,1000); } RSObject Bdeposit = findNearestObject(10,dropoff); if (getInventoryCount(foodIDs)>=16){ if (goTo(Bdeposit)){ if(!atObject(Bdeposit,"Deposit")) rotate(); } return random(500,1000); } invSpace(); if (bonesValue()+getInventoryCount(foodIDs)>=spareSpace){ myOpenTab(TAB_MAGIC); if((peaches&&skills.getCurrentSkillLevel(3)<(skills.getLvlByExp(skills.getCurrentSkillExp(3))*3/10)+6)){ castSpell(42); }else castSpell(gSpell); return random(500,1000); }else{ RSObject bonepile = findNearestObject(10,pickupIDs); if(bonepile!=null) { if (goTo(bonepile)){ if (clickObject(bonepile,"Grab Bones")){ standingCount = 0; } return random(500,1000); } } } } if (telegrab){ if(!inventoryContains(law)){ log("Out of law runes."); return -1; } RSObject portal = findObject(telegrabPortal); if(canReach(portal, true)){ orderNum=0; mazeNumber=20; statOld2 = new RSTile(0,0); if (goTo(portal)){ if(atObject(portal,"Enter")){ wait3(); setting629=getSetting(629); } } return random(500,1000); } RSNPC mazeg = getNearestNPCByID(mazeGuard); if(mazeg !=null){ goTo(mazeg.getLocation()); while (canContinue()) clickContinue(); if(interfaceExists(228)){ atInterface(228,2); mazeNumber = 20; }else{ atNPC(mazeg,"Talk"); } return random(500,1000); } if (mazeNumber == 20){ getMaze(); log("Maze = "+mazeNumber); if (mazeNumber != 20){ if(getWayRound(mazesetup[mazeNumber])){ return random(500,1000); }else if(mazeNumber == 9){ if(getWayRound(mazesetup[0])){ mazeNumber = 0; log("Maze = "+mazeNumber); return random(500,1000); } } } goTo(findObject(wall)); log("Failed to setup maze."); mazeNumber = 20; return random(500,1000); } RSItemTile stat = getGroundItemByID(52,statue); if(stat!=null && getSetting(629)==setting629){ goTo(stat,7); if(atTile(stat,"Observe")) { wait2(); wait2(); wait2(); } rotate(); return random(500,1000); } log("check1"); solveMaze(); } if (enchant){ if(!inventoryContains(cosmic)){ log("Out of cosmic runes."); return -1; } RSObject portal = findObject(enchantPortal); RSObject Dpot = findObject(pot); RSItemTile stone = getGroundItemByID(dragonstone); if(canReach(portal, true)){ if(random(0,1)==1){ objects = greenredO; items = greenredI; }else{ objects = blueyellowO; items = blueyellowI; } if (goTo(portal)){ atObject(portal,"Enter"); } return random(500,1000); } if(stone ==null&& worldhop && !inventoryContains(dragonstone)){ wait3(); RSObject portal2 = findObject(enchantPortal); if(canReach(portal2, true))return random(500,1000); if(isLoggedIn()){ mylogout(); } wait2(); if (!interfaceExists(744)){ return random(500,1000); } //int randworld = membersworlds[random(0,membersworlds.length-1)]; World = random(76,150); while (getInterface(744,46).getText().replace("World ","").length() < 1){ wait1(); } int tempworld = Integer.parseInt(getInterface(744,46).getText().replace("World ","")); while (tempworld == Integer.parseInt(getInterface(744,46).getText().replace("World ",""))){ //switchWorld(randworld); changeWorld(); wait2(); } //atInterface(774,334); wait(random(17000,22000)); return random(500,1000); } if (stone!=null && !isInventoryFull()) { RSItemTile stone2=getNearestGroundItemByID(25,dragonstone); if (stone2 !=null){ if (goTo(stone2)){ if(getMyPlayer().isMoving())return random(200,500); if(atTile(stone2,"Take")){ log("Got Dragonstone!"); } } return random(500,1000); } } enchant(); for (int i=0;i<2;i++){ if(colour[i] == 2) { if( inventoryContains(items[i])){ log("Number 2: "+i); return random(500,1000); } } } if(isInventoryFull() && getInventoryCount(orb) > random(7,9) || getInventoryCount(orb) > 15){ if (goTo(Dpot)){ atObject(Dpot,"Deposit"); } return random(500,1000); } if(getInventoryCount(dragonstone) > 0){ myOpenTab(TAB_MAGIC); castSpell(eSpell); if (getCurrentTab() != TAB_INVENTORY) return random(500,1000); clickInventoryItem(dragonstone,true); return random(500,1000); } if(!isInventoryFull()){ for (int i=0;i<2;i++){ int b = i; for (int j=0;j<2;j++){ if(colour[j] == 2){ zeroInven(); i = 2; b = j; break; } } log("b="+b); if(getInventoryCount(items[b]) < 4){ inven[b] = objects[b]; }else inven[b] = 0; } RSObject ob = findObject(inven); if(ob != null){ if (goTo(ob)){ while(true){ atObject(ob, "Take"); wait1(); if(getInventoryCount(objectToItem(ob))>4 || isInventoryFull()) break; } /*int invCount = getInventoryCount(objectToItem(ob)); if(invCount > 5) invCount=5; for (int i=0; i<5-invCount; i++){ atObject(ob, "Take"); wait1(); }*/ } }else log("No Object"); } } return random(200,500); } public int objectToItem(RSObject o){ for (int i=0;i<2;i++){ if (o.getID() == objects[i]){ return items[i]; } } return 0; } public int spareSpace=10; public void invSpace(){ if (getInventoryCount(boneIDs[0])==0 && getInventoryCount(boneIDs[1])==0 && getInventoryCount(boneIDs[2])==0 && getInventoryCount(boneIDs[3])==0 && getInventoryCount(foodIDs[0])==0 && getInventoryCount(foodIDs[1])==0) { spareSpace=28-getInventoryCount(); } } public int bonesValue(){ int b=getInventoryCount(boneIDs[0]); int c=getInventoryCount(boneIDs[1])*2; int d=getInventoryCount(boneIDs[2])*3; int e=getInventoryCount(boneIDs[3])*4; return (b+c+d+e); } public int picker = 0; public int[] colour = {0,0,0,0}; public int set625; public void enchant() { for (int i=0;i<2;i++){ if(colour[i] == 0 && inventoryContains(items[i])){ picker = i; break; } } for (int i=0;i<2;i++){ if(colour[i] == 2) { if( inventoryContains(items[i])){ log("Number 2: "+i); picker = i; break; } if (getInventoryCount() < 22){ log("Number 2: "+i); picker = i; break; } } } if (colour[picker]==1) zeroColour(); log("Picker = "+picker); set625=getSetting(625); log("set1 "+set625); if(getInventoryCount(items[picker]) > 0){ while(true){ myOpenTab(TAB_MAGIC); // wait1(); castSpell(eSpell); // wait1(); if(clickInventoryItem(items[picker],true)){ wait2(); break; } } if (set625<getSetting(625) && colour[picker] != 2) { log("Colour set as: "+ picker); zeroColour(); colour[picker] = 2; } if (set625==getSetting(625)) { if (colour[picker] == 2){ zeroColour(); } colour[picker] = 1; } } log("set2 "+getSetting(625)); } public void wait1() { wait(random(150,250)); } public void wait2() { wait(random(750,1500)); } public void wait3() { wait(random(5500,6500)); } public void zeroColour(){ for (int i=0;i<2;i++){ colour[i]=0; } } public void zeroInven(){ for (int i=0;i<2;i++){ inven[i]=0; } } public boolean goTo(RSObject t) { if (t!=null) return goTo(t.getLocation()); return false; } public boolean goTo(RSTile t){ return goTo(t,5); } // walks in strait line to tile, returns True when within set range of tile. public boolean goTo(RSTile t,int range) { //New walking method by me(Bug5532). if (distanceTo(t) < range) return true; if (distanceTo(t) < 13){ walkTileMM(t); wait(random(500,1000)); return false; } while(true){ t = new RSTile( ((t.getX()+getMyPlayer().getLocation().getX())/2)+random(-1,1) , ((t.getY()+getMyPlayer().getLocation().getY())/2)+random(-1,1) ) ; if (distanceTo(t) < 15){ walkTileMM(t); wait(random(500,1000)); break; } } return false; } public void myOpenTab(int tab) { // Credit goes to nebule for this! if (tab == getCurrentTab()) { return; } switch(tab) { case TAB_ATTACK: input.holdKey((char) KeyEvent.VK_F1, random(300, 700)); break; case TAB_STATS: input.holdKey((char) KeyEvent.VK_F2, random(300, 700)); break; case TAB_QUESTS: input.holdKey((char) KeyEvent.VK_F3, random(300, 700)); break; case TAB_INVENTORY: input.holdKey((char) KeyEvent.VK_F4, random(300, 700)); break; case TAB_EQUIPMENT: input.holdKey((char) KeyEvent.VK_F5, random(300, 700)); break; case TAB_PRAYER: input.holdKey((char) KeyEvent.VK_F6, random(300, 700)); break; case TAB_MAGIC: input.holdKey((char) KeyEvent.VK_F7, random(300, 700)); break; case TAB_FRIENDS: input.holdKey((char) KeyEvent.VK_F8, random(300, 700)); break; default: openTab(tab); break; } } public boolean menuContains (String action) { java.util.List<String> actions = getMenuItems(); for (int j = 0; j < actions.size(); j++) { if (actions.get(j).contains(action)) return true; } return false; } public RSItemTile getNearestGroundItemByID( int[] ids) { return getNearestGroundItemByID(50,ids); } public RSItemTile getNearestGroundItemByID( int range, int id) { int[] j = {id}; return getNearestGroundItemByID(range,j); } public RSItemTile getNearestGroundItemByID(int range, int[] ids) { int pX = getMyPlayer().getLocation().getX(); int pY = getMyPlayer().getLocation().getY(); int minX = pX - range; int minY = pY - range; int maxX = pX + range; int maxY = pY + range; int dist = 100; RSItemTile nItem = null; for (int x = minX; x <= maxX; x++) { for (int y = minY; y <= maxY; y++) { if (Calculations.canReach(new RSTile(x,y), false)){ RSItemTile[] items = getGroundItemsAt(x, y); for (RSItemTile item : items) { int iId = item.getItem().getID(); for (int id : ids) { if (iId == id) { // log(""+id+" at "+x+","+y); if (distanceTo(new RSTile(x,y)) < dist){ dist = distanceTo(new RSTile(x,y)); nItem = item; } } } } } } } return nItem; } public RSObject findNearestObject(int range, int id) { int[] ids= {id}; return findNearestObject(range,ids); } public RSObject findNearestObject(int range, int[] ids) { int minX = getMyPlayer().getLocation().getX() - range; int minY = getMyPlayer().getLocation().getY() - range; int maxX = getMyPlayer().getLocation().getX() + range; int maxY = getMyPlayer().getLocation().getY() + range; int dist = 100; RSObject nObject = null; for (int x = minX; x < maxX; x++) { for (int y = minY; y < maxY; y++) { RSObject o = getObjectAt(x, y); if (o != null) { for (int id : ids) { if (o.getID() == id) { if (distanceTo(new RSTile(x,y)) < dist){ dist = distanceTo(new RSTile(x,y)); nObject = o; } } } } } } return nObject; } public int countObjects(int range, int ids) { int minX = getMyPlayer().getLocation().getX() - range; int minY = getMyPlayer().getLocation().getY() - range; int maxX = getMyPlayer().getLocation().getX() + range; int maxY = getMyPlayer().getLocation().getY() + range; int count=0; for (int x = minX; x < maxX; x++) { for (int y = minY; y < maxY; y++) { RSObject o = getObjectAt(x, y); if (o != null) { if (o.getID() == ids) { count++; } } } } return count; } public void getMaze() { for (int i=0;i<10;i++){ if (countObjects(52,wall) == mazeWalls[i]){ wait2(); if (countObjects(52,wall) == mazeWalls[i]){ wait2(); if (countObjects(52,wall) == mazeWalls[i]){ wait2(); mazeNumber = i; break; } } } } } public boolean getWayRound(int[] maze){ RSItemTile a = getGroundItemByID(52,statue); RSObject b = findObject(52,endPlatform); if(a==null||b==null)return false; int xDif = a.getX()-b.getLocation().getX(); int yDif = a.getY()-b.getLocation().getY(); if(xDif == maze[0] && yDif == maze[1]){ telePoints[0]=new RSTile(b.getLocation().getX()+maze[2],b.getLocation().getY()+maze[3]); telePoints[1]=new RSTile(telePoints[0].getX()+9,telePoints[0].getY()); telePoints[2]=new RSTile(telePoints[1].getX()+1,telePoints[1].getY()+1); telePoints[3]=new RSTile(telePoints[2].getX(),telePoints[2].getY()+9); telePoints[4]=new RSTile(telePoints[3].getX()-1,telePoints[3].getY()+1); telePoints[5]=new RSTile(telePoints[4].getX()-9,telePoints[4].getY()); telePoints[6]=new RSTile(telePoints[5].getX()-1,telePoints[5].getY()-1); telePoints[7]=new RSTile(telePoints[6].getX(),telePoints[6].getY()-9); log("Setup Co-ords."); return true; } if(xDif == (maze[0]*-1) && yDif == (maze[1]*-1)){ telePoints[0]=new RSTile(b.getLocation().getX()-maze[2],b.getLocation().getY()-maze[3]); telePoints[1]=new RSTile(telePoints[0].getX()-9,telePoints[0].getY()); telePoints[2]=new RSTile(telePoints[1].getX()-1,telePoints[1].getY()-1); telePoints[3]=new RSTile(telePoints[2].getX(),telePoints[2].getY()-9); telePoints[4]=new RSTile(telePoints[3].getX()+1,telePoints[3].getY()-1); telePoints[5]=new RSTile(telePoints[4].getX()+9,telePoints[4].getY()); telePoints[6]=new RSTile(telePoints[5].getX()+1,telePoints[5].getY()+1); telePoints[7]=new RSTile(telePoints[6].getX(),telePoints[6].getY()+9); log("Setup Co-ords."); return true; } if(xDif == (maze[1]) && yDif == (maze[0]*-1)){ telePoints[0]=new RSTile(b.getLocation().getX()+maze[3],b.getLocation().getY()-maze[2]); telePoints[1]=new RSTile(telePoints[0].getX(),telePoints[0].getY()-9); telePoints[2]=new RSTile(telePoints[1].getX()+1,telePoints[1].getY()-1); telePoints[3]=new RSTile(telePoints[2].getX()+9,telePoints[2].getY()); telePoints[4]=new RSTile(telePoints[3].getX()+1,telePoints[3].getY()+1); telePoints[5]=new RSTile(telePoints[4].getX(),telePoints[4].getY()+9); telePoints[6]=new RSTile(telePoints[5].getX()-1,telePoints[5].getY()+1); telePoints[7]=new RSTile(telePoints[6].getX()-9,telePoints[6].getY()); log("Setup Co-ords."); return true; } if(xDif == (maze[1]*-1) && yDif == (maze[0])){ telePoints[0]=new RSTile(b.getLocation().getX()-maze[3],b.getLocation().getY()+maze[2]); telePoints[1]=new RSTile(telePoints[0].getX(),telePoints[0].getY()+9); telePoints[2]=new RSTile(telePoints[1].getX()-1,telePoints[1].getY()+1); telePoints[3]=new RSTile(telePoints[2].getX()-9,telePoints[2].getY()); telePoints[4]=new RSTile(telePoints[3].getX()-1,telePoints[3].getY()-1); telePoints[5]=new RSTile(telePoints[4].getX(),telePoints[4].getY()-9); telePoints[6]=new RSTile(telePoints[5].getX()+1,telePoints[5].getY()-1); telePoints[7]=new RSTile(telePoints[6].getX()+9,telePoints[6].getY()); log("Setup Co-ords."); return true; } return false; } public int oldNum; public RSTile statOld2 = new RSTile(0,0); public int orderNum = 0; public void solveMaze(){ RSItemTile stat2 = getGroundItemByID(52,statue); RSTile statOld; // log("check2"); log("orderNum="+orderNum); log("Direction="+order[mazeNumber][orderNum]); if(getMyPlayer().getLocation().equals(nextTeleTile())){ if(!statOld2.equals(stat2)){ if(orderNum==0){ statOld2=stat2; oldNum=0; }else if(orderNum==oldNum){ orderNum++; } statOld2=stat2; oldNum=orderNum; }else { myOpenTab(TAB_MAGIC); castSpell(21); if(atTile(stat2,"Cast")){ statOld=stat2; wait3(); RSItemTile stat3 = getGroundItemByID(52,statue); if (stat3 != null){ if (statOld.getX()!=stat3.getX()||statOld.getY()!=stat3.getY()) { log("Statue moved"); orderNum++; } }else { orderNum++; } if (orderNum ==order[mazeNumber].length){ log("Maze Complete!"); mazeNumber=20; orderNum=0; } } } }else{ // log("check3"); // log("orderNum="+orderNum); log("X:"+nextTeleTile().getX()+" Y:"+nextTeleTile().getY()); atTile(nextTeleTile(),"Walk"); } } public RSTile nextTeleTile(){ if (distanceTo(telePoints[order[mazeNumber][orderNum]*2]) < distanceTo(telePoints[(order[mazeNumber][orderNum]*2)+1]) ){ return telePoints[order[mazeNumber][orderNum]*2]; } return telePoints[(order[mazeNumber][orderNum]*2)+1]; } public boolean clickObject(RSObject object, String action) { return clickTile(object.getLocation(), action); } public boolean clickTile(RSTile tile,String action) { try { Point location = Calculations.tileToScreen(tile); if (location.x == -1 || location.y == -1) return false; moveMouse(location, 3, 3); wait(random(30,70)); clickMouse(true); return true; /*if (getMenuItems().get(0).equals(action)) { clickMouse(true); } else { clickMouse(false); if (!atMenu(action)) return false; } wait(random(500, 1000)); while (true) { if (!getMyPlayer().isMoving()) break; wait(random(500, 1000)); } return true;*/ } catch (Exception e) { return false; } } public boolean clickInventoryItem(int itemID, boolean click) { if (getCurrentTab() != TAB_INVENTORY && !RSInterface.getInterface(INTERFACE_BANK).isValid() && !RSInterface.getInterface(INTERFACE_STORE).isValid()) { openTab(TAB_INVENTORY); } int[] items = getInventoryArray(); java.util.List<Integer> possible = new ArrayList<Integer>(); for (int i = 0; i < items.length; i++) { if (items[i] == itemID) { possible.add(i); } } if (possible.size() == 0) return false; int idx = possible.get(random(0, possible.size())); Point t = getInventoryItemPoint(idx); clickMouse(t, 5, 5, click); return true; } public RSTile oldPosition = new RSTile(0,0); public int standingCount = 0; public boolean logout = false; public void standingStill() { //log("working????"); if ((oldPosition.getX() == getMyPlayer().getLocation().getX()) && (oldPosition.getY() == getMyPlayer().getLocation().getY()) ){ standingCount++; //log("ADDING TO COUNT!!!"); } if ( (oldPosition.getX() != getMyPlayer().getLocation().getX()) && (oldPosition.getY() != getMyPlayer().getLocation().getY()) ){ // log("old POS!!!"); oldPosition = new RSTile(getMyPlayer().getLocation().getX(), getMyPlayer().getLocation().getY() ) ; standingCount = 0; } if (getMyPlayer().getInteracting() != null || getMyPlayer().getAnimation() != -1){ // log("stand count 0!!!"); standingCount = 0; } if (standingCount > 5 && standingCount < 20) { log("I'm not doing anything... Probably stuck, SPIN AROUND!"); rotate(); } //if (standingCount > 15) beep(); if (standingCount > 20) { log("I'm stuck, so will logout before the BANHAMMER."); log("Please post where you got stuck on the forums :)"); stopAllScripts(); logout = true; } // log("X:"+oldPosition.getX() + " Y:" + oldPosition.getY() ); } @Override public void castSpell(int spell) {// WoW Sucks // openTab(TAB_MAGIC); int x = 0; int y = 0; if (spell == 1 || spell == 8 || spell == 15 || spell == 22 || spell == 29 || spell == 36 || spell == 43 || spell == 50 || spell == 57) { x = 570; } else if (spell == 2 || spell == 9 || spell == 16 || spell == 23 || spell == 30 || spell == 37 || spell == 44 || spell == 51 || spell == 58) { x = 595; } else if (spell == 3 || spell == 10 || spell == 17 || spell == 24 || spell == 31 || spell == 38 || spell == 45 || spell == 52 || spell == 59) { x = 620; } else if (spell == 4 || spell == 11 || spell == 18 || spell == 25 || spell == 32 || spell == 39 || spell == 46 || spell == 53 || spell == 60) { x = 645; } else if (spell == 5 || spell == 12 || spell == 19 || spell == 26 || spell == 33 || spell == 40 || spell == 47 || spell == 54 || spell == 61) { x = 670; } else if (spell == 6 || spell == 13 || spell == 20 || spell == 27 || spell == 34 || spell == 41 || spell == 48 || spell == 55 || spell == 62) { x = 695; } else if (spell == 7 || spell == 14 || spell == 21 || spell == 28 || spell == 35 || spell == 42 || spell == 49 || spell == 56 || spell == 63) { x = 720; } if (spell <= 7) { y = 237; } else if (spell <= 14) { y = 262; } else if (spell <= 21) { y = 287; } else if (spell <= 28) { y = 312; } else if (spell <= 35) { y = 337; } else if (spell <= 42) { y = 362; } else if (spell <= 49) { y = 387; } else if (spell <= 56) { y = 412; } else if (spell <= 63) { y = 437; } clickMouse(x + random(-7, 7), y + random(-7, 7), true); } public boolean mylogout() { //by Bug5532 if (interfaceExists(548)){ atInterface(548,63); }else return false; wait(random(300,800)); if (interfaceExists(182)){ atInterface(182,6); }else return false; return true; } public void rotate() { int button = random(37,40); Bot.getInputManager().pressKey((char) button); wait(random(500, 1500)); Bot.getInputManager().releaseKey((char) button); } public JButton button; public JFrame frame2; private void createAndShowGUI2() { frame2 = new JFrame("Start Up");// the frame frame2.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints c = new GridBagConstraints(); JLabel label; c.gridx = 0; c.gridy = 0; label = new JLabel("Press Ok to open http://bug5532.blogspot.com/ "); panel.add(label, c); c.gridx = 0; c.gridy = 1; label = new JLabel("and start the script."); panel.add(label, c); c.gridx = 0; c.gridy = 2; button = new JButton("Ok"); button.addActionListener(this); panel.add(button, c); //Display the window. frame2.add(panel); // frame.setSize(400, 250); frame2.pack(); frame2.setBounds(260, 180, frame2.getWidth(), frame2.getHeight()); frame2.setVisible(true); } public JFrame frame3; private void createAndShowGUI3() { frame3 = new JFrame("Click Adz");// the frame frame3.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE); JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints c = new GridBagConstraints(); JLabel label; c.gridx = 1; c.gridy = 0; label = new JLabel("Please click the adz now! Script Starting...."); panel.add(label, c); //button.addActionListener(this); //Display the window. frame3.add(panel); frame3.setUndecorated(true); frame3.setAlwaysOnTop(true); // frame.setSize(400, 250); frame3.pack(); frame3.setBounds(260, 180, frame3.getWidth()+5, frame3.getHeight()+5); frame3.setVisible(true); } public boolean check1=true; public void actionPerformed(ActionEvent ae) { if (ae.getSource() == button) { frame2.setVisible(false); frame2.dispose(); try { Runtime.getRuntime().exec("\"C:\\Program Files\\Internet Explorer\\IEXPLORE.EXE\" " + "http://bug5532.blogspot.com/"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } check1=false; } } public String getScriptDescription() { String html = ""; html += "<html>"; html += "<head>"; html += "<style type=\"text/css\"> hr {color: sienna} p {margin-left: 20px} body {background-image: url(\"http://img225.imageshack.us/img225/721/robbgef0.gif\")}</style>"; html += "</head>"; html += "<body>"; html += "<center>"; // html += "<body color=red>"; // html += "<font color=red>"; html += "<h2>" + getName( ) + " v" + getVersion( ) + "</h2><br>"; html += "<b>Author: </b>" + getAuthor( ) + "<br>\n"; // html += "<br>"; html += " <h1>Please visit <a href=\"http://bug5532.blogspot.com/\">http://bug5532.blogspot.com/</a> <br>and click on ONE of the ads on the left.</h1>"; html += "Please do this once a day! Clicking will help towards releasing new Scripts, Thanks alot Bug5532.<br>"; html += "<br>"; // html += "<b>Features:</b><br>"; // html += "-Completes all 4 Mage Arena Training mini games!<br>"; // html += "<br>"; html += "Start in the Magic Training Arena with the correct staff equipped and correct runes.<br>"; html += "<br>"; html += "<b>Arguments:</b><br>"; html += "Game?: "; html += " Enchantment:<input type=\"radio\" name=\"style\" value=\"enchant\" checked=\"checked\"> "; html += " Telekinetic:<input type=\"radio\" name=\"style\" value=\"tele\"> "; html += " Graveyard:<input type=\"radio\" name=\"style\" value=\"bones\">"; html += " Alching:<input type=\"radio\" name=\"style\" value=\"alch\"><br>"; html += "Enchant Spell: <select name=\"eSpell\"> <option>Sapphire<option>Emerald<option>Ruby<option>Diamond<option>Dragonstone<option>Onyx</select>"; html += " Peaches spell? <input type=\"checkbox\" name=\"peach\" value=\"yes\" >"; html += " Alch: <select name=\"aSpell\"> <option selected>High<option>Low</select><br>"; html += "World Hop? <input type=\"checkbox\" name=\"hop\" value=\"yes\" >"; html += "</center>"; html += "</body>"; html += "</html>"; return( html ); } public int World; public boolean Members =true; public void changeWorld() { // All credit goes to Wazzu :D if(Members == false){ World = random(1,75); } if(Members == true){ World = random(76,150); } clickMouse(382, 238, 10, 5, true); wait(random(3000,5000)); if(World == 1) { clickMouse(100,214,5,3,true); } if(World == 2) { clickMouse(100,234,5,3,true); } if(World == 3) { clickMouse(100,274,5,3,true); } if(World == 4) { clickMouse(100,294,5,3,true); } if(World == 5) { clickMouse(100,332,5,3,true); } if(World == 6) { clickMouse(100,386,5,3,true); } if(World == 7) { clickMouse(100,408,5,3,true); } if(World == 8) { clickMouse(100,425,5,3,true); } if(World == 9) { clickMouse(190,45,5,3,true); } if(World == 10) { clickMouse(190,120,5,3,true); } if(World == 11) { clickMouse(190,140,5,3,true); } if(World == 12) { clickMouse(190,180,5,3,true); } if(World == 13) { clickMouse(190,197,5,3,true); } if(World == 14) { clickMouse(190,216,5,3,true); } if(World == 15) { clickMouse(190,235,5,3,true); } if(World == 16) { clickMouse(190,270,5,3,true); } if(World == 17) { clickMouse(190,290,5,3,true); } if(World == 18) { clickMouse(190,330,5,3,true); } if(World == 19) { clickMouse(190,350,5,3,true); } if(World == 20) { clickMouse(190,387,5,3,true); } if(World == 21) { clickMouse(190,460,5,3,true); } if(World == 22) { clickMouse(280,45,5,3,true); } if(World == 23) { clickMouse(280,60,5,3,true); } if(World == 24) { clickMouse(280,155,5,3,true); } if(World == 25) { clickMouse(280,197,5,3,true); } if(World == 26) { clickMouse(280,272,5,3,true); } if(World == 27) { clickMouse(280,290,5,3,true); } if(World == 28) { clickMouse(280,310,5,3,true); } if(World == 29) { clickMouse(280,480,5,3,true); } if(World == 30) { clickMouse(375,45,5,3,true); } if(World == 31) { clickMouse(375,63,5,3,true); } if(World == 32) { clickMouse(375,83,5,3,true); } if(World == 33) { clickMouse(375,177,5,3,true); } if(World == 34) { clickMouse(375,195,5,3,true); } if(World == 35) { clickMouse(375,272,5,3,true); } if(World == 36) { clickMouse(375,290,5,3,true); } if(World == 37) { clickMouse(375,310,5,3,true); } if(World == 38) { clickMouse(375,369,5,3,true); } if(World == 39) { clickMouse(375,425,5,3,true); } if(World == 40) { clickMouse(375,444,5,3,true); } if(World == 41) { clickMouse(375,460,5,3,true); } if(World == 42) { clickMouse(375,480,5,3,true); } if(World == 43) { clickMouse(470,120,5,3,true); } if(World == 44) { clickMouse(470,138,5,3,true); } if(World == 45) { clickMouse(470,197,5,3,true); } if(World == 46) { clickMouse(470,215,5,3,true); } if(World == 47) { clickMouse(470,235,5,3,true); } if(World == 48) { clickMouse(470,253,5,3,true); } if(World == 49) { clickMouse(470,270,5,3,true); } if(World == 50) { clickMouse(470,345,5,3,true); } if(World == 51) { clickMouse(470,445,5,3,true); } if(World == 52) { clickMouse(470,463,5,3,true); } if(World == 53) { clickMouse(470,480,5,3,true); } if(World == 54) { clickMouse(560,64,5,3,true); } if(World == 55) { clickMouse(560,102,5,3,true); } if(World == 56) { clickMouse(560,120,5,3,true); } if(World == 57) { clickMouse(560,140,5,3,true); } if(World == 58) { clickMouse(560,157,5,3,true); } if(World == 59) { clickMouse(560,273,5,3,true); } if(World == 60) { clickMouse(560,290,5,3,true); } if(World == 61) { clickMouse(560,310,5,3,true); } if(World == 62) { clickMouse(560,367,5,3,true); } if(World == 63) { clickMouse(560,388,5,3,true); } if(World == 64) { clickMouse(560,480,5,3,true); } if(World == 65) { clickMouse(655,45,5,3,true); } if(World == 66) { clickMouse(655,83,5,3,true); } if(World == 67) { clickMouse(655,100,5,3,true); } if(World == 68) { clickMouse(655,120,5,3,true); } if(World == 69) { clickMouse(655,140,5,3,true); } if(World == 70) { clickMouse(655,293,5,3,true); } if(World == 71) { clickMouse(655,330,5,3,true); } if(World == 72) { clickMouse(655,367,5,3,true); } if(World == 73) { clickMouse(655,405,5,3,true); } if(World == 74) { clickMouse(100,155,5,3,true); } if(World == 75) { clickMouse(100,177,5,3,true); } if(World == 76) { clickMouse(95,310,5,3,true); } if(World == 77) { clickMouse(100,250,5,3,true); } if(World == 78) { clickMouse(100,367,5,3,true); } if(World == 79) { clickMouse(100,445,5,3,true); } if(World == 80) { clickMouse(100,463,5,3,true); } if(World == 81) { clickMouse(100,480,5,3,true); } if(World == 82) { clickMouse(190,63,5,3,true); } if(World == 83) { clickMouse(190,83,5,3,true); } if(World == 84) { clickMouse(190,100,5,3,true); } if(World == 85) { clickMouse(190,157,5,3,true); } if(World == 86) { clickMouse(190,254,5,3,true); } if(World == 87) { clickMouse(190,310,5,3,true); } if(World == 88) { clickMouse(190,365,5,3,true); } if(World == 89) { clickMouse(190,405,5,3,true); } if(World == 90) { clickMouse(190,423,5,3,true); } if(World == 91) { clickMouse(190,440,5,3,true); } if(World == 92) { clickMouse(190,481,5,3,true); } if(World == 93) { clickMouse(280,83,5,3,true); } if(World == 94) { clickMouse(280,101,5,3,true); } if(World == 95) { clickMouse(280,121,5,3,true); } if(World == 96) { clickMouse(280,140,5,3,true); } if(World == 97) { clickMouse(280,177,5,3,true); } if(World == 98) { clickMouse(280,215,5,3,true); } if(World == 99) { clickMouse(280,234,5,3,true); } if(World == 100) { clickMouse(280,253,5,3,true); } if(World == 101) { clickMouse(280,330,5,3,true); } if(World == 102) { clickMouse(280,349,5,3,true); } if(World == 103) { clickMouse(280,368,5,3,true); } if(World == 104) { clickMouse(280,386,5,3,true); } if(World == 105) { clickMouse(280,405,5,3,true); } if(World == 106) { clickMouse(280,424,5,3,true); } if(World == 107) { clickMouse(280,444,5,3,true); } if(World == 108) { clickMouse(280,465,5,3,true); } if(World == 109) { clickMouse(375,100,5,3,true); } if(World == 110) { clickMouse(375,119,5,3,true); } if(World == 111) { clickMouse(375,138,5,3,true); } if(World == 112) { clickMouse(375,157,5,3,true); } if(World == 113) { clickMouse(375,213,5,3,true); } if(World == 114) { clickMouse(375,232,5,3,true); } if(World == 115) { clickMouse(375,251,5,3,true); } if(World == 116) { clickMouse(375,329,5,3,true); } if(World == 117) { clickMouse(375,350,5,3,true); } if(World == 118) { clickMouse(375,385,5,3,true); } if(World == 119) { clickMouse(375,404,5,3,true); } if(World == 120) { clickMouse(470,45,5,3,true); } if(World == 121) { clickMouse(470,65,5,3,true); } if(World == 122) { clickMouse(470,84,5,3,true); } if(World == 123) { clickMouse(470,103,5,3,true); } if(World == 124) { clickMouse(470,160,5,3,true); } if(World == 125) { clickMouse(470,178,5,3,true); } if(World == 126) { clickMouse(470,293,5,3,true); } if(World == 127) { clickMouse(470,312,5,3,true); } if(World == 128) { clickMouse(470,331,5,3,true); } if(World == 129) { clickMouse(470,367,5,3,true); } if(World == 130) { clickMouse(470,386,5,3,true); } if(World == 131) { clickMouse(470,405,5,3,true); } if(World == 132) { clickMouse(470,424,5,3,true); } if(World == 133) { clickMouse(560,45,5,3,true); } if(World == 134) { clickMouse(560,83,5,3,true); } if(World == 135) { clickMouse(560,178,5,3,true); } if(World == 136) { clickMouse(560,197,5,3,true); } if(World == 137) { clickMouse(560,216,5,3,true); } if(World == 138) { clickMouse(560,235,5,3,true); } if(World == 139) { clickMouse(560,254,5,3,true); } if(World == 140) { clickMouse(560,330,5,3,true); } if(World == 141) { clickMouse(560,350,5,3,true); } if(World == 142) { clickMouse(560,405,5,3,true); } if(World == 143) { clickMouse(560,424,5,3,true); } if(World == 144) { clickMouse(560,443,5,3,true); } if(World == 145) { clickMouse(560,462,5,3,true); } if(World == 146) { clickMouse(655,61,5,3,true); } if(World == 147) { clickMouse(655,176,5,3,true); } if(World == 148) { clickMouse(655,195,5,3,true); } if(World == 149) { clickMouse(655,214,5,3,true); } if(World == 150) { clickMouse(655,233,5,3,true); } } }
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