LoL Placement boosting - New rule implementation

Discussion in 'Archives' started by Blade, Jan 27, 2015.

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LoL Placement boosting - New rule implementation
  1. Unread #1 - Jan 27, 2015 at 9:53 PM
  2. Blade
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    LoL Placement boosting - New rule implementation

    From this post forward, if promotional game w/l is agreed to a certain standard, the booster is expected to meet it.

    For every game that they lose, they'll be expected to boost an additional 50 LP minimum onto the account. This includes promotional games. Examples will follow:

    -10-0 is promised. Booster goes 9-1. Placement is silver 3. Booster must boost to silver 3 50+ LP

    -8-2 is promised. Booster goes 6-4. Placement is plat 1. Booster must boost to diamond 5.

    Note: I do not want to discourage guaranteed wins, but rather encourage top performance from boosting staff and eliminate bias in any orders.

    These additional boosts have the following time to be completed:
    3+(x/2)

    Where x is to be made equal to the amount of placement games guaranteed won minus the actual placement games won.
     
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