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26k/76K~Economy Effect?

KevinW

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I was thinking about this just now. Does 26K/76K actually bring money to the game? I'm not 100% familiar with how the Jagex uses PK and EP system to calculate drops.

I do know that the drop system doesn't give 100% of the PKees inventory, meaning there is a loss of money. The loss can range from a few hundred thousand to millions. Whereas tricking can earn you from a few hundred thousand to millions.

Artifacts Prices...
Broken statue headdress 5,000 coins
Third age carafe 10,000 coins
Bronzed dragon claw 20,000 coins
Ancient psaltery bridge 30,000 coins
Saradomin amphora 40,000 coins
Bandos scrimshaw 50,000 coins
Saradomin carving 75,000 coins
Zamorak medallion 100,000 coins
Armadyl totem 150,000 coins
Guthixian brazier 200,000 coins
Ruby chalice 250,000 coins
Bandos statuette 300,000 coins
Saradomin statuette 400,000 coins
Zamorak statuette 500,000 coins
Armadyl statuette 750,000 coins
Seren statuette 1,000,000 coins
Ancient statuette 5,000,000 coins

EP requires a person to spend minimum of two hours in a hot zone to earn maximum potential. Each trick lowers the EP by approx. 20% (?), meaning you spend at least 5 inventories of 26 or 76K which equals to 130 or 390K. So that means total loss of 260k or 780k for a full EP. I'm ignoring the gain here.

Furthermore, with the introduction of Corrupt PK equipment that decays within an hour after equiping it. Doesn't this also reduce the money within the economy? If, the pker cannot obtain kills would result in a loss. I am not certain how many people actually purchase corrupt equips to pk with

I would assume there are 'legit' pkers than 26/76k trickers in the RS population. SO, wouldn't this eventually balance out the loss of money in the economy as trickers bring in money?

Feel free to correct me and discuss





Note: I will be adding more comments to this as the thread goes on.
 
YEP jagex are idiots they should have never taken away the old pvp, u get everything those days.... ahhh i remember them, sigh* jagex fail...
 
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