New PVP is making Economy Stable

Discussion in 'RuneScape 3 General' started by XxFallenSoulxX, Oct 21, 2008.

New PVP is making Economy Stable
  1. Unread #1 - Oct 21, 2008 at 6:56 PM
  2. XxFallenSoulxX
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    New PVP is making Economy Stable

    alright, so jagex came out with pvp to make up for the gay updates in the past. now as you already know, the rs ecomony was never stable..EVER, since jagex had the holiday drops long ago. but lets look back 2-3 years ago...the economy was stable..not in expensive items wise(p hats, santas) but armor and raw material wise. as more and more people started to play prices flew down. and it was impossible to even get 1m.

    now lets look at the pvp update, jagex had put this in to balance the economy out again as it was 2-3 years ago, which is the way most would favor it....rune armor being 200k, not 140k, rune scims being 35k ,not 15k, coal being 170ea, not 150ea, dragon chains being 15m, not 8m, etc. they had installed this update and knew they would change the loot system, but had it this way to people would lose these items and they would fly up...casue jagex cant just take the items away, or people would cry over there pixals..not that they already are, but yea. they will fix the system as soon as prices go back up to the amount which was a few years ago. if it goes too high, jagex will lower it.

    discuss.
     
  3. Unread #2 - Oct 21, 2008 at 7:08 PM
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    New PVP is making Economy Stable

    yeh ur definately right dude agree wid u 100%
     
  5. Unread #3 - Oct 21, 2008 at 7:15 PM
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    New PVP is making Economy Stable

    Hmm, we'll see. Still with the trade update its gay.
     
  7. Unread #4 - Oct 21, 2008 at 7:16 PM
  8. XxFallenSoulxX
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    New PVP is making Economy Stable

    yea the trade update is gay, but jagex has to do it, w/o it gold farmers will come back, and that is another factor which plays into a stable economy.
     
  9. Unread #5 - Oct 21, 2008 at 7:45 PM
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    New PVP is making Economy Stable

    i see your point somewat, but all of it i do not agree with. i don't see what you mean by stable, stabillity(stable) means the ability to stay at the same rate without drastic change. the economy always has times that things prices will be changed. i dont see how prices going up on armors/food makes it what you call "stable". (not saying the price fluctuation of these items is a bad nor good thing) but also if you look back 2-3 years ago, it was also harder to obtain cash in alot of ways, the more gold there is in RuneScape the more items cost, so if your saying rune armor being restored to the 200k it was 2-3years ago is now so called restoring the rs economy to a stable economy, think of how 2-3 years ago, to afford 1 rune armor set (200k) the fastest way i believe of obtaining 200k at a stable rate back than was dragons, but now people can go to godwars and make easily 10m+ by the time you could make 2mill at dragons (yes i know godwars isnt stable rate of cash but take aviansies into consideration) so meaning theres alot more money in the economy now from people alching things, and the way coinshare works it never guarantees the item you get a split for will ever actually be boughten in the ge, let alone if its a very unwanted item it drop in the ge alot before it is bought, therefore producing more money into the economy, meaning things will naturally end up raising price, just like irl, the more you can make the more things cost, like 50 years ago a gallon of ice cream was about 25 cents, now its more, but also back than you would make $4-$5 an hour doing construction.
     
  11. Unread #6 - Oct 21, 2008 at 7:57 PM
  12. XxFallenSoulxX
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    New PVP is making Economy Stable

    i can see your point, well by stable..i use it very loosly, like i said the economy was never stable in the first place, so what i mean is just for a average used item we are seeing a 100gp-100k rise/drop depening on the item. which if you see it logically, is considered not a very rise drop or raise, but it things go past lets say 150k then thats a drastic change. so yeah, your right, its restoring the economy.

    EDIT: another thing i would like to add is becasue of price fluacuations, NPC stores will acutaly be usefull, as that is what makes an mmorpg, an mmorpg. if prices drop, stores have no use, so why not remove them, right? becasue of this stores will acutaly have a meaning
     
  13. Unread #7 - Oct 21, 2008 at 8:26 PM
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    New PVP is making Economy Stable

    I agree, that is definitely one of the reasons for the particular system they went with.
     
  15. Unread #8 - Oct 21, 2008 at 8:29 PM
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    New PVP is making Economy Stable

    /Agree. RS needed a way for people to lose shit loads of items.
     
  17. Unread #9 - Oct 21, 2008 at 8:45 PM
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    New PVP is making Economy Stable

    Agreed , but won't the price just keep dropping on d chains.
    because back when fally park was around they were pretty hard to get
    now you ccan get one in a couple clicks.
     
  19. Unread #10 - Oct 21, 2008 at 8:46 PM
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    New PVP is making Economy Stable

    Dragon Chains will probably go down a bit and then rise again, at least I hope...
     
  21. Unread #11 - Oct 21, 2008 at 8:54 PM
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    New PVP is making Economy Stable

    agreed
     
  23. Unread #12 - Oct 21, 2008 at 8:58 PM
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    New PVP is making Economy Stable

    The market will just stay the same.
    What are u guys talkin about?
     
  25. Unread #13 - Oct 21, 2008 at 9:01 PM
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    New PVP is making Economy Stable

    yes but, if we totally relied on the NPC stores that exist in the game, players wouldn't make easy money, the players would have to sell there raw materials for as cheap as the NPC store does, which would actually make RuneScape's market somewhat communist, being as no one could merchant or try make what they want from there services, and also people buying from the NPC stores more depletes the gold spent in the NPC stores from the RS economy since in turn its not being given to a player which will most likely spend it buying something from another player, so that way the gold remains in the economy, than making less money in the economy which will mean based on how much gold is being flowed through RuneScape, overtime the more money spent at the NPC stores which is gone from RS now that makes the prices of items go down because less gold exists, meaning just as before, the prices of items would be cheaper than the NPC store anyway, so it would just be doing a loop in the longrun.
     
  27. Unread #14 - Oct 21, 2008 at 9:09 PM
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    New PVP is making Economy Stable

    yes i understand what u mean but the market prices depend on the store prices about 20%,and stores are a completly optional as if u need a quick item you would go and get it.
     
  29. Unread #15 - Oct 21, 2008 at 9:19 PM
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    New PVP is making Economy Stable

    the economy was stable through the first few years of rsc -excluding when rune etc. was first introduced but priced droped rather quickly --except for r2hs---, perhaps it was just before your time?
     
  31. Unread #16 - Oct 21, 2008 at 9:27 PM
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    New PVP is making Economy Stable

    2 things, i would like you to provide your source of information you rely on for getting your statistics on prices because you stated it relys on store prices about 20%, so please provide what source you used to get that estimation/conclusion that its 20%,

    Also um hows it quicker to get an item from an NPC store when the ge has it all and the GE is a bank also so you can buy noted items, the only way i see it being a quicker source to obtain an item is if the item isn't selling in the GE (which you did not mention how this is so called quicker)meaning your doing the same thing i mentioned before in my previous post, buying items from the NPC store because they aren't selling in the GE means your depleting the gold from rs and that makes prices drop anyway, so please explain how its quicker source of obtaining items than the GE. and please explain how if it would benefit the RS economy or not.
     
  33. Unread #17 - Oct 21, 2008 at 9:44 PM
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    New PVP is making Economy Stable

    I'm so glad that everything is back price wise to how it should be even if it his a little expensive
     
  35. Unread #18 - Oct 21, 2008 at 9:46 PM
  36. XxFallenSoulxX
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    New PVP is making Economy Stable


    the 20% was just a guess i did, in one of jagex's news posts they said something about store prices being affected by GE. And your absoluty right, if the GE isn't selling or buying then thats the only other way, but u can not only buy from stores but sell also, so if u get the raw material yourself, and are a new player, the common thing they do is sell to the store or buy from them. and gold is constantly being made due to monster drops, alchemy, and various other things. even if al the gold is depelated and every single materal is gone from the game and jagex had no way of producing items, a simple option is at hand, take the itmes you start off with on tutorial island, with those tiems u can have the economy up and running again, although its painstakangly slow it is a solution.
     
  37. Unread #19 - Oct 21, 2008 at 9:59 PM
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    New PVP is making Economy Stable

    most noobs i believe sell there items to the GE, also for every1 that buys an item from the store, i doubt theres equal amounts sold to the store, just like before trade cap, general stores had 10000's of unfinished bows but as soon as something decent was sold there it was bought up, meaning as some people are buying for example potatoes with cheese for 350gp each from the warriors guild because its cheaper than the ge, i doubt for the 100's of thousands bought that a close amount has been sold, seeing as if items are cheaper in an NPC store there gonna be more in the GE, so people would sell them in the GE and Vice-Versa, making it 1 way or the other, and the 1 way being that more items are bought from NPC stores compared the the small fraction of items sold to an NPC store.
     
  39. Unread #20 - Oct 21, 2008 at 10:01 PM
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    New PVP is making Economy Stable

    No, the new pvp "was" just a chance for merching clans and individual merchers to make a lot of money. Now, lobs are dumped, so are sharks, d bows,whips etc. Prices of items fluctuate all the time, the economy imo will never be stable because:

    1. You've got merching clans
    2. You keep getting drops from monsters.
     
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