I'm writing a script for scar that will need to reference a set of values for output... until now i've been doing that with two dimensional...
is it possible to have scar draw a fake layer over a game window.... can you make it draw a line from a designated point to (or even through)...
Ok... so I had a script that was working fine... for what it did... it would compile in under 200 ms and run fast enough that i had to add in...