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Pking has become difficult since 2006-2007

Spyhunter107

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Yesterday I pked for the first time since 2006-2007, I used to pked on my main and the most common weapon combo was whip+dds, and the hardest hitting weapon was full Barrow DH. Staying alive was a challenge but the battles were epic and since weapons back then hit roughly 30-35, and my DDS would hit 30-32 rarely people still managed to stay alive. I'd usually eat at 30-35, and there wasn't no god damn d claws, godswords, Korasi, d bolts to one hit me at 50-60 hitpoints. Now, I don't know when to eat it since everybody can hit 35+ and my hitpoints is 76.

Last night, I had a difficult time staying alive, the fights would last 20-30 seconds before someone pull a magical trick out there ass and ko me with 40+ damage. I got D claw once my hp went from 60 to 5 luckily phoenix necklace saved me once, but wait D claws has TWO SPEC I died afterwards while safing. There were fellow rangers hitting constant 30-35+....

My point is over the years, Jagex has increase the damages on weapons and introduced new weapons that can hit far beyond the maximum lifepoints. I'm constantly eating more than fighting, and I believe my experience is to blame since I haven't pk in the wilderness for a long time. I know I've to adapt to situations and the increase in damage over the years but I find it hard knowing people can 2 hit me.

Who's running Jagex? How can Jagex increase damage while keeping lifepoints so minimum? In other games, when damage is increased tremendously, the lifepoints are increase to balance out the weapons.

/nerdrage
 
You're right. Jagex has overpowered alot of weapons, but they also added food such as rocktails that heal alot, along with extremes. I think its somehow balanced.
 
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You're right. Jagex has overpowered alot of weapons, but they also added food such as rocktails that heal alot, along with extremes. I think its somehow balanced.

He's talking about PKing, you can't take extremes/overloads in wildy.

And they have WAY over-powered so many weapons it's stupid.
I can't even stand pking anymore. I just stake.


I miss the old whip/dds in 06.
And they use dh axe to try to ko, oh the memories.
 
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He's talking about PKing, you can't take extremes/overloads in wildy.

And they have WAY over-powered so many weapons it's stupid.
I can't even stand pking anymore. I just stake.


I miss the old whip/dds in 06.
And they use dh axe to try to ko, oh the memories.

the memories are good but I wouldn't say weapons are overpowered considering theres new foods, sara brews, the chaotic weapons I understand those can be argued as overpowered but weapons like ags cost 50mil, your risking 50x what a welfare pker risks so why not have benefits to pking with more risk? and D claws aren't overpowered people just think they are because they hit 4 times, but if you think about it the d claws don't have high slash bonus and a dds hits 8 times in 1 full spec bar, d claws hit 8 times in 1 full spec bar. D claws can max 870 with bandos, turmoil, and super strengths. A dds can hit 432x2 which is 864, only differences is in a claw spec its easy to eat, in a dds spec the hits are a lot quicker. overall d claws in one bar= 1740. overall with dds full spec bar= 3456.

A lot of weapons aren't as overpowered as people think, and even chaotic maul is accurate but the ags special is much higher, whereas chaotic maul has no spec.
 
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Yes, they are overpowered. I see no reasons why such weapons as Korasi, Gravite long/maul/2h where created.
 
Korasi is overpowered.
Ags is fine, like you said it's a risk.
Same with claws, they are a risk.
Korasi is like 250k, no risk at all.
Chaotic is meh, very overpowered, but it's a semi-risk. But then again, just bot the points back.

Korasi is only overpowered because it's special, is a mage based attack.
And I've hit a 640(I think) with the special.
 
the memories are good but I wouldn't say weapons are overpowered considering theres new foods, sara brews, the chaotic weapons I understand those can be argued as overpowered but weapons like ags cost 50mil, your risking 50x what a welfare pker risks so why not have benefits to pking with more risk? and D claws aren't overpowered people just think they are because they hit 4 times, but if you think about it the d claws don't have high slash bonus and a dds hits 8 times in 1 full spec bar, d claws hit 8 times in 1 full spec bar. D claws can max 870 with bandos, turmoil, and super strengths. A dds can hit 432x2 which is 864, only differences is in a claw spec its easy to eat, in a dds spec the hits are a lot quicker. overall d claws in one bar= 1740. overall with dds full spec bar= 3456.

A lot of weapons aren't as overpowered as people think, and even chaotic maul is accurate but the ags special is much higher, whereas chaotic maul has no spec.

Er.. Lol.

A DDS spec hits slightly harder at the cost of accuracy. Claw specs are fucking retardedly OP. Wanna know why people aren't *DDS RUSHING*? Right.
 
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Korasi is overpowered.
Ags is fine, like you said it's a risk.
Same with claws, they are a risk.
Korasi is like 250k, no risk at all.
Chaotic is meh, very overpowered, but it's a semi-risk. But then again, just bot the points back.

Korasi is only overpowered because it's special, is a mage based attack.
And I've hit a 640(I think) with the special.

Korasi is 250k but the special doesn't hit as hard as it used to, I do pk with it and I've noticed the max I hit on dharoks (very low magic bonus) is about 400-500 and thats by luck and a whip > Korasi, whips faster, and more accurate, Korasi only has the special

Er.. Lol.

A DDS spec hits slightly harder at the cost of accuracy. Claw specs are fucking retardedly OP. Wanna know why people aren't *DDS RUSHING*? Right.

Claws aren't overpowered people just believe they are because you only get 2 specs which gives the person very little time to tele, its like a granite maul, which can hit 360x3 and if you barrage add another 300, instant ko because a person won't eat if they aren't prepared. If you miss 2 claw specs, theres very little chance of getting a full spec bar again unless you leach spec. Whereas a DDS can spec at 25% and gives you a much quicker spec recovery over claws. People do DDS rush haven't you noticed a lot of the claw rushers act like kids? Its because they like seeing numbers but don't realize how ineffective it is compared to a DDS. Watch a few videos and you notice even well known pkers use DDS, yes claws were effective for rushing but a lot of people use to energy transfer whereas now you can't in 1v1 wild
 
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Gravite weapons were only created to make Dungeonnering look ''cool' and that's stupid.
 
Go high risk pking, less regular pkers with claws, but more rushers though.
 
Highly agree with what your saying. Jagex needs to learn the bigger isn't always better. Weapons such as Korasi, and Claws are extremely overpowered. Even heard word of them possibly introducing a stronger crossbow? I believe it would make pking all about who can afford the strongest weapon, besides who knows how to switch best, risk most and just down right out pk there opponent
 
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