An intro to Bug Abuse - Released

Discussion in 'Archives' started by Benz, May 20, 2007.

An intro to Bug Abuse - Released
  1. Unread #1 - May 20, 2007 at 3:57 PM
  2. Benz
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    An intro to Bug Abuse - Released

    Uber Bugging Guide version 1.0

    Contents:


    I. Introduction
    II. Explanation
    III. Finding Bugs
    IV. Communication
    V. Requirements
    VI. Closing



    Section I. Introduction

    Hello, thanks for buying my guide on bugging. If you have not bought this guide legitimately please report the seller/ website releasing it to [email protected]. In this guide you will learn basic things about bugging, to testing, then to communication. Please note I am not responsible or liable for any problems to your RuneScape account whilst imitating or trying out my guide for bugging.
    Now it begins






    Section II. Explanation
    First. You have to be intelligent, if your some retard coming here with no knowledge of the game, or what certain things do, you might as well leave or learn. Here's an example of a bug, this will be Tainted-Ones bug number nine.

    "9. Minor GP Dupe.”
    Eventually we got around to experimenting with the chests in the game room that held GP. After a little experimentation, we found out you could duplicate the GP in the chest by having the owner leave his house, then log out, during which time a second person still in the house would take the money out. When the first person logged in, the money would still be in the chest. This could be repeated infinitely, and two people could make 3M an hour using a mahogany chest with 50k. Unfortunately, this was also a fairly simple bug, and it was fixed within a few days, and we only made about 20M off it."
    That was an easy bug. If it was still around, many people would have figured it out. Lets break it into parts. This is how I test bugs I theorize.

    Section III. Finding Bugs


    BUG FINDING
    _______________

    1. Find a buggy area worth exploiting, Castle Wars will be my example.
    2. Look around, mini-map and walk, look and see if you can tele-grab, tele-other, or even attack.
    3. Go into a game, what do certain things do, where could you possibly leave from.
    4. Look at items that teleport you, not a ring or necklace or ectophile, like a quest item.
    5. Try and smuggle it in, this is going to be the hard part.
    6. Once in the game with the item, try and teleport.
    7. If it works, you've found an excellent bug.8. Doesn't work? Don't be angry or worried, KEEP TESTING, patience is the key to bugging
    That’s how I would test a bug.
    8. Things that delay actions (cutscenes) are useful.


    Section IV. Communication

    Get a friend
    Have some sort of communication with them other than PMing/email (MSN, AIM, etc...)
    You can get MSN by going to hotmail.com, creating an email, and then downloading it.

    Share ideas, trust in your partner is important. I would only recommend testing with someone you trust, you want credit for your bugs right?

    DO NOT DISCUSS ANYTHING IN THE GAME ABOUT BUGGING!!!!!!! Whether it be Private or not, DO NOT.

    REQUIREMENTS TO BUG
    __________________________

    PATIENCE
    Intelligence... that goes without saying
    Have an idea! (no shit )
    A little knowledge of the game.


    Section V. Commonly used Bugging Terms:

    Forced Teleport: A teleport with unlimited uses, used to get out of Castle Wars, Barbarian Assult, etc.

    No-Death: Name is basic, and an explanation, basically, you die without dying :O.

    Dupe/lication: Duplicating an item over and over again at unlimited quantity.

    Smuggling: Getting items out of areas where the area would normally not allow it.

    Rate /10
     
  3. Unread #2 - May 20, 2007 at 4:01 PM
  4. hieko
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    An intro to Bug Abuse - Released

    purty nice for beginner buggers
     
  5. Unread #3 - May 20, 2007 at 5:33 PM
  6. Esuom
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    An intro to Bug Abuse - Released

    Nice job. I like it.
     
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