I propose to create a system where instead of a number representing a level next to a player name, there is a rank.
The levels still exsist on the players screen, and their rank is determined by it, but other players will only be able to see their rank.
The ranks would be diffrent for each class of player, although these are still to be decided on and therefore the ranks cannot be decided upon yet.
The ranks would be used as limits - for armour, quests, Pvp (You can only attack those in your rank, or equivilant from another class of player) and possibly clans (Although skiller clans, or mixed level clans would object this limitation)
For example, a very basic and not very appealing rank system would be - Begginer, Adventurer, Hero, Infamous, Exalted.
And the various formats the ranks/names could be in are as follows -
Wood Mime the Begginer
Wood Mime (Adventurer)
Wood Mime - Hero
(Infamous) Wood Mime
The Exalted Wood Mime
Please post your various opinions and critisisms.
The levels still exsist on the players screen, and their rank is determined by it, but other players will only be able to see their rank.
The ranks would be diffrent for each class of player, although these are still to be decided on and therefore the ranks cannot be decided upon yet.
The ranks would be used as limits - for armour, quests, Pvp (You can only attack those in your rank, or equivilant from another class of player) and possibly clans (Although skiller clans, or mixed level clans would object this limitation)
For example, a very basic and not very appealing rank system would be - Begginer, Adventurer, Hero, Infamous, Exalted.
And the various formats the ranks/names could be in are as follows -
Wood Mime the Begginer
Wood Mime (Adventurer)
Wood Mime - Hero
(Infamous) Wood Mime
The Exalted Wood Mime
Please post your various opinions and critisisms.

