[718] Novite

Discussion in 'RuneScape Private Servers' started by Stimulant, Jun 2, 2025.

[718] Novite
  1. Unread #1 - Jun 2, 2025 at 11:56 AM
  2. Stimulant
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    Stimulant Newcomer

    [718] Novite

    #What kind of server it will be?
    An emulation of RS with some minor custom stuff.

    #When will the server be released?
    A beta should happen during summer of 2025.

    #Will there be donator benefits?
    No, the server will be 100% free.

    #Will there be game modes?
    No, the experience rate of the server will be 10x.

    #What revision is the server?
    The revision of the server is 718/718

    #Will there be OSRS and RS3 items and maps?
    No, the server will stay 718 only.


    [​IMG]
    - Discord -
    https://discord.gg/RZ9JMYQn9t


    - Player Combat -

    Melee:

    Magic:
    Modern book (elemental spells, god spells, teleport spells)
    Ancient book (smoke, shadow, blood and ice spells, teleport spells)
    Lunar book (teleport spells)

    Ranged:
    Bolt effects
    Proper ammo for weapons

    Ava's accumulator
    Chinchompas
    Salamanders

    General Effects:
    Freezing
    Barrows

    Miscellaneous:
    Attack speeds
    Attack distances
    Special attacks
    Projectiles


    - Skills (22/25) -

    [​IMG]
    Jewellery Enchanting

    [​IMG]
    Meats

    [​IMG]
    Gems
    Leather
    Battlestaffs

    [​IMG]
    Fires
    Bonfire

    [​IMG]
    Catches
    Barbarian Fishing
    LRC

    [​IMG]
    Ammo
    Thrown
    Weapons

    [​IMG]
    Potions
    Herb Cleaning

    [​IMG]
    Trees
    Ivy

    [​IMG]
    Burying Bones
    Scattering Ashes

    [​IMG]
    Crafting Runes
    Mysterious Ruins

    [​IMG]
    Rocks
    LRC

    [​IMG]
    Smithing
    Smelting

    [​IMG]
    Gnome Course
    Wilderness Course

    [​IMG]

    [​IMG]
    Saplings

    [​IMG]
    Masters
    Tasks
    Slayer Shop

    [​IMG]
    Pickpockets
    Stalls

    [​IMG]
    Rooms
    Furniture
    Hiring Servants

    [​IMG]
    Pouches
    Scrolls
    Charm Drops

    [​IMG]
    Resource Dungeons


    - Features -
    Grand Exchange
    Toolbelt
    Gravestones
    Shops
    Clans
    Lobby
    Rare drop annoucements
    Boss killcounts


    - Transportation -
    Spirit Trees
    Jewellery
    Charters
    Lodestone Network


    - Dungeons -
    Asgarnia Ice Dungeon
    Taverley Dungeon
    Slayer Tower
    Fremennik Slayer Dungeon
    Forinthry Dungeon
    Kuradal's Dungeon
    Edgeville Dungeon
    God Wars Dungeon


    - Bosses / Mini Bosses -
    General Graardor
    Kree'Arra
    Commander Zyliana
    K'ril Tsutsaroth
    Revenants


    - Minigames -
    Runespan


    - Quests -
    Imp Catcher
    Doric's Quest
    Druidic Ritual


    - Media -
    Novite


    - GIF's -
    Novite


    (v0.0.1):

    1. Updated the level up system (75% completed)

    2. Removed the 10 seconds delay to teleport to home.

    3. Corrected the delay of items on the ground.

    4. Accounts are now saving every 1 minute.


    (v0.0.2):

    1. Gem crafting class has been updated.

    2. Toolbelt class has been updated (you will get the toolbelt filled with all items).

    3. Runecrafting class has been updated.

    4. Firemaking class has been updated.


    (v0.0.3):

    1. Thieving stalls class has been updated (70% completed).

    2. Bones burying class has been updated..

    3. Bones on altar has been updated.

    4. Fixed region 11826 map (rimmington).


    (v0.0.4):

    1. Cooking class has been updated.

    2. Ash scattering class has been updated.

    3. Made new accounts starts with level 3 herblore.

    4. Herb cleaning class has been updated.


    (v0.0.5):

    1. Bought back the original Novite home!

    2. Taking coins from the ground will now go in the money pouch.

    3. Fixed if your inventory was full and could not take stackable items (exemple: runes).

    4. Fixed where you would not get a drop after the last slayer task kill.


    (v0.0.6):

    1. When withdrawing coins from the bank, it goes directly into the money pouch.

    2. Fixed where you could still deposit items in the bank over 2147m of an item.

    3. Woodcutting class has been updated.

    4. Bonfire class has been updated.


    (v0.0.7):

    1. You can now craft battlestaffs.

    2. Fletching class has been updated.

    3. Made it so if an item price is 0, it's untradeable instead of writting 1 by 1 to make them untradeable.

    4. TreeSaplings class has been updated.


    (v0.0.8):

    1. Some repackaging of the server files has been done (not completed).

    2. Herblore class has been updated.

    3. Made explanations appear when opening a skill dialogue.

    4. OrnamentKits class has been updated.


    (v0.0.9):

    1. Fixed that you could not buy Grand Exchange items at max cash.

    2. Fixed if an item that was max cash on the Grand Exchange was saying no offers are available even if the item is unlimited.

    3. You will now receive magic experience when starting to teleport instead of getting to the destination and receiving the experience (like RS).

    4. Created a new class for magic tablets.


    (v0.1):

    1. LodestoneNetwork class has been updated.

    2. LodestoneTeleport class has been updated.

    3. Improved world messages (can be filtered and 1 message every 10 minutes).

    4. Updated the Novite book.


    (v0.1.1):

    1. ThievingStalls class has been updated.

    2. Launcher class has been updated.

    3. Updated Netty to 3.9.9

    4. Thieving class has been updated.


    (v0.1.2):

    1. Added spawns for thieving.

    2. Implemented NPC face directions.

    3. Removed every donator shops and NPC's.

    4. Updated NPCHandler class.


    (v0.1.3):

    1. Fishing class has been updated.

    2. MovingSpots class has been updated.

    3. Spots class has been updated.

    4. Updated the starter for new accounts.


    (v0.1.4):

    1. Fixed a typo in itemExamines class.

    2. Fixed incorrect tick delay for "rapid" option for shortbows.

    3. Mining class has been updated.

    4. MineralDeposit class has been updated.


    (v0.1.5):

    1. Implemented cooking gauntlets for cooking.

    2. Removed everything about "Donator".

    3. PouchCreation class has been updated.

    4. ScrollCreation class has been updated.


    (v0.1.6):

    1. Leather crafting is now trainable.

    2. Smelting class has been updated.

    3. Added the spot anim for renewing summoning points.

    4. Implemented MGI's pathfinding.


    (v0.1.7):

    1. When taking coins in the wilderness and clan wars, they will go in the inventory instead of the money pouch.

    2. Removed the warning interface while trying to enter the wilderness.

    3. Added a delay when continuing a dialogue.

    4. Fixed 9 regions that were missing map data.


    (v0.1.8):

    1. All resource dungeons are now working (enter, exit and receiving XP the first time when discovering the dungeon).

    2. Added all NPC's spawns for resource dungeons (exactly like RS).

    3. Added all rocks and trees that were not working in the resource dungeons.

    4. Fixed 2 regions that were missing map data.


    (v1.9):

    1. Added all NPC's spawns for Kuradal Dungeon (exactly like RS).

    2. Added all NPC's spawns for Forinthry Dungeon (exactly like RS).

    3. Added all NPC's spawns for Slayer Tower (exactly like RS).

    4. Added all NPC's spawns for Asgarnia Ice Dungeon (exactly like RS).


    v(0.2):

    1. Added all NPC's spawns for Taverley Dungeon (exactly like RS).

    2. Added all NPC's spawns for Fremennik Dungeon (exactly like RS).

    3. Added all NPC's spawns for Ancient Cavern (exactly like RS).

    4. Most of the NPC's will now have sounds when fighting them!


    v(0.2.1):

    1. Updated the NPCDefinitions class to support spot anim speed and height, melee/ranged/magic max hits.

    2. Updated the revenants combat script to be more accurate to RS.

    3. Dark beasts now have a combat script.

    4. Chromatic dragons now have a combat script.


    v(0.2.2)

    1. Metal dragons now have a combat script.

    2. Abyssal demons now have a combat script.

    3. Skeletal wyverns now have a combat script.

    4. Waterfiends now have a combat script.


    v(0.2.3):

    1. Melee weapons attack speeds are now loading from the cache.

    2. Ranged weapons attack speeds are now loading from the cache.

    3. Reworked how magic spells are handled.

    4. Living rock striker now have a combat script.


    v(0.2.4):

    1. Fixed ranged/magic hits were only hitting 0's on players.

    2. Updated General Graardor combat script and it's minions.

    3. Updated K'ril Tsutsaroth combat script and it's minions.

    4. Updated Kree'arra combat script and it's minions.


    v(0.2.5):

    1. Updated Commander Zilyana combat script and it's minions.

    2. Dagannoth Prime now have a combat script.

    3. Dagannoth Supreme now have a combat script.

    4. Fixed NPC's combat sounds that were playing for everyone in the same region.


    v(0.2.6):

    1. Spirit trees are now working.

    2. You can now enter mysterious ruins with the right talisman and leave portals.

    3. Updated the refreshEquipmentBonuses method.

    4. Fixed to be unable to create new bank tabs.


    v(0.2.7):

    1. Created a new system for stairs/staircases.

    2. Added sounds when equipping/removing items.

    3. Updated the drop system to match the OSRS one.

    4. Completed all drops for 200+ NPC's.


    v(0.2.8):

    1. Fixed a running bug while attacking NPC's with melee.

    2. Fixed after killing an NPC you could not attack the next one instantly.

    3. Rock crabs can now attack you at any combat level.

    4. NPC's can now attack you while being frozen and being 1 tile away.


    v(0.2.9):

    1. Rock crabs area is now multi combat.

    2. Fixed that you could not teleport at level 20 in the wilderness.

    3. You can now filter world messages (rare drops, 99-120, etc).

    4. Bonecrusher now doesn't give 2x the XP for normal bones.


    v(0.3):

    1. Reduced the number of tiles NPC's can follow you (32 was way too much).

    2. Fixed a null when NPC's were dying.

    3. You can now get teleported to the abyss with the Monk of Zamorak.

    4. You can now use the gnome agility course.


    v(0.3.1):

    1. You can now use the Grand Exchange shortcut.

    2. Fixed a running bug while attack players with melee.

    3. Corrected all drop timers (same as RS).

    4. The gravestone system has been added! (You can choose your grave at Lumbridge by talking to Father Aereck).


    v(0.3.2):

    1. Fixed the delay for drinking potions.

    2. You can now enchant jewellery (rings, necklaces, amulets and bracelets).

    3. You can now purchase culinaromancer's gloves in the Lumbridge Castle cellar location.

    4. Fixed that you could walk with the search bar of the bank interface.


    v(0.3.3):

    1. Updated the combat system against NPC's, it now feels more accurate to RS.

    2. When dropping items from the inventory in the dangerous zones, they will now appear instantly.

    3. Fixed that you could not attack with melee while a player was running away.

    4. Fixed a region problem that you could walk into certain objects (exemple: Grand Exchange pillars).


    v(0.3.4):

    1. Updated the poison system to match the 2012 one.

    2. Arrows and bolts , (p+) and (p++) will now poison your taget.

    3. Added Dharok's and Guthan's set effects.

    4. You can now train agility at the Wilderness course.


    v(0.3.5):

    1. You can now access Fight Cave to get the fire cape.

    2. Bosses can now walk trough minions.

    3. You can now access the Runespan minigame.

    4. You can now access Keldragim (you can pickpocket the dwarf traders there).


    v(0.3.6):

    1. You can now mine sandstone and granite rocks.

    2. The lobby will now tell the last address IP that was in use.

    3. When closing the bank with withdraw as notes, it will no longer stay and will return to normal.

    4. Updated item stacking on the ground.


    v(0.3.7):

    1. Implemented a city system to organize NPC's and objects.

    2. Cleaned up the handlers for objects and NPC'S.

    3. Thieving is now using the real pickpocketing success formula.

    4. Mining is now using the real mining success formula.


    v(0.3.8):

    1. Fixed untradeable items turning into coins when dropping them and fixed wilderness drop timers.

    2. Added the total amount of quest points in the quest journals tab and unlocked the components of the tab.

    3. Added the black ibis outfit effect (5% thieving XP increase).

    4. Added the golden mining suit effect (5% mining XP increase).


    v(0.3.9):

    1. Added the lumberjack outfit effect (5% woodcutting XP increase).

    2. Mahogany and Teak trees can now be chopped.

    3. Accounts are now saving as .json file (implemeted by .css).

    4. Barbarian fishing is now completed.


    v(0.4):

    1. Woodcutting is now using the real log success formula.

    2. Items bonuses are now loading from the cache instead of files.

    3. Fixed a bug with combat definitions that would kick you to login with NPC's that has not stats.

    4. Drop system have been redone to match OSRS/RS3 (also includes all drop tables).


    v(0.4.1):

    1. Updated the simple messages for players, npcs.

    2. Implemented item spawns.

    3. Implemented quest system.

    4. Implemented Cook's Assistant quest.


    v(0.4.2):

    1. Implemented Doric's Quest.

    2. Added Stiles to exchange raw tuna, lobster and swordfish for banknotes in Karamja.

    3. You can now board ships from port sarim to karamja.

    4. Implemented a new dialogue system.


    v(0.4.3):

    1. Fixed multiple bugs with the player appearance.

    2. Druidic Ritual quest has been implemented.

    3. Imp Catcher quest has been implemented.

    4. Implemented a plugin system.


    v(0.4.4):

    1. You can now use the jewellery that can teleport (games necklace, ring of duelling, etc).

    2. You can now pick wheat, onion, cabbage, flax and potatoes.

    3. Added the runecrafter outfit effect (5% runecrafting XP increase).

    4. Improved NPC spawns and are now loading as json file.


    v(0.4.5):

    1. Fixed that you could walk on certains object (type 22).

    2. Fixed objects that were called null because they are using vars.

    3. Fixed doors and gates closing time.

    4. Object spawns are now loading as json file.


    v(0.4.6):

    1. The music player has now a working playlist.

    2. Shops have been implemented and loading as json file.

    3. Added all skillcapes dialogues available to existing skills.

    4. Foods class has been rewritten.
     
    Last edited: Jun 2, 2025
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