Changes to Pest Control (feedback?)

Discussion in 'Archives' started by Syfiends, Mar 27, 2017.

Changes to Pest Control (feedback?)
  1. Unread #1 - Mar 27, 2017 at 1:28 AM
  2. Syfiends
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    Changes to Pest Control (feedback?)

    Some news for whoever is interested.

    I have just finished fixing pest control. I have made it so that if you die you are brought back to the island. I feel this will get people trying. (still a safe minigame)

    I have also considered making it significantly harder and make it a Moneymaking activity.

    The reasoning for this is players only going there for void and nothing else. Making it a moneymaking method will hopefully keep the area populated with boats running so people can get their void faster.

    Currently you only need 2 players to start the game but i'm thinking of bringing it up to 5.

    Will have to test it further when we do all the econ adjustments and decide the gp/hr of this mini-game.

    Let me know if you have any suggestions on this. I wan't to make a mini-game a descent moneymaking method for people who don't like monotonous PVM'ing and i feel this would be good.

    [​IMG]

    Anyways i'd love to hear some feedback on this.
    @Artur help me get some feedback
     
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    Last edited: Mar 27, 2017
  3. Unread #2 - Mar 27, 2017 at 7:28 AM
  4. Ryder
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    Changes to Pest Control (feedback?)

    Seems like a good idea, but the problem is it needs a higher rate to be able to get the reward, people could just make 5-10 accounts and throw them in pc on computer and just farm with minimal effort.
     
  5. Unread #3 - May 2, 2017 at 6:19 AM
  6. Mew
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    Changes to Pest Control (feedback?)

    Possible for you to lower it to one for now so we can test for any bugs that may need fixing?
     
  7. Unread #4 - May 9, 2017 at 1:22 AM
  8. WhoTookDeezNuts
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    Changes to Pest Control (feedback?)

    Are you thinking about making void BIS?
     
  9. Unread #5 - May 9, 2017 at 8:13 AM
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    Changes to Pest Control (feedback?)

    There will be Ancestral robes etc when raids is fully coded i believe, as for melee and range i'm not sure
     
    Last edited: May 9, 2017
  11. Unread #6 - May 17, 2017 at 4:58 PM
  12. Syfiends
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    Changes to Pest Control (feedback?)

    Isn't void BIS for range in OSRS? that with twisted bow or something. I am not sure, correct me if i'm wrong.
     
  13. Unread #7 - May 17, 2017 at 5:00 PM
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    Changes to Pest Control (feedback?)

    it is yeah.
     
  15. Unread #8 - Jun 4, 2017 at 10:11 AM
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    Changes to Pest Control (feedback?)

    Should atleast be 4 people, usually you wouldn't be able to do PC without atleast 8 players.
     
  17. Unread #9 - Jun 4, 2017 at 10:26 AM
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    Changes to Pest Control (feedback?)

    not anymore, they got nerfed fairly recently
     
  19. Unread #10 - Jun 4, 2017 at 5:59 PM
  20. Peaceful1RS
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    Changes to Pest Control (feedback?)

    When will the Sythe RSPS be looking for more testers or opened publicly? Haven't played and RSPS in a while and what a way to get back into one.
     
  21. Unread #11 - Jun 4, 2017 at 7:18 PM
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    Changes to Pest Control (feedback?)

    I'd love to see some changes in the actual minigame itself to make it original, completely rework the minigame and it could be sick.
     
  23. Unread #12 - Jun 4, 2017 at 7:27 PM
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    Changes to Pest Control (feedback?)

    @Sphiinx
     
  25. Unread #13 - Jun 4, 2017 at 7:32 PM
  26. Sphiinx
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    Changes to Pest Control (feedback?)

    Right now we're currently full on beta testers. If I'm not mistaken, eventually we will be moving to an open beta once SytheRSPS is more stable. However, we will most likely post to this thread if we're ever looking for more: SytheRSPS Bug Testers (CURRENTLY FULL)

    As for being officially released, we don't currently have an ETA for that, but personally, I'm aiming for sometime this summer.

    @Artur Should be able to answer this question and the content direction we're heading.
     
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    Last edited: Jun 4, 2017
  27. Unread #14 - Jun 4, 2017 at 8:34 PM
  28. Peaceful1RS
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    Changes to Pest Control (feedback?)

    Awesome, thanks for the fast response!
     
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  29. Unread #15 - Jun 4, 2017 at 9:33 PM
  30. Syfiends
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    Changes to Pest Control (feedback?)

    Rather than just completely remaking PC we will be adding our own custom minigames. We will be showing our sneak peek of our working custom one and i believe @Zavada is working on a Pirate-themed one.
     
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  31. Unread #16 - Jun 4, 2017 at 9:38 PM
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    Changes to Pest Control (feedback?)

    I just think PC is a great start to build something sick out of rather than creating an entirely new minigame. I'll let you know once I've fully thought over the idea I got in mind.
     
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  33. Unread #17 - Jun 4, 2017 at 10:30 PM
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    Changes to Pest Control (feedback?)

    if it's low players to start the game, will this be off players ip's or actual people?

    don't want someone with few accs logged in for advantage, sorry if you've already answered this, just seen all the updates and it's looking great.
     
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