- Joined
- May 28, 2007
- Sythe Gold
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- 190
Yust ripped this off my other post on Zamorak:
U can also find it on old mm Forum
Introduction
Well my second guide , I made this guide with some information of another mercanting guide and mage experiance calc . And help of my Friends ( And babelfish because my english sucks ) This one can also be found on Old MM Makers
The Average Prices
Yew Longbow - 600gp -
Nature Rune - 305gp - 320
Law Rune - 325gp - 350hp
Soul Rune - 400gp
Fire Rune - 15gp
Body Rune - 10gp
Water Rune - 20gp
Feathers - 5gp
Training Methods
1) Alching Yew Longbows.
This is the most comment way of training mage , But u will need a good bank account to do this Trick
Requirements: 55 Magic, 1 Nature Rune, 1 Yew Longbow, Fire Staff.
Average XP /hr: 60.000 (60K) (~920 Spells)
Loss Per Spell: 117gp
To find an estimate of the total loss, multiply the XP you need with 1,8.
2) Alching Feathers
This method is rarely used, only just by people who don't mind losing cash and can't be bothered buying bows. This method is not recommended unless you're stupid.
Requirements: 55 Magic, 1 Nature Rune, 1 Feather, Fire Staff.
Average XP /hr: 65.000 (60K) (1000 Spells)
Loss Per Spell: 320gp
To find an estimate of the total loss, multiply the XP you need with 4,92.
3) Cursing /w Mud Staff
This method is recommended if u :
1.Have lots of spair Time ( Or quit School)
2. If u are poor
3. If u arent both , It means u are an idiot
Requirements: 19 Magic, Body Runes, Mud Staff.
Average XP /hr: 30.000 (30K) (~1050 Spells)
Loss Per Spell: 10gp
To find an estimate of the total loss, multiply the XP you need with 0,35.
4) Cursing /wo Mud Staff
This method is recommended if you are low magic or F2P.
Requirements: 19 Magic, 1 Body Rune, 2 Water Runes, Earth Staff.
Average XP /hr: 30.000 (30K) (~1050 Spells)
Loss Per Spell: 40gp
To find an estimate of the total loss, multiply the XP you need with 1,38.
5) Stunning
This method is recommended if you need fast XP and don't mind wasting some extra money.
Requirements: 80 Magic, 1 Soul Rune, Mud Staff.
Average XP /hr: 95.000 (95K) (~1050 Spells)
Loss Per Spell: 400gp
To find an estimate of the total loss, multiply the XP you need with 4,44.
6) StunAlching
My friend told me this method , I never head about it.
(Writen by him)
This is a somewhat advanced training method. You get VERY fast XP and it's cheaper than just stunning. The downside is that you have to pay full attention to rs and it gets VERY tiring. To do this, simply do an alch right after you stun. This way you can do them almost together. At least there's no wait in between the spells.
Requirements: 80 Magic, 1 Soul Rune, 1 Nature Rune, 1 Yew Longbow, 5 Fire Runes, Mud Staff.
Average XP /hr: 125.000 (125K) (~800+800 Spells)
Loss Per Spell: 400gp
To find an estimate of the total loss, multiply the XP you need with 3,81.
7) Camelot Tele
This method is recommended to get 45-55 Mage for rich people. Other than that, it's not recommended as it is very expensive for the amount of XP you get.
Requirements: 45 Magic, 1 Law Rune, Air Staff
Average XP /hr: 65.000 (65K) (~1200 Spells)
Loss Per Spell: 325gp
To find an estimate of the total loss, multiply the XP you need with 5,85.
-------------------------------------------------------------------------------------------------------------------------------
Warning this guide is based on the lowest prices in the average price guide!
Try to buy them for that ammount of money or the guide will be crap.
Rep+ If u like this
-Risingsun
U can also find it on old mm Forum
Introduction
Well my second guide , I made this guide with some information of another mercanting guide and mage experiance calc . And help of my Friends ( And babelfish because my english sucks ) This one can also be found on Old MM Makers
The Average Prices
Yew Longbow - 600gp -
Nature Rune - 305gp - 320
Law Rune - 325gp - 350hp
Soul Rune - 400gp
Fire Rune - 15gp
Body Rune - 10gp
Water Rune - 20gp
Feathers - 5gp
Training Methods
1) Alching Yew Longbows.
This is the most comment way of training mage , But u will need a good bank account to do this Trick
Requirements: 55 Magic, 1 Nature Rune, 1 Yew Longbow, Fire Staff.
Average XP /hr: 60.000 (60K) (~920 Spells)
Loss Per Spell: 117gp
To find an estimate of the total loss, multiply the XP you need with 1,8.
2) Alching Feathers
This method is rarely used, only just by people who don't mind losing cash and can't be bothered buying bows. This method is not recommended unless you're stupid.
Requirements: 55 Magic, 1 Nature Rune, 1 Feather, Fire Staff.
Average XP /hr: 65.000 (60K) (1000 Spells)
Loss Per Spell: 320gp
To find an estimate of the total loss, multiply the XP you need with 4,92.
3) Cursing /w Mud Staff
This method is recommended if u :
1.Have lots of spair Time ( Or quit School)
2. If u are poor
3. If u arent both , It means u are an idiot
Requirements: 19 Magic, Body Runes, Mud Staff.
Average XP /hr: 30.000 (30K) (~1050 Spells)
Loss Per Spell: 10gp
To find an estimate of the total loss, multiply the XP you need with 0,35.
4) Cursing /wo Mud Staff
This method is recommended if you are low magic or F2P.
Requirements: 19 Magic, 1 Body Rune, 2 Water Runes, Earth Staff.
Average XP /hr: 30.000 (30K) (~1050 Spells)
Loss Per Spell: 40gp
To find an estimate of the total loss, multiply the XP you need with 1,38.
5) Stunning
This method is recommended if you need fast XP and don't mind wasting some extra money.
Requirements: 80 Magic, 1 Soul Rune, Mud Staff.
Average XP /hr: 95.000 (95K) (~1050 Spells)
Loss Per Spell: 400gp
To find an estimate of the total loss, multiply the XP you need with 4,44.
6) StunAlching
My friend told me this method , I never head about it.
(Writen by him)
This is a somewhat advanced training method. You get VERY fast XP and it's cheaper than just stunning. The downside is that you have to pay full attention to rs and it gets VERY tiring. To do this, simply do an alch right after you stun. This way you can do them almost together. At least there's no wait in between the spells.
Requirements: 80 Magic, 1 Soul Rune, 1 Nature Rune, 1 Yew Longbow, 5 Fire Runes, Mud Staff.
Average XP /hr: 125.000 (125K) (~800+800 Spells)
Loss Per Spell: 400gp
To find an estimate of the total loss, multiply the XP you need with 3,81.
7) Camelot Tele
This method is recommended to get 45-55 Mage for rich people. Other than that, it's not recommended as it is very expensive for the amount of XP you get.
Requirements: 45 Magic, 1 Law Rune, Air Staff
Average XP /hr: 65.000 (65K) (~1200 Spells)
Loss Per Spell: 325gp
To find an estimate of the total loss, multiply the XP you need with 5,85.
-------------------------------------------------------------------------------------------------------------------------------
Warning this guide is based on the lowest prices in the average price guide!
Try to buy them for that ammount of money or the guide will be crap.
Rep+ If u like this
-Risingsun



