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Auto-rotation

Govind

The One Musketeer
Joined
Apr 22, 2005
Sythe Gold
23
Messages
7,825
Auto-rotation
This is a good way to automate your DPS rotation in LOW-MOVEMENT FIGHTS only, like Saurfang.

Step 1: Put your entire rotation in a /castsequence macro.

Step 2: Compile and run this:
Code:
#include <Windows.h>
#include <stdlib.h>
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	srand(GetTickCount());
	Sleep(2000);
	while(!GetAsyncKeyState(VK_F7))
	{
		keybd_event('2',NULL,NULL,NULL);
		keybd_event('2',NULL,KEYEVENTF_KEYUP,NULL);
		Sleep(100+rand()%50);
	}
	return 0;
}

Step 3: ???
Step 4: Profit
 
Auto-rotation
Wow, awesome for heroics. I'll try it out sometime if I play it again. Thanks man

Does it work on toons with complicated dps? I mean like a feral it wouldn't, too much situational and timing but for a caster does it wait until its casted?
 
Auto-rotation
Wow, awesome for heroics. I'll try it out sometime if I play it again. Thanks man

Does it work on toons with complicated dps? I mean like a feral it wouldn't, too much situational and timing but for a caster does it wait until its casted?

If you put it in a /castsequence macro it will.
 
Auto-rotation
You may miss a millsecond or two after the global cooldown but it's nothing significant.
 
Auto-rotation
You could probably use it on high-movement fights too, just don't go AFK.
 
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