[SRL] Fours PowerChopper X

Discussion in 'Outdated RS Scripts' started by Fourscape, Mar 19, 2007.

[SRL] Fours PowerChopper X
  1. Unread #1 - Mar 19, 2007 at 8:23 PM
  2. Fourscape
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    [SRL] Fours PowerChopper X

    Script attached below. You will find all instructions in the script itself.

    Errors I will not respond to...

    SRL Missing errors.
    Out of Range errors.
     
  3. Unread #2 - Mar 19, 2007 at 8:35 PM
  4. Nubby
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    [SRL] Fours PowerChopper X

    First to post! I'll give it a little run! :)
     
  5. Unread #3 - Mar 19, 2007 at 8:57 PM
  6. Town
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    [SRL] Fours PowerChopper X

    Looks like it should run fine. I really like the auto-talking :) .

    Code:
    //->Get Axe Colors<-//
    Procedure GetAxeColors;
    Begin
      FindAxeHeadColor;
    end;
    
    //->Axe Head Finder<-//
    
    Procedure TheFindAxe;
    Begin
      FindHead;
    end;
    These two are wasted procedures, you could just say FindAxeHeadColor or FindHead in the script wherever you called that procedure. That doesn't effect the script though.

    Also, you can't wield your axe. You never said that in the setup so people that use it won't know.
     
  7. Unread #4 - Mar 19, 2007 at 9:24 PM
  8. Fourscape
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    [SRL] Fours PowerChopper X

    You can wield your axe. That is fine. I don't see where that would be a problem. And those procedures don't waste anything. When I put those procedures in my script multiple times, it is easyer to remember if the title is my own procedure name. If it bothers you take it out. None of the leechers will know the difference.
     
  9. Unread #5 - Mar 19, 2007 at 9:28 PM
  10. Nubby
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    [SRL] Fours PowerChopper X

    <---------------------------------------------------------->
    Progress Thus Far
    Run Time : 44 Minutes and 6 Seconds
    Logs Chopped : 297
    XP Gained : -49882
    Good Job! : Fourscape RULES! - lol
    <---------------------------------------------------------->

    Worked fine, attached one axe head -- however it also failed to recognize an ent (no error or anything) and broke an axe :p But I liked it, may be the most efficient power chopper I've used so far tbh, I'll try to put it to an 'extensive' test tonight and see how long it will run :) But yea, I like!
     
  11. Unread #6 - Mar 19, 2007 at 9:33 PM
  12. Town
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    [SRL] Fours PowerChopper X

    Hmmm, FindAxeHeadColor only works with the axe in the first inventory slot, and this wouldn't work all that well without it unequipped either, eh?

    Code:
    //->Check for Broken Axe<-//
    Var
      BX, BY, NX, NY : integer;
    
    Procedure IsAxeBroken;
    Begin
      Status('Checking for broken axe')
      GameTab(4)
      Wait(400 + Random (100))
      If (Not(FindDTM(BrokenAxeDTM, BX, BY, MIX1, MIY1, MIX2, MIY2 ))) then
      Begin
        Status('Axe Not Broken')
        Exit;
      end;
      Begin
        If (FindDTM(BrokenAxeDTM, BX, BY, MIX1, MIY1, MIX2, MIY2 )) and
           (Not(FindDTM(RegularAxeDTM, NX, NY, MIX1, MIY1, MIX2, MIY2))) then
        Begin
          Status('Broke an Axe')
          NextPlayer(False)
          end;
       end;
    end;
     
  13. Unread #7 - Mar 20, 2007 at 12:43 AM
  14. mine or die4
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    [SRL] Fours PowerChopper X

    Line 614: [Error] (16480:12): Unknown identifier 'GetXp'
    ahhh help me i nee dhalp lol\
     
  15. Unread #8 - Mar 20, 2007 at 12:04 PM
  16. Fourscape
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    [SRL] Fours PowerChopper X

    That will check if the axe is broken. If it's wielded then it won't regognize it, but, the ent finder works well as far as I know so that should not be a big problem. The find axe will work for wielded axes though.
     
  17. Unread #9 - Mar 21, 2007 at 5:40 AM
  18. WinterDreamZ3
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    [SRL] Fours PowerChopper X

    I'm having problems with detecting randoms
    It just doesnt Talk or do what it should do.
    I have set the names correct my name is 5773....
    So i have set 577 as name Also SRL is setup correct.
    Could someone please help me with this problem?

    Thx, Winter
     
  19. Unread #10 - Mar 21, 2007 at 11:52 AM
  20. S0M30N3
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    [SRL] Fours PowerChopper X

    Maybe a noobish question but how do i select oaks, so he cut oaks?ty
     
  21. Unread #11 - Mar 22, 2007 at 1:36 PM
  22. Fourscape
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    [SRL] Fours PowerChopper X

    Players[0]String1 : 'Oak'
     
  23. Unread #12 - Mar 23, 2007 at 3:48 AM
  24. Young_Buck
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    [SRL] Fours PowerChopper X

    its nice well done!
     
  25. Unread #13 - Mar 23, 2007 at 12:03 PM
  26. Fourscape
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    Fourscape Active Member

    [SRL] Fours PowerChopper X

    I figured out why the randoms are not working. I'll fix and repost. I actually looked into it =)
     
  27. Unread #14 - Mar 24, 2007 at 7:40 PM
  28. pur
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    [SRL] Fours PowerChopper X

    i have a problem with this 1 it says "User specified a new RS window
    Include file C:\Program Files\SCAR 2.03\includes\SRL\SRL.SCAR does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\SRL\SRL\Skill\Woodcutting.SCAR does not exist.
    Failed when compiling"

    plz tell me what i am doing wrong i have 2.03, thanks :)
     
  29. Unread #15 - Mar 24, 2007 at 9:23 PM
  30. cyclone2527
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    [SRL] Fours PowerChopper X

    You obviously don't have SRL installed
     
  31. Unread #16 - Apr 17, 2007 at 7:12 PM
  32. Wang Doodle
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    [SRL] Fours PowerChopper X

    i tried it out and it works well. good job its a nice script
     
  33. Unread #17 - Apr 22, 2007 at 1:26 PM
  34. letzgokill
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    [SRL] Fours PowerChopper X

    what kind of log does this do
     
  35. Unread #18 - Apr 22, 2007 at 4:28 PM
  36. Town
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    [SRL] Fours PowerChopper X

    PowerChopper, but still, unless Fourscape wants to answer some questions about his script, I won't.
     
  37. Unread #19 - Apr 22, 2007 at 9:44 PM
  38. xSlaughteRx
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    [SRL] Fours PowerChopper X

    fourscape is a good scripter
     
  39. Unread #20 - Apr 24, 2007 at 7:55 PM
  40. Milkman
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    [SRL] Fours PowerChopper X

    Very nice, works great.
     
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