56 - 94 Magic...

Discussion in 'RuneScape 3 General' started by Maven Gamer, Sep 27, 2009.

56 - 94 Magic...
  1. Unread #1 - Sep 27, 2009 at 10:31 PM
  2. Maven Gamer
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    56 - 94 Magic...

    Hey, I need to know the best and cheapest and fastest way to get 56 - 94 Magic...

    I know the majority of you will say alching, so, to be more clear...I would like to know a good item to alch that won't make me lose more then 2.3M at the end.

    Thanks!

    - Maven Gamer
     
  3. Unread #2 - Sep 27, 2009 at 10:44 PM
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    56 - 94 Magic...

    Thats like 120k alchs... So. The most you can lose per alch is 19gp. >_>.
     
  5. Unread #3 - Sep 27, 2009 at 10:46 PM
  6. Maven Gamer
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    56 - 94 Magic...

    It's actually...

    119,381 alches, teehee.

    And what do you mean the most per alch is 19 gp?

    Can you give me a method of getting 56 - 94 Magic? :S.

    - Maven Gamer
     
  7. Unread #4 - Sep 27, 2009 at 10:46 PM
  8. nonamekiller
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    56 - 94 Magic...

    I know like 40 items where you can make a profit >.>

    But I don't want to say any of them :eek:
     
  9. Unread #5 - Sep 27, 2009 at 10:48 PM
  10. Maven Gamer
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    56 - 94 Magic...

    Hey, Nonamekiller, I know you!

    Here's a hint...

    GamingProz.Org...lmfao.

    Anyways, since I know you...pweaze pm me some? :D.

    - Maven Gamer
     
  11. Unread #6 - Sep 27, 2009 at 10:54 PM
  12. nonamekiller
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    56 - 94 Magic...

    I never heard of that site.... or I forgot about it... and I don't know you
     
  13. Unread #7 - Sep 27, 2009 at 10:55 PM
  14. Maven Gamer
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    56 - 94 Magic...

    Naw, you forgot about it. However, if I tell you my actual username, you might remember me.

    Not going to say it in public though, :p.

    - Maven Gamer
     
  15. Unread #8 - Sep 27, 2009 at 10:57 PM
  16. nonamekiller
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    56 - 94 Magic...

    No, I never went on the site, and I don't know you.

    Actually I have a name in my head, but as of now....hi stranger!
     
  17. Unread #9 - Sep 27, 2009 at 10:58 PM
  18. Maven Gamer
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    56 - 94 Magic...

    Lmfao, I'm positive you we're there. I still have the database...but, anyways...thanks anyways, :p.

    Still need a guide/method!

    - Maven Gamer
     
  19. Unread #10 - Sep 27, 2009 at 11:00 PM
  20. nonamekiller
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    56 - 94 Magic...

    Pm me by what username I know you and I might tell you an item or 2.

    Unless your identity is really secretive
     
  21. Unread #11 - Sep 27, 2009 at 11:02 PM
  22. Maven Gamer
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    56 - 94 Magic...

    Lolz...alright, I'll tell you, I'm pretty sure your going to deny it, but, w/e.

    - Maven Gamer
     
  23. Unread #12 - Sep 27, 2009 at 11:39 PM
  24. Maven Gamer
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    56 - 94 Magic...

    Still looking!

    - Maven Gamer
     
  25. Unread #13 - Sep 28, 2009 at 12:58 AM
  26. Winfield1337
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    56 - 94 Magic...

    do alchs till 66 magic, then do 1k air orbs (650k profit) then do 2k alchs
    So you end up making about 150k and 1k air orbs is 77k exp!so that's 207k xp with profit.
     
  27. Unread #14 - Sep 28, 2009 at 12:35 PM
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    56 - 94 Magic...

    soul wars
     
  29. Unread #15 - Sep 28, 2009 at 1:08 PM
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    56 - 94 Magic...

    Do curses in soul wars, only 10gp a cast and 29 exp per cast, decent exp nice and cheap.
     
  31. Unread #16 - Sep 28, 2009 at 2:36 PM
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    56 - 94 Magic...

    if you plan on alching alch while picking up swamp tar during the alching animation either in lumby swamp or that lunar boat, you can curse in sw as stated above but if you chose the swamp tar method you will actually make a little money.

    their are guides of it on yt not that hard to find
     
  33. Unread #17 - Sep 28, 2009 at 3:36 PM
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    56 - 94 Magic...

    High alch + pc + soulwars :D:D
     
  35. Unread #18 - Sep 28, 2009 at 3:50 PM
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    56 - 94 Magic...

    1, SW -> if u dont wanna lose gp -> than afk
    -> if u wanna lose low amount of gp -> than course in sw
    -> if u wanna have fun and great exp (like 200-300k/hr) -> thn ancient in graveyard in sw

    2, alching -> like 120k alchs till 99 , idk any fast buying items without gp lose... but this should help u: http://runescape.wikia.com/wiki/Calculators/High_alch

    3, Buy sapphire necklaces for 1,001 coins, cosmic runes for 225 coins each, and a water staff, which costs 827 coins. Enchant the sapphire necklaces and sell them for 1,472 coins, pocketing the difference. This is much more effective if you start out with a bit of cash. Non-members can do the same with Sapphire amulets, making Amulets of Magic. However, this will make less profit

    4, Teletabs can be made and sold for both magic experience and profit, provided you have access to a lectern. The different teletabs you can make depends on your Magic level and the type of lectern you use. Assuming all materials are purchased (including runes and soft clay), each teletab gives the following profit: Varrock Teleport (314 coins), Lumbridge Teleport (307 coins) Falador Teleport (243 coins), Camelot Teleport (95 coins), Ardougne Teleport (-11 coins), Watchtower Teleport (-111 coins), and House Teleport (435 coins). In general, it is possible to craft about 900 teletabs per hour if a butler is helping you.

    5, You can use a Charge Orb spell to enchant unpowered orbs. Fire and earth orbs are not as in demand as air and water orbs and may take longer to sell. Each round trip to the air obelisk should take about 4 minutes. If you are using 27 orbs and 81 cosmic runes this will gain you 2,052 Magic experience per run, along with over 10,000 coins profit assuming you bought the runes and orbs. This method of money making is highly underutilized, most likely in part due to so many players being unaware of the ease of the process or the demand for the finished product.

    6, Buy vials for 191 (as of 2009 09 17, they sell for 140 on the Grand Exchange) and cast Humidify to fill them with water. Sell the filled vials for 234 coins (as of 2009 09 17 they sell for 179 on the Grand Exchange) each. With a steam staff to reduce cost of runes, you can make 905 coins per inventory (as of 2009 09 17, Astral Runes sell for 266 each on the Grand Exchange. This means you can make 805 coins per cast.) Due to a recent update, players can no longer buy an infinite amount of vials for a set price, so buying from the Grand Exchange is the best option. A very reasonable amount of casts per hour is 408. With the aforementioned prices of 2009 09 17, a player can make 328,440 coins per hour (note that even if the prices do change, the profit per hour will probably vary from 310,000 to 350,000, so a player does not have to worry about this being incredibly inaccurate)
     
  37. Unread #19 - Sep 28, 2009 at 11:11 PM
  38. Maven Gamer
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    56 - 94 Magic...

    Yeah, I'm not going to switch tons of times just to get 94 Magic...thanks for your idea anyways.

    No, I'm not sitting there legitly playing a 20 Minute game and neither am I botting my account.

    No, thank you. I'm not going to cast atleast 300K Curses just to get 94 Magic, and if I we're to do Curses, I would do them at the Lumbridge Dumbies, thanks anyways.

    So...your telling me to buy Nature Runes, pick up Swamp Tar from the floor, and alch each one? If that's what your saying...and if I make profit, sure, I'll try it out for a bit, but, I promise you I won't do it until 94 Magic as I will get too bored...unless if I find a way to entertain myself. Also, no thank you to the Soul Wars idea.

    1) No thank you to Soul Wars.

    2) I've already calculated, I do not need another Calculator.

    3) Just by looking at the prices, I can tell that would be an expensive way to get 94 Magic, not a cheap way.

    4) I just might try this...

    5) Too complicated, CBF doing that.

    6) Forgot/Not sure how to cast Humidify.

    7) Thank You for putting time into your post to help out a fellow poster.

    THANK YOU ALL!

    Still suggest if you have any other ideas!

    - Maven Gamer
     
  39. Unread #20 - Sep 29, 2009 at 4:00 AM
  40. inpherus
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    56 - 94 Magic...

    do the zanaris ruby rings methods not work anymore?
     
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