A Little Java Help

Discussion in 'Programming General' started by Monster Ahhhhh, May 6, 2008.

A Little Java Help
  1. Unread #1 - May 6, 2008 at 7:27 PM
  2. Monster Ahhhhh
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    Monster Ahhhhh Guest

    A Little Java Help

    At http://javaboutique.internet.com/tutorials/Java_Game_Programming/LandscapeEng.html
    i have found something i want to use in a game im making but dont get how its
    done i have been poking at it for a while and im kinda struggling in arrays. I will show the code changed a little because i don't need most of the color stuff. If someone can breakdown how this works it would be appreciated.

    Code:
    public void generateLandscape ()
    {
    
          /* initialize plus, this variable tells you which value will be added or subtracted from the last value. */
          plus = 1;
    
          // initialize variable factor which decides if + or - value of plus faktor = 1; // Initializing start value of the surface
          start = Math.abs(300 + (rnd.nextInt() % 50));
    
          // Store start value on the first position in the array
          map [0] = start;
    
          // Initializing start values for the colors
          int greenvalue = 200;
          int redvalue = 0;
          int bluevalue = 0;
    
          // Storing first RGB value in the Color array
          colors [0] = new Color (redvalue, greenvalue, bluevalue);
    
          // Loop to initialize all array positions
          for (int i = 1; i < mapsize; i ++)
          {
                // get the value before the actual position and store it in last
                last = map [i - 1];
    
                // Decision if changing direction or not
                change = Math.abs(rnd.nextInt() % 10);
                // changing direction and possibly plus
                if (change > 8)
                {
                      // Ändern der Richtung
                      faktor = - (faktor);
    
                      // new plus (value 1 or 2)
                      plus = 1 + Math.abs(rnd.nextInt() % 2);
                }
    
                /* Make sure that surface values stay in a certain range */ if (last > 350 || last < 120)
                {
                      // Ändern der Richtung
                      faktor = - (faktor);
                }
    
               
    
                // Calculate and store surface value on position i
                map [i] = last + (faktor * plus);
    
                // Calculate and store color value on position i
                greenvalue = greenvalue + (-faktor * plus);
                colors [i] = new Color (redvalue, greenvalue, bluevalue);
          } 
    
    }
     
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