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Discussion in 'Web Programming' started by Program, Jun 6, 2016.

Cool
  1. Unread #1 - Jun 6, 2016 at 12:28 PM
  2. Program
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    Cool

    ...
     
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  3. Unread #2 - Jun 6, 2016 at 5:04 PM
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    Cool

    Not really. A lot of the work is done in the IDE. Yeah you can respond to events but that is something that is pretty much in every language not just javascript. When I was Unity programming I was using C#. Maybe he says its a lot like javascript because Unity gives you the option to code in either C# or javascript? Unity is easy to pick up. The most time consuming part is learning the IDE.
     
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  5. Unread #3 - Jun 6, 2016 at 7:11 PM
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    Yeah. Unity has a ton of resources out there.
     
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  7. Unread #4 - Jun 6, 2016 at 10:53 PM
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    Cool

    As a side note you may find these courses helpful. I used them both when I was learning Unity. They may be a bit outdated now i'm not sure. The only problem for you would be that they use C#. To the best of my knowledge C# seemed to be the more prominent language in Unity so it may be worth looking into it. These courses also have very basic introduction to C#. The courses are around $20 each if you wait for them to go on sale. You most likely wouldn't need both.

    https://www.udemy.com/unitycourse/learn/v4/overview
    https://www.udemy.com/make-mobile-games-like-a-pro-using-unity-game-engine/learn/v4/overview
     
  9. Unread #5 - Jun 7, 2016 at 6:46 AM
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    Cool

    Unity is an integrated development environment or game engine, not a programming language. You can use JavaScript or C# or other languages to program functions and objects. It sets up a canvas, much like Photoshop, that provides you the ability to modify the appearance of a scene. You combine a bunch of different objects to make an elegant looking template and then program functions. Much like creating a button, then using JavaScript to create an event handler that triggers calculations upon clicking the button.

    Unity provides tremendous amounts of resources and has a lot of community support. They have a store that they sell unique objects, like game characters and landscapes. The animations to these characters are a typically written in C# and are pretty complicated. With a lot of research, you can figure out how to modify them or use them to build a game.

    Be prepared for countless hours of research and video tutorials. It takes a while to learn all of its capabilities. You might want to look at an online certification program that will help teach you the software.
     
  11. Unread #6 - Jun 11, 2016 at 2:48 AM
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    Cool

    You can make games in any language, so if you know something else then just make it in that. If you're more of a C++ fan you can use Unreal Engine. A lot of people prefer Unity because it's stupid easy to learn. I've used it a lot so shoot me a PM if you need any guidance.

    You can use C#, JavaScript, or Boo (a weird derivative of Python) to script with Unity. I'd suggest C# only because that's what I use, but JavaScript is becoming more and more popular outside of game dev so that might be a better investment.
     
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