Pid in staking

Discussion in 'RuneScape 2007 General' started by King Cudder, Mar 31, 2013.

Pid in staking
  1. Unread #1 - Mar 31, 2013 at 11:57 PM
  2. King Cudder
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    Pid in staking

    People say that your pid mainly determines whether you hit first or not in staking, is it just a rumor? And if its real, is it possible to increase my pid?
     
  3. Unread #2 - Apr 1, 2013 at 7:32 AM
  4. thechizwiz
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    Pid in staking

  5. Unread #3 - Apr 1, 2013 at 10:27 AM
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    Pid in staking

  7. Unread #4 - Apr 1, 2013 at 10:32 AM
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    Pid in staking

    Yes it's true. Though it only really gives an advantage when staking using weapons or spells i.e. not boxing. If you are doing large amounts you can request that both players log out and in before duelling so that it is fairer.
     
  9. Unread #5 - Apr 1, 2013 at 1:58 PM
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    Pid in staking

    Thanks for this. I feel like an idiot never seeing this before.
     
  11. Unread #6 - Apr 1, 2013 at 9:56 PM
  12. King Cudder
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    Pid in staking

    So if both players log out, how will the pid be determined? Like how will you be able to get the first hit in?
     
  13. Unread #7 - Apr 1, 2013 at 10:57 PM
  14. DaltyF
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    Pid in staking

    This was not a factor in 2007. Correct me if I'm wrong.
     
  15. Unread #8 - Apr 2, 2013 at 2:37 AM
  16. RyanTheGuy
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    Pid in staking

    "However, the Runetek5 update changed the determination of PID, disposing of the usability of IP addresses to gain an advantage. Instead, PID is determined when you log in. The most viable (from a programmers perspective) method of determining PID is that you are given the lowest available PID when you log in (lower = faster), and you lose that PID (and free it up for someone else) as soon as you log out."

    "RuneTek 5 is the current version of the engine which replaced RuneTek 4 on 2 September 2009."

    IP is current factor. :l
     
  17. Unread #9 - Apr 2, 2013 at 4:02 AM
  18. SocalOmega
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    Pid in staking

    Yes, IP does determine pid.

    I had terrible pid a few days ago, however I reset my router a few times and I had first hit on %90 of the people I was staking.
    And yes, it made a big difference.
     
  19. Unread #10 - Apr 2, 2013 at 6:09 AM
  20. Fred Perry
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    Pid in staking

    Yep, this has been discussed extensively on "elite" clan sites. Best situation to use a PID advantage is commonly assumed to be mage boxing.
     
  21. Unread #11 - Apr 2, 2013 at 9:25 AM
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    Pid in staking

    PID advantages don't affect on 2007 servers to my knowledge, as it was only around since runetek5, which was 09-10 time I think. If it did affect then it was nothing to do with your ip.
     
  23. Unread #12 - Apr 2, 2013 at 11:23 PM
  24. King Cudder
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    Pid in staking

    How do I lower my PID then? Do I just relog ever 5 minutes for best PID then? This would be the opposite of PID in eoc then, since your PID lowers by the amount of time you remain on that world?
     
  25. Unread #13 - Apr 3, 2013 at 12:15 AM
  26. SocalOmega
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    Pid in staking

    I guess you didn't read what I said, but you have to reset your router.
    Have a friend to let you test your first hit on him.

    And to the people saying it doesn't matter, I can't even begin to tell you how many stakes i've either won or lost just because of 1 hit.
     
  27. Unread #14 - Apr 3, 2013 at 1:05 AM
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    Pid in staking

    I'm not sure how pid works in 07 but i think that's what it means in eoc lol
     
  29. Unread #15 - Apr 3, 2013 at 4:50 AM
  30. Scepto
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    Pid in staking

    Hmm, I don't play 07 much, however your PID can make a difference when staking on rsc (am a regular).
     
  31. Unread #16 - Apr 3, 2013 at 11:01 AM
  32. King Cudder
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    Pid in staking

    My internet connection is pretty good since I have an ethernet cable connecting to my computer, and im around 10 ft away from my router. Even when I reset my router, I can't seem to get the first hit. I probably get the first hit around 1/6 of the time. Do you recommend having movement while staking? (ddsing scimming) b/c whenever I have a first hit on someone and I challenge them again, they keep no movement unchecked
     
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