If you happen to not know what to save a script as, here's how u figure it out.
1. Open up the script
2. The first lines of code you should see should begin with the word "import"
3. Right below the last line, should be the first line of actual code, it will begin with "public class", the first word after this SHOULD be the name of the script.
Example:
As you can see, the name of the script is RuskisFighter. This is what you name the script as. ENJOY!
1. Open up the script
2. The first lines of code you should see should begin with the word "import"
3. Right below the last line, should be the first line of actual code, it will begin with "public class", the first word after this SHOULD be the name of the script.
Example:
Code:
import com.speljohan.rsbot.accessors.NPC;
import com.speljohan.rsbot.bot.Bot;
import com.speljohan.rsbot.event.listeners.PaintListener;
import com.speljohan.rsbot.plugin.NonPluginClass;
import com.speljohan.rsbot.script.Calculations;
import com.speljohan.rsbot.script.Script;
import com.speljohan.rsbot.script.wrappers.RSInterface;
import com.speljohan.rsbot.script.wrappers.RSItemTile;
import com.speljohan.rsbot.script.wrappers.RSNPC;
import com.speljohan.rsbot.script.wrappers.RSPlayer;
import com.speljohan.rsbot.script.wrappers.RSTile;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.List;
import java.util.Properties;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Map;
public class RuskisFighter extends Script implements ActionListener, PaintListener {
As you can see, the name of the script is RuskisFighter. This is what you name the script as. ENJOY!










