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Storm of Armadyl

Discussion in 'RuneScape 3 General' started by sm321, Apr 20, 2012.

  1. sm321

    sm321 Grand Master

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    Storm of Armadyl

    I've watched a couple of videos and decided that I want to make a Storm of Armadyl pure. These are the stats I hope to have at the end:

    [​IMG]

    Which would me I would be against maxed turmoil zerkers (no match for SoA :p)

    And here is a very nice guide (not written by me, but by "Im_Aba") http://forums.zybez.net/topic/1535308-armadyl-storm-quest-list/. If I can average 10 quest points/day, that would be 1 month of solid questing :nuts: Also, does anyone have an idea how much this is going to cost? What are your views on this? Thankyou.
     
  2. jaanox

    jaanox Newcomer

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    that is so fucking beast, do it.
     
  3. Libbie

    Libbie Guru
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    agreed would be such a good pking pure
    I say commit
     
  4. Zerkeronrs7

    Zerkeronrs7 Guru
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    You really need 77 magic for that account to be good, and if you end up doing this, don't be one of those faggots that just tele blocks and entangles.

    And remember that you will hit good on maxed zerkers, but their high attack and strength will also hit quite well on your 65 defence and robes.
     
  5. sm321

    sm321 Grand Master

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    I plan to :)

    I'm going to have to commit to it for the amount of quest points needed.

    99 magic will increase the max hit. As for going against zerkers, I would be hitting constant 400's on them, so I'm hoping they'll be eating more than they will attacking. Also, bare in mind that with the Armadyl Battlestaff, you hit Storm of Armadyl faster, so it will be fast and powerful. Thankyou for the answers :)
     
  6. <3☻

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    Good luck, it'll take awhile, but it'll really pay off in the long run because soa pure's are BEAST.
     
  7. sm321

    sm321 Grand Master

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    Thankyou :) After all of the stats, it is going to take 10 quest points/day for a month of solid questing. I have been watching videos and people have been hitting constant 400's on people of the same level. Does anyone know how much this will cost? Baring in mind all of the requirements.
     
  8. Determinate

    Determinate Legend
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    I can't really tell, but if this is a progress log it belongs in the Progress Logs section.
     
  9. sm321

    sm321 Grand Master

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    It's just a general query thread, asking peoples views on this account :)
     
  10. Kabal

    Kabal Ex-Official Middleman ~ [email protected]
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    Storm of Armadyl

    I don't get how it would work. Wouldn't zerkers just pray/tele and refuse to fight a mage?
     
  11. C411_911

    C411_911 Forum Addict
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    depends

    OP one thing you have to keep in mind is most people wont fight you unless you're sitting in full virtus or are carrying cash in your inventory. If you watch SOA tank vids on YT, most of them are carrying a cash risk or are wearing full virtus.

    Also like someone else said, maxed zerks or zerks with turm will hit through 65 defense and whatever robes you're wearing like cheese. I'd strongly reccomend at least 85 defense.

    SOA is great for anti rush tho, you can sit there and wait for a clawer to pj and skull, TB, SOA/entangle. With smite their prayer will drop quickly.
     
  12. KerokeroCola

    KerokeroCola Hero
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    I'm curious about 65 def. Why not just go for 70+ and use Ahrim's?
     
  13. sm321

    sm321 Grand Master

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    Teleblock and entangle is a method to stop that :)

    The higher my defence, the more my combat level will be. And I do plan on using tangle and teleblock, so I won't get hit with their melee.

    Like i said earlier, the higher my defence, the higher my combat level.
     
  14. ipesza

    ipesza Forum Addict

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    Just think, the lower combat level you are, the more fights (definite wins), and you could easily make a good 100m+ per day for playing maybe 4 hours, sell that for IRL money, and you have a job on the weekends :p
     
  15. sm321

    sm321 Grand Master

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    I don't think I would risk it on an account like that, but thankyou for the suggestion :)
     
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