RSBot anti-ban PLEASE READ !

Discussion in 'RuneScape 3 Cheating' started by OneEightSeven, Feb 15, 2009.

RSBot anti-ban PLEASE READ !
  1. Unread #1 - Feb 15, 2009 at 1:48 AM
  2. OneEightSeven
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    OneEightSeven Member

    RSBot anti-ban PLEASE READ !

    well as you know the new update did not contain an anti ban.
    can someone please post a script
    or a link that works !
    please i really need one. thanks =] :)
     
  3. Unread #2 - Feb 15, 2009 at 5:59 AM
  4. The Rising Tied
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    The Rising Tied Apprentice
    Banned

    RSBot anti-ban PLEASE READ !

    I do believe it is:

    Code:
    import com.speljohan.rsbot.script.Random;
    import com.speljohan.rsbot.bot.Bot;
    import com.speljohan.rsbot.logging.Log;
    import java.awt.event.*;
    
    import javax.swing.*;
    
    public class AllAntiBan extends Random {
    
        int randomInt;
        int GambleInt;
        long lastCheck = 0;
        long timer = System.currentTimeMillis();
        int checkTime;
        public String[] thingsToSayIdle = new String[] {
    ""};
    
    
        public String getName() {
            return "AllAntiBan";
        }
    
        public double getVersion() {
          return  01;
        }
    
        public String getAuthor() {
            return "WarXperiment";
        }
    
        private boolean timer(int seconds) {
            return System.currentTimeMillis() * 1000 < seconds;
        }
    
       public Log getLog() {
           if(LOG != null)
                LOG = null;
    
           return super.getLog();
        }
    
        public boolean activateCondition() {
            randomInt = random(1, 12);
            if (isLoggedIn() && randomInt == 5)
            return true;
    
        return random(0, 4) == 1;
        }
        
        public void turnCamera() {
            char[] LR = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT };
            char[] UD = new char[] { KeyEvent.VK_DOWN, KeyEvent.VK_UP };
            char[] LRUD = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT,
                                     KeyEvent.VK_UP, KeyEvent.VK_UP };
            int random2 = random(0,2);
            int random1 = random(0,2);
            int random4 = random(0,4);
            
            if(random(0,3) == 0) {
                Bot.getInputManager().pressKey(LR[random1]);
                try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
                Bot.getInputManager().pressKey(UD[random2]);
                try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
                Bot.getInputManager().releaseKey(UD[random2]);
                try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
                Bot.getInputManager().releaseKey(LR[random1]);                
            } else {
                Bot.getInputManager().pressKey(LRUD[random4]);
                if(random4>1) {
                    try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
                } else {
                    try { Thread.sleep(random(500, 900)); } catch (Exception e) {}
                }
                Bot.getInputManager().releaseKey(LRUD[random4]);
            }
        }
        
        
        public int loop() {
            GambleInt = random(1, 20);
            if (GambleInt == 1) {
                turnCamera();
            }
    
            if (GambleInt == 2) {
                int xA = random(0, 750);
                int yA = random(0, 500);
                moveMouse(xA, yA);
                turnCamera();
            }
            
            if (GambleInt == 3) {
                if (getCurrentTab() != TAB_INVENTORY) {
                    openTab(TAB_INVENTORY);
                    turnCamera();
                }
            }
    
            if (GambleInt == 4) {
                clickCharacter(getNearestPlayerByLevel(1,130) , "Cancel");
                return (random(500, 1750));
            }
    
            if ((System.currentTimeMillis() - lastCheck) >= checkTime) {
                lastCheck = System.currentTimeMillis();
                checkTime = random(300000, 600000);
                turnCamera();
                    openTab(random(0, 13));
                turnCamera();
            }
            
            
            if (GambleInt == 5) {
                        turnCamera();
                int xA = random(0, 750);
                int yA = random(0, 500);
                moveMouse(xA, yA);
            }
            
            if (GambleInt == 6)
                turnCamera();
                
            if (GambleInt == 7)
                openTab(random(0, 13));
                
            if (GambleInt == 8)
                moveMouse(random(0,450), random(0,450));
    
            return -1;
        }    
    }
     
  5. Unread #3 - Feb 15, 2009 at 7:19 AM
  6. Sindrefyrn
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    Sindrefyrn Power, Wisdom and Courage.
    Do Not Trade

    RSBot anti-ban PLEASE READ !

    This is the newest and fast version by WarXpriment. It activates less, means more script speed but still less protection.
    All credits to WarXpriment from rsbot.org
    Code:
    import com.speljohan.rsbot.script.wrappers.RSPlayer;
    import com.speljohan.rsbot.script.Random;
    import com.speljohan.rsbot.bot.Bot;
    import com.speljohan.rsbot.logging.Log;
    import java.awt.event.*;
    
    import javax.swing.*;
    
    public class AllAntiBan extends Random {
    
        int randomInt;
        int GambleInt;
        long lastCheck = 0;
        long timer = System.currentTimeMillis();
        int checkTime;
        public String[] thingsToSayIdle = new String[] {
    ""};
    
    
        public String getName() {
            return "AllAntiBan";
        }
    
        public double getVersion() {
          return  0.3;
        }
    
        public String getAuthor() {
            return "WarXperiment";
        }
    
        private boolean timer(int seconds) {
            return System.currentTimeMillis() * 1000 < seconds;
        }
    
       public Log getLog() {
           if(LOG != null)
                LOG = null;
    
           return super.getLog();
        }
    
        public boolean activateCondition() {
            randomInt = random(1, 100);
            if (isLoggedIn() && randomInt == 50)
            return true;
    
        return random(0, 100) == 25;
        }
        
        public void turnCamera() {
            char[] LR = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT };
            char[] UD = new char[] { KeyEvent.VK_DOWN, KeyEvent.VK_UP };
            char[] LRUD = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT,
                                     KeyEvent.VK_UP, KeyEvent.VK_DOWN };
            int random2 = random(0,2);
            int random1 = random(0,2);
            int random4 = random(0,4);
            
            if(random(0,3) == 0) {
                Bot.getInputManager().pressKey(LR[random1]);
                try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
                Bot.getInputManager().pressKey(UD[random2]);
                try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
                Bot.getInputManager().releaseKey(UD[random2]);
                try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
                Bot.getInputManager().releaseKey(LR[random1]);                
            } else {
                Bot.getInputManager().pressKey(LRUD[random4]);
                if(random4>1) {
                    try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
                } else {
                    try { Thread.sleep(random(500, 900)); } catch (Exception e) {}
                }
                Bot.getInputManager().releaseKey(LRUD[random4]);
            }
        }
        
        
        public int loop() {
            GambleInt = random(1, 20);
            if (GambleInt == 1) {
                turnCamera();
            }
    
            if (GambleInt == 2) {
                int xA = random(0, 750);
                int yA = random(0, 500);
                moveMouse(xA, yA);
                turnCamera();
            }
            
            if (GambleInt == 3) {
                if (getCurrentTab() != TAB_INVENTORY) {
                    openTab(TAB_INVENTORY);
                    turnCamera();
                }
            }
    
            if (GambleInt == 4) {
    RSPlayer p = getNearestPlayerByLevel(1,130);
                    if (p != null) {
                clickCharacter(getNearestPlayerByLevel(1,130) , "Cancel");
                return (random(500, 1750));
            }
    }
            if ((System.currentTimeMillis() - lastCheck) >= checkTime) {
                lastCheck = System.currentTimeMillis();
                checkTime = random(300000, 600000);
                turnCamera();
                    openTab(random(0, 13));
                turnCamera();
            }
            
            
            if (GambleInt == 5) {
                        turnCamera();
                int xA = random(0, 750);
                int yA = random(0, 500);
                moveMouse(xA, yA);
            }
            
            if (GambleInt == 6)
                turnCamera();
                
            if (GambleInt == 7)
                openTab(random(0, 13));
                
            if (GambleInt == 8)
                moveMouse(random(0,450), random(0,450));
    
            return -1;
        }    
    }
     
  7. Unread #4 - Feb 15, 2009 at 8:54 AM
  8. Byrdie
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    Byrdie Newcomer

    RSBot anti-ban PLEASE READ !

    mine contained an anti ban
     
  9. Unread #5 - Feb 15, 2009 at 10:58 AM
  10. Abysal Rush
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    Abysal Rush Forum Addict

    RSBot anti-ban PLEASE READ !

    AllAntiBan
    WarXperiment

    Code:
    import com.speljohan.rsbot.script.Random;
    import com.speljohan.rsbot.script.Skills;
    import com.speljohan.rsbot.script.wrappers.RSPlayer;
    import com.speljohan.rsbot.bot.Bot;
    import com.speljohan.rsbot.logging.Log;
    import java.awt.event.*;
    import java.awt.*;
    
    import javax.swing.*;
    
    public class AllAntiBan extends Random {
        int currenttab;
        Point mousePos;
        int randomInt;
        int GambleInt,rambleInt;
        long lastCheck = -1, lastcheck1 = -1,lastCheck2,lastCheck3 = System.currentTimeMillis();
        long timer = System.currentTimeMillis();
        int checkTime,checkTime1 = random(240000,480000);
        public String[] thingsToSayIdle = new String[] {
    ""};
        int attack,defence,strength,range,prayer,magic,cooking,woodcutting,fletching,fishing,firemaking,crafting,
                smithing,mining,herblore,agility,thieving,slayer,farming,runecraft,hunter,construction,summoning;
        int new1,new2,new3,new4,new5,new6,new7,new8,new9,new10,new11,new12,new13,new14,new15,new16,new17,new18,new19,new20,
                new21,new22,new23;
        int index1 = Skills.getStatIndex("attack");
                int index2 = Skills.getStatIndex("defence");
                int index3 = Skills.getStatIndex("strength");
                int index4 = Skills.getStatIndex("range");
                int index5 = Skills.getStatIndex("prayer");
                int index6 = Skills.getStatIndex("magic");
                int index7 = Skills.getStatIndex("cooking");
                int index8 = Skills.getStatIndex("woodcutting");
                int index9 = Skills.getStatIndex("fletching");
                int index10 = Skills.getStatIndex("fishing");
                int index11 = Skills.getStatIndex("firemaking");
                int index12 = Skills.getStatIndex("crafting");
                int index13 = Skills.getStatIndex("smithing");
                int index14 = Skills.getStatIndex("mining");
                int index15 = Skills.getStatIndex("herblore");
                int index16 = Skills.getStatIndex("agility");
                int index17 = Skills.getStatIndex("thieving");
                int index18 = Skills.getStatIndex("slayer");
                int index19 = Skills.getStatIndex("farming");
                int index20 = Skills.getStatIndex("runecraft");
                int index21 = Skills.getStatIndex("hunter");
                int index22 = Skills.getStatIndex("construction");
                int index23 = Skills.getStatIndex("summoning");
        public String getName() {
            return "AllAntiBan";
        }
    
        public double getVersion() {
          return  2.0;
        }
    
        public String getAuthor() {
            return "WarXperiment";
        }
        public boolean onStart(String[] args) {  //First thing run, when a Script is started (holds an array called "args" which contain the arguments put in by user in Script Selector
            return true;   //return true = Start Script; return false = Don't Start Script
        }
        private boolean timer(int seconds) {
            return System.currentTimeMillis() * 1000 < seconds;
        }
    
       public Log getLog() {
           if(LOG != null)
                LOG = null;
    
           return super.getLog();
        }
    
        public boolean activateCondition() {
            antiban();
            check();
    		return false;
        }
    	
    	public void turnCamera() {
        	char[] LR = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT };
        	char[] UD = new char[] { KeyEvent.VK_DOWN, KeyEvent.VK_UP };
        	char[] LRUD = new char[] { KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT,
        							 KeyEvent.VK_UP, KeyEvent.VK_UP };
        	int random2 = random(0,2);
        	int random1 = random(0,2);
        	int random4 = random(0,4);
        	
        	if(random(0,3) == 0) {
            	Bot.getInputManager().pressKey(LR[random1]);
            	try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
            	Bot.getInputManager().pressKey(UD[random2]);
            	try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
            	Bot.getInputManager().releaseKey(UD[random2]);
            	try { Thread.sleep(random(100, 400)); } catch (Exception e) {}
            	Bot.getInputManager().releaseKey(LR[random1]);        		
        	} else {
        		Bot.getInputManager().pressKey(LRUD[random4]);
        		if(random4>1) {
        			try { Thread.sleep(random(300, 600)); } catch (Exception e) {}
        		} else {
        			try { Thread.sleep(random(500, 900)); } catch (Exception e) {}
        		}
        		Bot.getInputManager().releaseKey(LRUD[random4]);
        	}
        }
    	
    	
        public int loop() {
    		return -1;
    	}
        public void check() {
    
            long currentTime = System.currentTimeMillis();
            long minutes = (currentTime-lastcheck1)/(60000);
            if(lastCheck == -1) {
                 attack = skills.getCurrentSkillExp(index1);
                 defence = skills.getCurrentSkillExp(index2);
                 strength = skills.getCurrentSkillExp(index3);
                 range = skills.getCurrentSkillExp(index4);
                 prayer = skills.getCurrentSkillExp(index5);
                 magic = skills.getCurrentSkillExp(index6);
                 cooking = skills.getCurrentSkillExp(index7);
                 woodcutting = skills.getCurrentSkillExp(index8);
                 fletching = skills.getCurrentSkillExp(index9);
                 fishing = skills.getCurrentSkillExp(index10);
                 firemaking = skills.getCurrentSkillExp(index11);
                 crafting = skills.getCurrentSkillExp(index12);
                 smithing = skills.getCurrentSkillExp(index13);
                 mining = skills.getCurrentSkillExp(index14);
                 herblore = skills.getCurrentSkillExp(index15);
                 agility = skills.getCurrentSkillExp(index16);
                 thieving = skills.getCurrentSkillExp(index17);
                 slayer = skills.getCurrentSkillExp(index18);
                 farming = skills.getCurrentSkillExp(index19);
                 runecraft = skills.getCurrentSkillExp(index20);
                 hunter = skills.getCurrentSkillExp(index21);
                 construction = skills.getCurrentSkillExp(index22);
                 summoning = skills.getCurrentSkillExp(index23);
              lastCheck = 1;
            }
            if((currentTime-lastcheck1)/(60000) >=1) {
                lastcheck1 = System.currentTimeMillis();
                lastCheck = -1;
        }
        }
    void antiban() {
        GambleInt = random(1, 25);
        if(!bank.getInterface().isValid()) {
                if (GambleInt == 1) {
                    turnCamera();
                wait(random(300,500));
                }
    
                if (GambleInt == 2) {
                    int xA = random(0, 750);
                    int yA = random(0, 500);
                    mousePos = getMouseLocation();
                    moveMouse(xA, yA);
                    wait(random(300,500));
                    moveMouse(mousePos,7,7);
                    wait(random(100,200));
                    turnCamera();
                    wait(random(300,500));
    
                }
    
                if (GambleInt == 3) {
                    if (getCurrentTab() != TAB_INVENTORY) {
                        currenttab = getCurrentTab();
                        openTab(TAB_INVENTORY);
                        wait(random(300,500));
                        turnCamera();
                        wait(random(300,500));
                    }
                }
    
                if (GambleInt == 4) {
                    mousePos = getMouseLocation();
                    RSPlayer p = getNearestPlayerByLevel(1,130);
                    if (p != null) {
                    moveMouse(p.getScreenLocation(),5,5);
                        wait(random(300,500));
                        clickMouse(false);
                        wait(random(1000,1500));
                    moveMouse(mousePos,7,7);
                        wait(random(100,200));
                }
                }
    
    
    
                if (GambleInt == 5) {
                            turnCamera();
                    wait(random(300,500));
                    int xA = random(0, 750);
                    int yA = random(0, 500);
                    mousePos = getMouseLocation();
                    moveMouse(xA, yA);
                   wait(random(300,500));
                    moveMouse(mousePos,7,7);
                    wait(random(100,200));
                }
    
                if (GambleInt == 6){
                    turnCamera();
                    wait(random(300,500));
                }
                if (GambleInt == 7) {
                    mousePos = getMouseLocation();
                    currenttab = getCurrentTab();
                    openTab(random(0, 13));
                   wait(random(300,500));
                    openTab(currenttab);
                    wait(random(300,500));
                    moveMouse(mousePos,7,7);
                   wait(random(100,200));
                }
                if (GambleInt == 8) {
                    mousePos = getMouseLocation();
                    moveMouse(random(0,450), random(0,450));
                    wait(random(300,500));
                    moveMouse(mousePos,7,7);
                    wait(random(100,200));
                }
    if ((System.currentTimeMillis() - lastCheck2) >= checkTime) {
                lastCheck2 = System.currentTimeMillis();
                checkTime = random(300000, 600000);
                turnCamera();
        wait(random(300,500));
        mousePos = getMouseLocation();
        currenttab = getCurrentTab();
                    openTab(random(0, 13));
        wait(random(300,500));
                turnCamera();
        wait(random(300,500));
        openTab(currenttab);
        wait(random(300,500));
        moveMouse(mousePos,7,7);
        wait(random(100,200));
            }
    }
    }
        void antiban1() {
    
    if ((System.currentTimeMillis() - lastCheck3) >= checkTime1) {
        lastCheck3 = System.currentTimeMillis();
        checkTime1 = random(240000, 480000);
                    mousePos = getMouseLocation();
                    currenttab = getCurrentTab();
                 new1 = skills.getCurrentSkillExp(index1);
                 new2 = skills.getCurrentSkillExp(index2);
                 new3 = skills.getCurrentSkillExp(index3);
                 new4 = skills.getCurrentSkillExp(index4);
                 new5 = skills.getCurrentSkillExp(index5);
                 new6 = skills.getCurrentSkillExp(index6);
                 new7 = skills.getCurrentSkillExp(index7);
                 new8 = skills.getCurrentSkillExp(index8);
                 new9 = skills.getCurrentSkillExp(index9);
                 new10 = skills.getCurrentSkillExp(index10);
                 new11 = skills.getCurrentSkillExp(index11);
                 new12 = skills.getCurrentSkillExp(index12);
                 new13 = skills.getCurrentSkillExp(index13);
                 new14 = skills.getCurrentSkillExp(index14);
                 new15 = skills.getCurrentSkillExp(index15);
                 new16 = skills.getCurrentSkillExp(index16);
                 new17 = skills.getCurrentSkillExp(index17);
                 new18 = skills.getCurrentSkillExp(index18);
                 new19 = skills.getCurrentSkillExp(index19);
                 new20 = skills.getCurrentSkillExp(index20);
                 new21 = skills.getCurrentSkillExp(index21);
                 new22 = skills.getCurrentSkillExp(index22);
                 new23 = skills.getCurrentSkillExp(index23);
    
                    if(attack != new1) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                        log("We are training attack");
                    moveMouse(random(557,598),random(229,252));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
    
                }if(defence != new2) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training defence");
                            moveMouse(random(557,600),random(294,318));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(strength != new3) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training strength");
                            moveMouse(random(557,600),random(263,287));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(range != new4) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training range");
                            moveMouse(random(557,600),random(327,350));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(prayer != new5) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training prayer");
                            moveMouse(random(557,600),random(357,381));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(magic != new6) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training magic");
                            moveMouse(random(557,600),random(356,380));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(cooking != new7) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training cooking");
                            moveMouse(random(664,708),random(325,351));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(woodcutting != new8) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training woodcutting");
                            moveMouse(random(664,709),random(355,382));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(fletching != new9) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training fletching");
                            moveMouse(random(610,655),random(357,381));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(fishing != new10) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training fishing");
                            moveMouse(random(665,709),random(294,317));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(firemaking != new11) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training firemaking");
                        moveMouse(random(664,709),random(357,380));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));;
                }if(crafting != new12) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training crafting");
                            moveMouse(random(610,656),random(357,380));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(smithing != new13) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                        log("We are training smithing");
                        moveMouse(random(664,709),random(262,286));
                            wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                            wait(random(100,200));
                }if(mining != new14) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training mining");
                            moveMouse(random(664,709),random(229,252));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(herblore != new15) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training herblore");
                            moveMouse(random(611,654),random(292,317));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(agility != new16) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training agility");
                            moveMouse(random(610,654),random(260,286));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(thieving != new17) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training thieving");
                            moveMouse(random(608,653),random(325,351));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(slayer != new18) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training slayer");
                            moveMouse(random(609,654),random(387,412));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(farming != new19) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training farming");
                            moveMouse(random(663,709),random(388,413));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(runecraft != new20) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training runecraft");
                            moveMouse(random(554,600),random(389,411));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(hunter != new21) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training hunter");
                            moveMouse(random(718,729),random(411,433));
                            wait(random(100,200));
                            clickMouse(true);
                            wait(random(100,200));
                            moveMouse(random(612,654),random(420,444));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(construction != new22) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training construction");
                            moveMouse(random(718,729),random(411,433));
                            wait(random(100,200));
                            clickMouse(true);
                            wait(random(100,200));
                            moveMouse(random(557,600),random(420,444));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
                }if(summoning != new23) {
                        if(getCurrentTab() != TAB_STATS) {
                openTab(TAB_STATS);
                    }
                log("We are training summoning");
                            moveMouse(random(718,729),random(411,433));
                            wait(random(100,200));
                            clickMouse(true);
                            wait(random(100,200));
                            moveMouse(random(718,729),random(421,446));
                    wait(random(1000,2000));
                        openTab(currenttab);
                        wait(random(300,500));
                        moveMouse(mousePos,7,7);
                        wait(random(300,500));
        }
                }
    }
            }
    
    
    Best Ever.
     
  11. Unread #6 - Feb 15, 2009 at 11:36 AM
  12. stuffs
    Joined:
    Nov 19, 2008
    Posts:
    1,778
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    stuffs Guru

    RSBot anti-ban PLEASE READ !

    Do you not know how to properly update your RsBot?..
     
  13. Unread #7 - Feb 15, 2009 at 11:52 AM
  14. HellBomb
    Joined:
    Dec 31, 2008
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    42
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    0
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    HellBomb Member
    Banned

    RSBot anti-ban PLEASE READ !

    yea you need jvs
     
  15. Unread #8 - Feb 15, 2009 at 11:56 AM
  16. trizzle
    Joined:
    Sep 5, 2008
    Posts:
    256
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    0

    trizzle Forum Addict
    Banned

    RSBot anti-ban PLEASE READ !

    hell have you got a link for the newest rsbot ? because mine is outdated and the site doesnt work for me.
     
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