NeXus client randoms

Discussion in 'RuneScape 3 Cheating' started by valvemasher21, Jan 21, 2011.

NeXus client randoms
  1. Unread #1 - Jan 21, 2011 at 9:00 PM
  2. valvemasher21
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    NeXus client randoms

    I always get stuck in the 2nd floor of some building while using this bot. Is there any way to prevent this?
     
  3. Unread #2 - Jan 21, 2011 at 9:41 PM
  4. bearmaster
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    bearmaster Active Member

    NeXus client randoms

    Ugh I have the same problem with my bots all the time. Could someone please explain??
     
  5. Unread #3 - Jan 21, 2011 at 10:00 PM
  6. davidh93
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    NeXus client randoms

    its cuz you failed a random, so it tele'd you to some random place. It seems like nexus client is having trouble with randoms. Mine failed at 3 already :S
     
  7. Unread #4 - Jan 21, 2011 at 10:05 PM
  8. mfdog
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    NeXus client randoms

    It's probally because your computer is laggy, thats what happend to my old computer, it failed randoms because of the lag
     
  9. Unread #5 - Jan 21, 2011 at 10:07 PM
  10. Marbig
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    NeXus client randoms

    If the bot fails the random, you will be teleported to a location. Usually this location is in Falador Castle.
     
  11. Unread #6 - Jan 21, 2011 at 10:30 PM
  12. bearmaster
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    NeXus client randoms

    Alright I already knew why it happens..

    my real question was why doesn't the bot return to the botting location or log out? Mine will just stand there clicking on the mini map for hours, seems like a one way ticket to a ban <.<
     
  13. Unread #7 - Jan 21, 2011 at 11:16 PM
  14. Determinate
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    NeXus client randoms

    Some bots don't have deathwalk.

    Kminer does, I know that - as do the fighters. Not sure about others though.
     
  15. Unread #8 - Jan 21, 2011 at 11:29 PM
  16. valvemasher21
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    NeXus client randoms

    It's not death walk. The bot gets stuck on the second floor of a building and does not know how to make its way down the stairs.
     
  17. Unread #9 - Jan 21, 2011 at 11:30 PM
  18. Determinate
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    NeXus client randoms

    It's the same principle.

    I didn't know what it was called so I picked a synonym.
     
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