- Joined
- Oct 16, 2012
- Sythe Gold
- 838
- Messages
- 519
Let's see how Sythe aligns as a whole using the Dungeon's & Dragon's alignment chart, which is one of Runescape's main inspirations.
Here's a brief description from the Wikipedia page:
Good and Evil axis:
Lawful and Chaotic axis:
For more info on specific alignment combinations you can check the Wikipedia page https://en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)#Alignments
So what's your alignment?
Here's a brief description from the Wikipedia page:
Good and Evil axis:
The conflict of good versus evil is a common motif in D&D and other fantasy fiction.Although player characters can adventure for personal gain rather than from altruistic motives, it is generally assumed that the player characters will be opposed to evil and will tend to fight evil creatures.
The third edition D&D rules define "good" and "evil" as follows:
- Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
- Evil implies harming, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to some malevolent deity or master.
- People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships.
Lawful and Chaotic axis:
Originally the law/chaos axis was defined as the distinction between "the belief that everything should follow an order, and that obeying rules is the natural way of life", as opposed to "the belief that life is random, and that chance and luck rule the world". According to the early rulebook, lawful characters are driven to protect the interest of the group above the interest of the individual and would strive to be honest and to obey just and fair laws. Chaotic creatures and individuals embraced the individual above the group and viewed laws and honesty as unimportant. At that time, the rulebook specified that "chaotic behavior is usually the same as behavior that could be called 'evil'". Neutral creatures and characters believe in the importance of both groups and individuals, and felt that law and chaos are both important. They believe in maintaining the balance between law and chaos and were often motivated by self-interest.
The third edition D&D rules define "law" and "chaos" as follows:
- Law implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include closed-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
- Chaos implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
- Someone who is neutral with respect to law and chaos has a normal respect for authority and feels neither a compulsion to follow rules nor a compulsion to rebel. They are honest but can be tempted into lying or deceiving others if it suits them.
For more info on specific alignment combinations you can check the Wikipedia page https://en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)#Alignments
So what's your alignment?











