Twin Snakes Sig #2

Discussion in 'Showcase Archives' started by Twin Snakes, Jun 28, 2008.

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Twin Snakes Sig #2
  1. Unread #1 - Jun 28, 2008 at 6:49 AM
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    Twin Snakes Sig #2

    Ive taken everyones advice to heart and read some tuts and come out with this, its obviously not perfect but better then my last in my opinion:

    [​IMG]

    It would help if someone could tell me how to get the right size for my sig :embar:
     
  3. Unread #2 - Jun 28, 2008 at 7:09 AM
  4. T.G.I.Friday
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    Twin Snakes Sig #2

    300x150 is Pretty Standard.
    Its Easier If you use a PSD Render.
    But You Used a regular Render.

    When Placing Your Render, Use The Lasso tool Delete The outer Background Of The Render.
    As In your Signature You Would use the lasso tool to delete the White Around your character.
    Btw Right Click It And Click feather. Change to 2 px.

    But Otherwise. i good Improvement from the nonsense you posted before.
     
  5. Unread #3 - Jun 28, 2008 at 7:14 AM
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    Twin Snakes Sig #2

    Accually I added the white as a light source ans beveled the render to give it a shadow =P but next time ill use that technique to clean up the edges. Thanks.
     
  7. Unread #4 - Jun 28, 2008 at 7:44 AM
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    Twin Snakes Sig #2

    I've always found the lasso tool as an insufficient tool. Just erase the borders of the render, because it's better.
     
  9. Unread #5 - Jun 28, 2008 at 4:04 PM
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    Twin Snakes Sig #2

  11. Unread #6 - Jun 28, 2008 at 5:20 PM
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    Twin Snakes Sig #2

    I think you could have put the border infront of the light source, other than that, try blend the render better.
     
  13. Unread #7 - Jun 28, 2008 at 10:47 PM
  14. Nefarious
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    Twin Snakes Sig #2

    I agree, it's a useless tool.
    This is a HUGE improvement from you last one. I suggest using filters on the render as well instead of just the background. Practice a lot and try new methods and keep trying, you're getting WAY better.
     
< BoxWood: Just be yourself (5th) | New sig/lp >

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