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Looking for the best randomized autoclicker

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Hey guys

I'm currently looking for a good autoclicker for alching & teleporting purposes

It would be nice if it supports to change it's position after a decent amount of time (within a certain area), so it's not clicking the same pixel at all times.

The timing of the clicks should be able to be randomized within a certain timeframe too.

Anyone know of one that supports the above?
 
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Garyshood.
Murgaa.
Murgee.

All three work excellently. I would personally not worry too much about the mouse moving positions, but if that’s your bag, I believe Gary has that functionality.
I remember using Gary back in the day to get 99 magic, alchemizing bracelets in the pest control boat.

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Garyshood doesn't have a lot of customization/randomization though, right? Do you feel that matters?

I'm super paranoid about getting banned, so I had a similar question. What I've managed to find is an autoclicker that uses a normal distribution, which will most realistically emulate a human clicking. Even other randomized autoclickers use a uniform distribution, which would be easily spotted with even a statistical analysis of a few hundred clicks. You can even have it record your own clicks for however log you want so it will automatically calculate the mean and standard deviation you follow.

However, you'll need some basic Java programming knowledge to compile it yourself, as it's only available on Github. The creator has updated it to compile in Maven though at my request.

Look up Col-E/CClicker on google, and you should find it.
 
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I'm super paranoid about getting banned, so I had a similar question. What I've managed to find is an autoclicker that uses a normal distribution, which will most realistically emulate a human clicking. Even other randomized autoclickers use a uniform distribution, which would be easily spotted with even a statistical analysis of a few hundred clicks. You can even have it record your own clicks for however log you want so it will automatically calculate the mean and standard deviation you follow.

However, you'll need some basic Java programming knowledge to compile it yourself, as it's only available on Github. The creator has updated it to compile in Maven though at my request.

Look up Col-E/CClicker on google, and you should find it.


Fantastic! I'm so happy you replied to me, this was EXACTLY what i've been looking for! Thank you for explaining how it works! I think I should be able to get it working without too much issue but if I get super stuck on something is it cool if I shoot you a message here on sythe? Or is there a better way to get in touch with you?

You think just like I do :p
 
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Fantastic! I'm so happy you replied to me, this was EXACTLY what i've been looking for! Thank you for explaining how it works! I think I should be able to get it working without too much issue but if I get super stuck on something is it cool if I shoot you a message here on sythe? Or is there a better way to get in touch with you?

You think just like I do :p

Yea you can message me here, no problem. It's really simple to compile, just open the project as a Maven project, then compile and run the mainGui file. If you can't get it to work, I have the jar file I've made for friends, but you'd have to trust me not to put anything malicious. I wouldn't, but it's just safer practice in general to compile it yourself.
 
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Yea you can message me here, no problem. It's really simple to compile, just open the project as a Maven project, then compile and run the mainGui file. If you can't get it to work, I have the jar file I've made for friends, but you'd have to trust me not to put anything malicious. I wouldn't, but it's just safer practice in general to compile it yourself.


So I got the program working, it seems to be working as advertised. But, all the settings only go up to 1000ms! So, the longest delay between clicks you can have is 1 sec. I was looking for a much wider range of click timing, especially for alching. It always ended up "using" the item.


How did you use this for alching? Is there a work around? Is there some code that's easy to change and then compile and it works with larger delay numbers?

Appreciate putting me on with this program
 
So I got the program working, it seems to be working as advertised. But, all the settings only go up to 1000ms! So, the longest delay between clicks you can have is 1 sec. I was looking for a much wider range of click timing, especially for alching. It always ended up "using" the item.


How did you use this for alching? Is there a work around? Is there some code that's easy to change and then compile and it works with larger delay numbers?

Appreciate putting me on with this program


Yup, if you go to the mainGui code you use to run the program you can easily change the slider values to whatever you want to there. It's just changing one number and it's easy to see where the code for the sliders is, look for the familiar numbers.
 
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Yup, if you go to the mainGui code you use to run the program you can easily change the slider values to whatever you want to there. It's just changing one number and it's easy to see where the code for the sliders is, look for the familiar numbers.

Thanks, it's working perfectly now. You think there would be any kind easy way to implement certain things to make it look even more human? For example, for say 20 minutes it purposely clicks faster with less deviation, then it randomly gets slower and more deviation for 10 minutes, etc etc. This would really randomize it and make it look very human. Humans don't always follow a perfect normal distribution for extended periods of time. It would be cool if we could use a randomly skewing normal distribution. Maybe one even with multiple peaks (multi modal I think it would be called?) to just really randomize.

Not sure, just some thoughts.


How are ban rates for you alching? Have you tried running it for a few hours every day?

Thanks for your help again.
 
Thanks, it's working perfectly now. You think there would be any kind easy way to implement certain things to make it look even more human? For example, for say 20 minutes it purposely clicks faster with less deviation, then it randomly gets slower and more deviation for 10 minutes, etc etc. This would really randomize it and make it look very human. Humans don't always follow a perfect normal distribution for extended periods of time. It would be cool if we could use a randomly skewing normal distribution. Maybe one even with multiple peaks (multi modal I think it would be called?) to just really randomize.

Not sure, just some thoughts.


How are ban rates for you alching? Have you tried running it for a few hours every day?

Thanks for your help again.

I've done one account, 45 to 94 magic. Always only a couple hours at a time, never overnight, never 6 hour logged. Alch under the GE pile in W2. No ban yet.

I'm sure you could create something multinodal by using weighted combinations of multiple different ND's, but honestly this is already so far ahead of what most people do with Gary's Hood or at best Murgees that I'm not stressing it. Let me know if you do play around with it. I'm thinking of modifying it for NMZ so it'll do a double click within 0.1 to 0.6 ms interval with a 15 to 30 second interval for the double click itself.
 
Fantastic! I'm so happy you replied to me, this was EXACTLY what i've been looking for! Thank you for explaining how it works! I think I should be able to get it working without too much issue but if I get super stuck on something is it cool if I shoot you a message here on sythe? Or is there a better way to get in touch with you?

You think just like I do :p
Hey guys. I stumbled on this thread and am just as paranoid with auto clicking on a clicker with a uniform deviation as well. I thought this might be a solution to my problem. I am running into trouble compiling and running the Maven project. If either of you are still active would you mind lending a helping hand, thanks!
 
I've done one account, 45 to 94 magic. Always only a couple hours at a time, never overnight, never 6 hour logged. Alch under the GE pile in W2. No ban yet.

I'm sure you could create something multinodal by using weighted combinations of multiple different ND's, but honestly this is already so far ahead of what most people do with Gary's Hood or at best Murgees that I'm not stressing it. Let me know if you do play around with it. I'm thinking of modifying it for NMZ so it'll do a double click within 0.1 to 0.6 ms interval with a 15 to 30 second interval for the double click itself.

See post above please :)
 
Hey! I use Murgee.. It has the random interval you're looking for. I can do 6 hours a day and never had any issues in the past 2 years.
 
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Hey! I use Murgee.. It has the random interval you're looking for. I can do 6 hours a day and never had any issues in the past 2 years.
Please don't gravedig old threads.
 
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