Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan

Discussion in 'RuneScape Miscellaneous' started by abluescarab, Apr 5, 2009.

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Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan
  1. Unread #1 - Apr 5, 2009 at 8:07 AM
  2. abluescarab
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    abluescarab Newcomer

    Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan

    So I used the Start Server button in the MoparScape 3.2 w/ Aryan client, and logged in to my own server where I'm all alone... and now I have some questions about it.

    1) Is there a way to spawn objects? I tried ::eek:bject ID# but nothing happened, I didn't even get an error message. If there is a way, what is it?

    2) How do I run one of the Scripts in the Aryan folder? I know of the Run button under Aryan, but I've type the name of the path, the script name with .java and the script name with no .java, but it won't work any way. How do I run an Aryan script?

    I also don't know if this is the right forum to be posting this in... lol :p
     
  3. Unread #2 - May 6, 2009 at 3:15 AM
  4. dkras3
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    Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan

    alrite mate its pretty easy. open up object ids in the help section of the toolbar, then type in the chatbox of the game, for example if u wanted to pick up 100 gp you would type :: pickup 0995 100 (no space between p and : ) this works with all items. 0995 is the object id and 100 is the item amount that u want spawned in ur inventory. you can also use the walkthrough walls cheat :):noclip), there are alot more, just look in the command section of the help bar, as for running scripts im still trying to work that out
     
  5. Unread #3 - May 6, 2009 at 10:53 AM
  6. abluescarab
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    abluescarab Newcomer

    Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan

    Thank you for the help, but I already knew how to spawn items; I wanted to spawn objects. What's the point of having a bunch of object IDs if you can't spawn them and the object switch doesn't really work? I was thinking perhaps it was ::eek:bject ID but that didn't work. No one has ever gotten a correct answer to this question, most likely because nobody knows or even it's not possible. I'm hoping it is.

    Anyways, thank you for the help with spawning items, but it really isn't what I needed...
     
  7. Unread #4 - Jul 5, 2009 at 7:29 PM
  8. dragonkin
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    Spawning Obkects/Running Scipts in MoparScape 3.2 w/ Aryan

    ok but this donstnt answer my question how to spawn objects!!!!!!!!!!!!!!:mad: :mad: :mad: :mad: :mad: :mad: :mad:
     
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