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Whats is Most Profitable RC'ing Ways for a Skiller ?

IxII Botter

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my skiller, is almost 50 rcing, and i want to know what to craft next, to make good money.

Most people are telling to do law runes from 54-99...?

please help me out xD
 
ZMI is skiller friendly? :huh:

Doing laws using balloon transport may be your best bet as a skiller. At 76 and 95+, you can make water runes, which may actually be more profitable than you think. Reg ess is dropping, if I'm not mistaken.
 
my skiller, is almost 50 rcing, and i want to know what to craft next, to make good money.

Most people are telling to do law runes from 54-99...?

please help me out xD

In order to do this, you'll have to use the Balloon method as mentioned above and that takes an incredibly long amount of time... so!

ZMI is skiller friendly? :huh:

Doing laws using balloon transport may be your best bet as a skiller. At 76 and 95+, you can make water runes, which may actually be more profitable than you think. Reg ess is dropping, if I'm not mistaken.

ZMI'ing using the long and winding route (just to answer your question KerokeroCola and give IxII some insight) is skiller friendly. However your chances of making profit linger throught this process. Many times you'll break even and occasionally lose profit, being a skiller and R.C.'ing is limiting, long and extremely tedious but ballooning laws is sheer profit.

To the right is the ZMI map, look closely and you'll see the skiller friendly path, it's long and windy and you can't miss it!!
images
 
In order to do this, you'll have to use the Balloon method as mentioned above and that takes an incredibly long amount of time... so!



ZMI'ing using the long and winding route (just to answer your question KerokeroCola and give IxII some insight) is skiller friendly. However your chances of making profit linger throught this process. Many times you'll break even and occasionally lose profit, being a skiller and R.C.'ing is limiting, long and extremely tedious but ballooning laws is sheer profit.

To the right is the ZMI map, look closely and you'll see the skiller friendly path, it's long and windy and you can't miss it!!
images
Ah, I forgot about the long route. :P I've always figured the long route is slower exp/hr than regular RC'ing.
 
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