Main vs Turmoil?

Discussion in 'RuneScape 3 General' started by Xstinct, May 30, 2010.

Main vs Turmoil?
  1. Unread #1 - May 30, 2010 at 1:32 AM
  2. Xstinct
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    Main vs Turmoil?

    Hey i havent had an account with defense in awhile seeing as i gave away my main a long time ago but i was wondering what the more fun account would be just making another main, or making a turmoil pure, or is even zerker more fun? Or are there any other kind of builds? idk? I'm used to 1def builds so if i could get some feedback and help it would be truly appreciated. Thank you. oh also an idea of what the max stats will be would be nice thnx.
     
  3. Unread #2 - May 30, 2010 at 1:44 AM
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    Main vs Turmoil?

    a maxed gs turmoil 30 def or 45 def would be nice
     
  5. Unread #3 - May 30, 2010 at 2:24 AM
  6. Xstinct
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    Main vs Turmoil?

    stats?
     
  7. Unread #4 - May 30, 2010 at 4:03 AM
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    Main vs Turmoil?

    if you like pking then make a zerker

    if you like working on skills, doing things like gwd and other boss hunting, doing clanwars and castle wars and stuff, then make a main
     
  9. Unread #5 - May 30, 2010 at 11:35 AM
  10. kyocera
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    Main vs Turmoil?

    main, more armours and such.
     
  11. Unread #6 - May 30, 2010 at 2:06 PM
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    Main vs Turmoil?

    Remember that usually the higher your def is the more you are gonna risk when pking. Also making a turmoil pure isn't that easy, you need a good amount of gp(200m ish) and there are alot of quests you need to do.
     
  13. Unread #7 - May 30, 2010 at 3:00 PM
  14. Rawr Ricky
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    Main vs Turmoil?

    75 Attack
    99 Strength
    30 Defence

    Turmoil Pures rape.:)
     
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