- Joined
- Jul 15, 2025
- Sythe Gold
- 336
- Messages
- 349
- Age
- 33
Please contact me directly if you are able to tackle this project. Read carefully! Thanks
Project Scope
Develop an automated voting bot for the Impact RSPS that can fully replicate the required client behavior and complete the voting process end-to-end. The solution must be able to mimic the game’s client and operate using packet Injection
Technical Requirements
1. Client Data Spoofing
- Emulate or spoof the game client so the bot appears to the server as a legitimate client.
- Ensure all transmitted data follows the same structure and sequence expected by the server.
2. UID Data Analysis and Spoofing
- Reverse engineer the client to identify what UID (unique identifier) data is being generated and collected.
- Implement methods to spoof or generate valid UID data so each request is accepted by the server.
3. Proxy and Captcha Handling
- Integrate rotating proxies to prevent detection and avoid IP-based restrictions.
- Implement captcha solving (or bypass) to allow automated progression through any verification step.
4. Automated Account Management
- Create new accounts programmatically, handling all registration steps.
- Support “account muling,” meaning the creation and cycling of multiple accounts to distribute voting activity.
5. Packet-Level Implementation
- Perform packet reverse engineering to fully understand the communication protocol.
- Manipulate and send correctly structured packets to replicate the expected client-server interactions, ensuring reliability and undetectability.
Project Scope
Develop an automated voting bot for the Impact RSPS that can fully replicate the required client behavior and complete the voting process end-to-end. The solution must be able to mimic the game’s client and operate using packet Injection
Technical Requirements
1. Client Data Spoofing
- Emulate or spoof the game client so the bot appears to the server as a legitimate client.
- Ensure all transmitted data follows the same structure and sequence expected by the server.
2. UID Data Analysis and Spoofing
- Reverse engineer the client to identify what UID (unique identifier) data is being generated and collected.
- Implement methods to spoof or generate valid UID data so each request is accepted by the server.
3. Proxy and Captcha Handling
- Integrate rotating proxies to prevent detection and avoid IP-based restrictions.
- Implement captcha solving (or bypass) to allow automated progression through any verification step.
4. Automated Account Management
- Create new accounts programmatically, handling all registration steps.
- Support “account muling,” meaning the creation and cycling of multiple accounts to distribute voting activity.
5. Packet-Level Implementation
- Perform packet reverse engineering to fully understand the communication protocol.
- Manipulate and send correctly structured packets to replicate the expected client-server interactions, ensuring reliability and undetectability.


