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{1.0} Scripting Language

mama luigi

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May 5, 2010
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Hello everyone!!!



I finally have reached a stable, releasable version of my scripting program! This is my FIRST program I have released so far.​

EDIT: I had a power surge last night while I had the project open, and the project and a few other documents on my computer were wiped :'( (I dont know where they went? They should still be on my PC, and I looked hi and lo :( . The only thing that was significant was the project, at least im thankful i didn't lose my pc)

But!! I have restarted the project and luckily i remember most, not all, of the code. The error handling, almost all the existing mouse functions, and a few minor things have been completed! It should become bigger (in a way) and better than its predecessor. I am both upset and excited about this happening.. :noworry:
I feel like this project will be paramount to its bro, and I myself and the project will eventually recover.
Pic of newer project below...


What does this do?
It serves as a scripting engine. You can make mouse macros by typing functions into the textbox and pressing "Run".



Functions So Far..
edited with completed functions of new project
Movemouse smoothly (COMPLETED)
set the mouse on a coordinate (COMPLETED)
left click the mouse (INCOMPLETE)
right click the mouse (INCOMPLETE)
double left click the mouse (INCOMPLETE)




I am still working on this project! I am looking into implementing more functions, better error handling and help file, and a better orb icon!
I am not the best at programming this type of stuff so cut me some slack. ^_^ I am developing this to get better at programming, to get motivated, and to fill the need of contributing to the community

PIC OF THE PROGRAM
Untitled.jpg


THIS IS THE NEWER PROGRAM STARTED! read above ^^^^
Untitled2.png


REPORT BUGS!!!!!!!!!!!!!!!!!

CLICK HERE TO DOWNLOAD!!

Credits:
Kuroro (for actually inspiring me to make this from his old macro recorder)
Darthatron ( a good base for the code)
TerranKiller (for his help on starting with the error handling)​
 
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