Hp Vs Str/Att Levels

Discussion in 'RuneScape 2007 General' started by Fracesoaq, May 22, 2014.

Hp Vs Str/Att Levels
  1. Unread #1 - May 22, 2014 at 5:53 AM
  2. Fracesoaq
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    Hp Vs Str/Att Levels

    In the duel arena you will face opponents with significantly lower str levels but way higher hp levels.

    What our your thoughts on the % advantage an opponent with high hp has over someone with lower hp but 5-8 str levels higher!


    This is for the dds staking style
     
  3. Unread #2 - May 22, 2014 at 2:29 PM
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    Hp Vs Str/Att Levels

    Depending on where the Strength Lvls are (ie between 60-70 or 70-80) really makes a difference but if both are pure with 1 def. it depends on who gets first strike more than anything if its too close to see who will win by landslide. id say the higher str will win 80 percent of the time with first strike and higher hp 55-70% with first strike.
     
  5. Unread #3 - May 23, 2014 at 10:48 AM
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    Hp Vs Str/Att Levels

    I've staked many mills in the past two months on a maxed main, and I'll tell you this: It's all random. You could spec three 20-20's with your dds and own your opponent, or you could both spec the same and he would outlast you with his higher hp. I would personally prefer higher hitpoints, but I know some people who would prefer higher strength. I would test both if I were you and see which one you prefer more. At the end of the day, it's up to you.
     
  7. Unread #4 - May 23, 2014 at 5:02 PM
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    Hp Vs Str/Att Levels

    HP is better.
     
  9. Unread #5 - May 23, 2014 at 5:31 PM
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    Hp Vs Str/Att Levels

    Yea i agree with you, i think if they are 5+ hp on you they are a 65% favorite to win!

    5 hp came in huge when it was time to pull the d skimmy out even though i had 6 str lvls on the guy!
     
  11. Unread #6 - May 27, 2014 at 1:26 AM
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    Hp Vs Str/Att Levels

    Higher hitpoints is the advantage because look at it this way:

    Higher strength gives you a chance to hit higher, higher hitpoints gives you a guaranteed more amount of health. Hits are random, hp is fixed, so theoretically, strength over hp is a gamble with luck, hp build is more neutral.
     
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