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1 Defence or Zerker?

Discussion in 'RuneScape Miscellaneous' started by Slatopaz, Jul 29, 2011.

  1. PK THE D-J

    PK THE D-J Active Member
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    1 Defence or Zerker?

    1 def, or 20 def MAX

    Too many quests on a zerker, and 95 pray is gona cost 150m. Just get 70 attack, 90 str, and 1 def, and go rip every1. Or you could do what I'm doing, which is to make a AGS 1 def pure. 75 atk, 99 str, 1 def, high hp.
     
  2. Account_Bought

    Account_Bought Apprentice

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    1 Defence or Zerker?

    Turmoil Zerker most definitely. I am making my own currently, and I shred the wild, even not being maxed.

    My stats:

    60 att
    83 str
    45 def
    85 mage
    73 range
    55 prayer

    Don't even have turmoil, but just being a zerker wrecks face. I usually get about 2 - 3 fights per invy, more if the kids teleport...
     
  3. Novaray

    Novaray Apprentice
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    1 Defence or Zerker?

    1 def
     
  4. runescape pker

    runescape pker Member

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    1 Defence or Zerker?

    1 def, I play a 1 def pure low sats i still wreck..

    60 atk
    75 str
    1 def
    52 pray
    76 range (getting 90 now)
    80 mage (Getting 94 after i finish chinning)
    72 hp
     
  5. ll champion

    ll champion Grand Master
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    Ll champion
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    1 Defence or Zerker?

    It really depends on how much time you want to spend, zerker being the most time consuming. Playing as a pure comes with low risk, and low loot; however a zerker comes with increased risk aswell as loot. In all honesty getting the full experience is the way to go, play as a pure then once you think you've had enough go ahead and quest for 45 defence, and get 95 prayer. But also keep in mind you will certainly not accomplish goals like this overnight, in order to make a perfect zerker/pure you must be willing to devote a large portion of your time, and also plan ahead. Also I may add between a pure and a zerker, you could try out being an init pure for a little bit; as a little break i suppose, then back to working on a zerker.
     
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