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Random Events - Mining

  • Thread starter Thread starter Kupoz
  • Start date Start date
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Kupoz

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How do I make a script respond to random events and complete them?

Random events include anything from talking to a Pirate to not mining on a fuming rock that will break your pickaxe.
 
Usually the scripts will have a procedure where it checks all around the character for random events. For fuming rocks you get a picture of the fuming rocks and code it in with scar so it recognizes it the mining stops. You can find some good examples for it in some scripts and on the SRL forums.
 
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