Survival Hunter Raid Talent Guide in World of Warcraft

Discussion in 'Gaming General' started by knightlom, Jan 8, 2013.

Survival Hunter Raid Talent Guide in World of Warcraft
  1. Unread #1 - Jan 8, 2013 at 3:59 AM
  2. knightlom
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    Survival Hunter Raid Talent Guide in World of Warcraft

    This guide will cover the optimal raid Dps SV hunter spec for level 85. Hunters, while mainly known for their excellent soloing abilities and deadliness from range in battlegrounds and PvP combat, Survival Hunter Raid Talent Guide are also very versatile and important raid members. The greatest assets of the raiding hunter are his constant stream of damage, his pulling abilities, and his off tanking abilities with the use of his pet. Obviously out of all of these roles the most important role is the ranged damage dealing role. There are many reliable raiding builds for hunters in World of Warcraft, Legit Wow Gold, but to gain the highest consistent damage statistics the hunter is best off spending a majority of his points in the survival talent tree. With this approach the hunter maintains constant damage instead of burst damage keeping the aggro from enemies where it belongs, on the tanks. A good shot rotation will also assist in keeping aggro away from the hunter. However, in the event a hunter does pull aggro he does have the feign death ability which is capable of wiping the hate he has accrued from enemies immediately. Read on to learn more about one of the best consistent damage builds available to the raiding hunter.
    Please keep in mind that this build is designed for a level 80 hunter, so the order of the talent descriptions goes from top to bottom of the talent trees.

    5/5 Improved Tracking - While tracking beasts, demons, dragon kin, elementals, giants, humanoids, and undead, all damage done to those types by the hunter is increased by 5%.

    Depending on the raid you should always be tracking the most common enemies found in those dungeons. While you are tracking one of the various enemy classes you buy wow gold deal an additional 5% damage with any attack. More DPS means the quicker your raid group drops enemies and gets loot.
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    2/2 Survival Instincts - Reduces all damage taken by 4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot, by 4%.

    Even with this buff already covered in your raid, it is probably worth it for the 2% agility alone. Buying Legit Wow Gold, Survival Hunter Raid Talent Guide The Trap Mastery talent makes all of your traps more effective and also increases the power of your Black Arrow ability. Your Frost and Freezing Traps will ensnare enemies longer giving your raid more time to reform to the situation, your Immolation, and Explosion Traps as well as your Black Arrow ability will do more damage, and your Snake Trap will summon more snakes. All of the improvements make you and your raid more dangerous.
     
  3. Unread #2 - Jan 9, 2013 at 4:01 AM
  4. knightlom
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    Survival Hunter Raid Talent Guide in World of Warcraft

    Looking at arms warriors, Bladestorm has been in their tree since burning crusade, and mostly defined by the ability to do so for burst aoe, The stats we want are basically the same, Warrior Dates in Mists of Pandaria but we need to balance them differently. For warrior tanks, with the combat table changed to a two-roll system, stacking mastery to try and push all unmodified hits off of the combat table will no longer be possible. What that means for you as a warrior tank is that you still want mastery,Wow Wow Gold , but it's no longer the absolute best tanking stat until you cap the combat table because you can't feasibly do that. Warrior tanks still want dodge, parry and mastery for block, but you're also going to value threat generation stats like hit and expertise more than you do now, because of the way active mitigation works in Mists of Pandaria.

    Warrior tanks have Shield Block and Shield Barrier, two new abilities you'll want to keep up as much as possible, and each costs a significant amount of rage. Shield Block is the superior choice against damage you know is going to be melee, since it guarantees you'll block all incoming hits for 6 seconds (very good against a fast-hitting melee attack boss or multiple trash) and costs 60 rage, Warrior Dates in Mists of Pandaria while Shield Barrier absorbs all incoming damage and has a scaling rage cost, starting at 20 rage and absorbing more damage for more rage cost up to a cap of 60 rage.

    Since protection only generates its rage from special attacks (as well as a little trickle of passive rage from Defensive Stance), hit and expertise are more valuable for protection in Mists than they are in Cataclysm. While you will still prefer dodge, parry and mastery,Wow Gold 85, hit and expertise will be more valuable to tanking warriors. Also, strength now gives a good deal more parry rating than it used to, and since warrior tanking gear is heavy on strength, parry will tend to be higher than dodge. Of course, as a tank, you're going to want stamina, but that's on all the gear anyway. Yoiu don't need to try and stack it.

    Along with feral druids, protection warriors are doing substantially low DPS on the beta. For an arms warrior, Warrior Dates in Mists of Pandaria capping both hit and expertise to that 7.5% will not be very difficult. Fury will be able to cap expertise fairly easily, but getting hit-capped with the dual wield penalty will not really be worthwhile. For both DPS specs, you'll want to cap expertise, then stack crit. Arms will want mastery after it caps hit. Fury will most likely stack haste and mastery to equal levels,wow cata gold, and you'll either just get hit to 7.5% to make sure your special attacks hit (since Bloodthirst, your special attack, generates rage now), or you'll stack hit to try and make as many white hits land as possible. At present, I can't say for sure which is the better approach.

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