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What would your 'ideal' server consist of..?

  • Thread starter Thread starter Rusty Dude
  • Start date Start date
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Rusty Dude

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While there seems to be no servers currently online..
I figure we might as well imagine our 'personal' ideal server. :idea:
So take into account stuff like..

Skills Available
Items Available
XP Rates
Drop Rates
Wall Colour/Style
Menu Colour/Style
Screen Size
Inventory Size

and anything else you feel would be important to your ideal server and inspire us. :nuts:


k so mine would have all the skills available.
im not big on pk servers, they seem like a waste of time.. i think everything should have to be earned like in the original.

somethin like 5-10% xp rate. omg it might take a week to get to 99 instead of a day!!

ALL rune only available from smithing. makes for more commited players, and a better economy.
plus i always enjoyed the progression between the items.

dragon should have a very minimal drop. 1% max.

party hats given to the first people to reach 99 in each stat.
then drops on halloween etc.
no monster drops

ammys ALL made by players only.
how hard is it to get 50 crafting?
easy economy booster.

pots ALL made by players only.
economy boost.
= more committed players.

fish ALL caught by players only!
fishing was an enormous money source in the original.
now its become somethin u get handed.
pathetic.

definately no customization of walls OR menus.

enlarged screen size.
looks very good.

40 inventory space.
makes a huge difference.

all original npc's.
no custom training spots.

VERY IMPORTANT:
Good security on server, Ddos protection, possibly dedicated server. No possibilities to use infinite prayer glitch, duping, 2 rounding etc. No possibilities to purchase items like glowing dagger or rares by real money.

Also: Good forums are really important.

also mods who cant edit their stats or spawn items or teleport people and are generally legit and helpful.

basically id just like to see the original with some minimal changes.
bring back rscd! :laugh:
 
Xp rate: Very high -> like 150x


-Items: Rune should be smithed mainly, and maybe a store that would sell rune items.

-A store for pots (normal pots cheap, super pots expensive)

-D long, axe, sq, med possible to obtain (very rare, like 1% drop rate)
Note: No items like full dragon full lynx or whatever.

-Runes and arrows sold in store (bloods 5k each, and very hard to obtain. Not like tons dropped by pirates or heroes)

-Rare items like phats, santas, masks dropped by kbd or something similar at a very rare drop rate (for example 0.1%-0.05%)

-Gauntlets should be hard to get, like 1-3% drop rate from lessers/dragons.

-Store for amulets; Strenght amulet should be like 15k (robe pkers lose something) and d-ammy 50k.


-Skills: combat + mining, smithing, thieving, (fletching?)
Note: thieving should be decent money, like 200gp/man, 350gp/guard.


-Good training spots with aggressive monsters.


-15 minutes before character logs off. (why would people have to waste their time watching their account train by itself, most ppl afk anyways so why not make timer greater).


-Encouragement to make clans (every mod could have their own clan or something).
Lots of clanwars and pking.

-Encouragement to stake (make a board for staking and the clans on forums.)

-Different fun events. (Possibly a set date and time for events like low level pking wars / tournaments.) For example; level 15-20 mage wars or level 40-50 pure wars. The entry fee could be for example 10k. Winner would take all.

-1vs1 dm box in edge with altar (high level wilderness).

-NPC that gives sharks.

VERY IMPORTANT:
Good security on server, Ddos protection, possibly dedicated server. No possibilities to use infinite prayer glitch, duping, 2 rounding etc. No possibilities to purchase items like glowing dagger or rares by real money.

Also: Good forums are really important.
 
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