deadly serious Grand Master Joined Dec 25, 2008 Sythe Gold 0 Messages 3,755 Dec 4, 2009 #1 What lvl do you need for MTA?
A Adonis. Member Joined Dec 2, 2009 Sythe Gold 0 Messages 71 Location Pink. Dec 4, 2009 #2 I thought you could start with like 7 magic?Not sure though.
deadly serious Grand Master Joined Dec 25, 2008 Sythe Gold 0 Messages 3,755 Dec 4, 2009 #3 7? I thought it was 65 or more?
A Adonis. Member Joined Dec 2, 2009 Sythe Gold 0 Messages 71 Location Pink. Dec 4, 2009 #4 deadly serious said: 7? I thought it was 65 or more? Click to expand... Err, I thought on the RID thread he said it was 7
deadly serious said: 7? I thought it was 65 or more? Click to expand... Err, I thought on the RID thread he said it was 7
deadly serious Grand Master Joined Dec 25, 2008 Sythe Gold 0 Messages 3,755 Dec 4, 2009 #5 Really? But I thought you had to cast high alch etc?
S Sex Plox Active Member Joined Jun 7, 2009 Sythe Gold 0 Messages 247 Dec 4, 2009 #6 deadly serious said: Really? But I thought you had to cast high alch etc? Click to expand... Well 7 is just for the enchanting and eventually it would get higher up. You only need 33 in reality. You can do low level alchemy and it'll give the same gp as high lvl, just not the same xp. + 33 is for telekinetic grab. If your doing d-stones then 68+ is recommended to get 10 points per d-stones.
deadly serious said: Really? But I thought you had to cast high alch etc? Click to expand... Well 7 is just for the enchanting and eventually it would get higher up. You only need 33 in reality. You can do low level alchemy and it'll give the same gp as high lvl, just not the same xp. + 33 is for telekinetic grab. If your doing d-stones then 68+ is recommended to get 10 points per d-stones.