[srl4] moltenminer 1.3 by denial

Discussion in 'Outdated RS Scripts' started by Denial, Oct 12, 2007.

[srl4] moltenminer 1.3 by denial
  1. Unread #1 - Oct 12, 2007 at 7:35 AM
  2. Denial
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    [srl4] moltenminer 1.3 by denial

    downdated, my attempt at antirandoms failed miserably, therfore i've taken them out now v 1.35
    65 views, 7 posts, if your gonna leech get outta here i work hard for reasons :mad:

    does'nt really use srl 4 functions but is compatible with it ;)
    basic powerminer, though very good and useful, don't forget to drop target on rs.

    Code:
                                  // ~ bo|om ~ \\
                                //////harlz\\\\\\
                               ////moltenminer\\\\
                              /////////1.3\\\\\\\\\
                             //___________________\\
    
        //how to use: setup right below, that explains most of it :)\\
       // note that this power/autominer won't work well in all mines\\
     {------------------------drops every 25 ore------------------------}
    {have pick equipped and inventory empty, don't wear anything you like}
    
    
    program moltenminer;
    
    const
    
    startupwait = 10000;//how long before script starts after compiling
    
    rockcolor1 = 856870;// set 3 rock colors, default iron.
    
    rockcolor2 = 659229;// set 3 rock colors, default iron.
    
    rockcolor3 = 856870;// set 3 rock colors, default iron.
    
    mininginterval = 25000;// time before mining each ore
    
    rockstomine = 100;//how many rocks to mine
    
     {.include SRL/SRL.scar}
     
     
     
    procedure moltenminer;
    
    
    var
    i, x, y: integer;
    begin
    cleardebug;
    writeln('molten miner will begin soon, please post comments bugs and ')
    writeln('sugestions on site you got this script from')
    writeln('moltenminer 1.5 will include better progress report and form use')
    
    
    
     wait(startupwait+random(1000))
    repeat
    
    
    
    
      if (FindColor(x, y, rockcolor1, 0, 0, 517, 337)) or
       (FindColor(x, y, rockcolor2, 0, 0, 517, 337)) or
        (FindColor(x, y, rockcolor3, 0, 0, 517, 337))then
        mmouse(x,y,2,2)
        mouse(x,y,1,1,true)
        i:= i + 1
    if (invfull = true) then
    writeln('dropping')
    dropall;
    cleardebug;
    writeln('mined: ' + inttostr(i))
    writeln('dropped: ' + inttostr(i))
    writeln('script has been working for ' + timerunning)
        
     wait(mininginterval+random(1000))
    until i = rockstomine
    
    
    writeln('script has worked for ' + timerunning)
    writeln('ores mined ' + inttostr(i))
    writeln('ores dropped ' +inttostr(i))
    end;
    
    
    begin
    setupsrl
    moltenminer
    end.
    
     
  3. Unread #2 - Oct 12, 2007 at 3:13 PM
  4. Town
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    [srl4] moltenminer 1.3 by denial

    if (i = 25) or (i = 50) or (i = 75) or (i = 100) then

    --->

    if (i mod 25 = 0) then

    Mod results the remainder if the two numbers were divided so if the number is divisible by 25 it will be 0.

    if (FindColor(x, y, rockcolor1, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor2, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor3, 0, 0, 517, 337))then
    mmouse(x,y,2,2)
    mouse(x,y,1,1,true)

    --->

    Code:
    if (FindColor(x, y, rockcolor1, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor2, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor3, 0, 0, 517, 337))then
    begin
        mmouse(x,y,2,2)
        mouse(x,y,1,1,true)
    end;
    That's what you want. Keep in mind that Mouse() has MMouse() inside it so you probably want:

    Code:
    if (FindColor(x, y, rockcolor1, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor2, 0, 0, 517, 337)) or (FindColor(x, y, rockcolor3, 0, 0, 517, 337))then
        mouse(x,y,1,1,true)
     
  5. Unread #3 - Oct 12, 2007 at 10:28 PM
  6. AntiFrost
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    [srl4] moltenminer 1.3 by denial

    Very nice this script will be very usefull to me.
     
  7. Unread #4 - Oct 13, 2007 at 7:34 AM
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    [srl4] moltenminer 1.3 by denial

    thnx m8, and congratz on nearly 3.5k posts ;)
     
  9. Unread #5 - Oct 13, 2007 at 7:05 PM
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    [srl4] moltenminer 1.3 by denial

    im working on molten miner 1.5 now, stay tuned for it ;)
     
  11. Unread #6 - Oct 13, 2007 at 11:28 PM
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    [srl4] moltenminer 1.3 by denial

    i know this is intended to be a power-miner, but maybe in a later release, you could add the option to bank the ores? and location tags (i.e.) script can detect which mining location you are in. maybe a bit advanced but this could become a nice script.
     
  13. Unread #7 - Oct 14, 2007 at 7:45 AM
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    [srl4] moltenminer 1.3 by denial

    fear not as i- holy crap dude my sig is huge!!- plan to make version 2.3 a banker...its very far from 2.3 so stay tuned, ill have it out early next year hopefully
     
  15. Unread #8 - Oct 14, 2007 at 8:32 AM
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    [srl4] moltenminer 1.3 by denial

    updated to 1.4 :D
     
  17. Unread #9 - Oct 15, 2007 at 6:17 AM
  18. Denial
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    [srl4] moltenminer 1.3 by denial

    god dasmn leechers, 82 views 7 posts, mostly me this is screwed up
     
  19. Unread #10 - Oct 15, 2007 at 5:38 PM
  20. Denial
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    [srl4] moltenminer 1.3 by denial

    leechers here leechers there leechers here and everywhere, get outta here if your not even gonna comment...
     
  21. Unread #11 - Oct 16, 2007 at 6:24 AM
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    [srl4] moltenminer 1.3 by denial

    no1s gonna comment?
     
  23. Unread #12 - Oct 17, 2007 at 4:26 AM
  24. Evil Goblin4
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    [srl4] moltenminer 1.3 by denial

    Is there a fally coal miner auto? and a varrok iron miner? P.s Haven't tried your script yet, just getting into cheating atm :p I look forward to using it :)
     
  25. Unread #13 - Oct 17, 2007 at 4:55 PM
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    [srl4] moltenminer 1.3 by denial

    rightio, hope you enjoy
     
  27. Unread #14 - Oct 19, 2007 at 12:20 PM
  28. Sparticus
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    [srl4] moltenminer 1.3 by denial

    Nice one im gunna try it out
     
  29. Unread #15 - Oct 19, 2007 at 7:32 PM
  30. Denial
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    [srl4] moltenminer 1.3 by denial

    i don't reccomend that, i just found a massive error in the antirandoms that stopped the script from fighting, so im downgrading the script back to 1.35
     
  31. Unread #16 - Oct 27, 2007 at 12:49 PM
  32. gauthiertim
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    [srl4] moltenminer 1.3 by denial

    Why are u using old code (mmouse) and not MoveMouse?
     
  33. Unread #17 - Oct 28, 2007 at 6:44 AM
  34. Denial
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    [srl4] moltenminer 1.3 by denial

    movemouse is pathetically detectable, mmouse is an srl version of movemosue that is undetectable.
     
  35. Unread #18 - Oct 31, 2007 at 4:30 PM
  36. irondragons9
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    [srl4] moltenminer 1.3 by denial

    good script
     
  37. Unread #19 - Oct 31, 2007 at 4:41 PM
  38. Denial
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    [srl4] moltenminer 1.3 by denial

    rofl like your avatar -.-
     
  39. Unread #20 - Nov 4, 2007 at 11:19 PM
  40. naynay1212
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    [srl4] moltenminer 1.3 by denial

    Does it have antirandoms,what are the chances of my main getting banned?
     
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