The Official Combat Beta Thread

Discussion in 'RuneScape 3 General' started by Zerkerfist, May 12, 2012.

The Official Combat Beta Thread
  1. Unread #261 - Jun 28, 2012 at 5:18 PM
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    No but i heard that they all have the same stats but they still have their own effects.
     
  3. Unread #262 - Jun 28, 2012 at 5:29 PM
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    No they all have the divine effect except spectral for some reason.. spectral is still mage def
     
  5. Unread #263 - Jun 28, 2012 at 5:32 PM
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    The Official Combat Beta Thread

    Wow, really? So an arcane ss will have the %30 damage reduction effect?
     
  7. Unread #264 - Jun 28, 2012 at 5:51 PM
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    Yep which is why arcane is starting to go up now.. people are prepping but whats funny is that nothing is set in stone yet so it could be in a different twist but yes in the og blog and q&a the jmods confirmed that all ss's except spectral get divine and spectral remains same
     
  9. Unread #265 - Jun 28, 2012 at 6:08 PM
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    You will be level 200 (max combat level).
    Cmb = x + defence + 2
    x - the highest level between attack, strength, magic and ranged.
     
  11. Unread #266 - Jun 28, 2012 at 6:42 PM
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    The Official Combat Beta Thread

    Has anybody attempted Dungeoneering yet?
     
  13. Unread #267 - Jun 28, 2012 at 8:09 PM
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    It's wayyyyyyyyy faster and merc leader and people of that sort are super easy
     
  15. Unread #268 - Jun 29, 2012 at 2:06 AM
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    The Official Combat Beta Thread

    Wow that's going to suck. I looked it up and apparently arcane will be the divine for mages, elysian for rangers, and divine for melee.

    Also how is the combat rework going to affect pvm? If anyone knows
     
  17. Unread #269 - Jun 29, 2012 at 2:39 AM
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    Is there another thread or site that lists the stats of all the weapons/equipment?
     
  19. Unread #270 - Jun 29, 2012 at 2:46 AM
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    That's great news then. I'm glad I haven't achieved 99 yet :laugh: .
     
  21. Unread #271 - Jun 30, 2012 at 6:13 PM
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    Bump

    Leaks of jul 7th not being open to other members might be true :eek:
     
  23. Unread #272 - Jul 2, 2012 at 1:54 AM
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    The Official Combat Beta Thread

  25. Unread #273 - Jul 2, 2012 at 3:17 AM
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    The Official Combat Beta Thread

    ugh i just hope they dont ruin it to bad to my prefrence they should go back to the old rs like 06ish
     
  27. Unread #274 - Jul 2, 2012 at 4:18 AM
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    The Official Combat Beta Thread

    I'm really, REALLY excited for this. I'll be pushing through to 99 magic so I can enjoy all of the beefed up spell effects.
     
  29. Unread #275 - Jul 2, 2012 at 6:35 AM
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    Will we be able to Range or Mage only during 1v1 fights? Will it be just as viable as using Melee?

    Also, will an account with say, 99 Def and 99 Range stand a chance in 1v1 fights? He'd be around 117 (96 regular) CB if I'm not mistaken.

    I don't want to depend on Melee when I'm Ranging or Maging. :p
     
  31. Unread #276 - Jul 2, 2012 at 10:08 AM
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    One of the things I tested was summoning during beta just now

    Aggressive familiars are aggressive and actually do damage for their levels.. for example a steel titan can do ~4000lp of damage on average with each hit having a max of 1000

    Getting charms has decreased as the rate has been nerfed a little. Rock lobs and waterfiends are near impossible.. for example just trying to barrage lobs i took around 5000 lp/kill since the dags have been increased there.. and barrage doesn't really do much at all

    Waterfiends are epic though since prayer does not protect against anything 100%.. I'm getting hit with range and mage constantly in full pernix with a torva helm praying range prayer and turmoil with cmaul.. I took about 4500 lp/kill. It's extremely hard to waterfiend now but I think the crim rate there was increased since out of the kills I did 95% were crim drops which is more than usual
     
  33. Unread #277 - Jul 2, 2012 at 5:57 PM
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    Lol @ all the ppl who said pures would be destroyed.

    According to this beta tester, currently, pures have been horribly overpowered and can 1 hit KO people now:

     
  35. Unread #278 - Jul 5, 2012 at 10:48 PM
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    Thanks for this! I'll edit it in original post in my free time. Anyways what type of purrs are best then?
     
  37. Unread #279 - Jul 6, 2012 at 4:22 AM
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    Well various beta testers have said ranged pures are ridiculously overpowered.

    This is only the current situation though, it's extremely likely that Jagex will nerf this. Being able to 1 hit KO people instantly all the time will just ruin the game lol.
     
  39. Unread #280 - Jul 6, 2012 at 7:15 PM
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    The Official Combat Beta Thread

    For offhand chaotic weapons, will you have to get 200k tokens as well?
     
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