I need an auto firemaker

Discussion in 'Archives' started by jones264, Feb 15, 2008.

I need an auto firemaker
  1. Unread #1 - Feb 15, 2008 at 1:10 PM
  2. jones264
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    jones264 Forum Addict

    I need an auto firemaker

    Just something simple that takes out of bank burns and repeats
    I've looked for a really long time to find one but everything usually has to
    do with scar and I'm too much of a noob to figure out how
    to use that.
    so please help me out
    and please don't spam or flame my thread thank you
     
  3. Unread #2 - Feb 15, 2008 at 1:27 PM
  4. Nullware
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    Nullware Guru

    I need an auto firemaker

    Your only option is SCAR and since you don't consider that an option just go have fun burning logs till your hands are raw.
     
  5. Unread #3 - Feb 15, 2008 at 1:51 PM
  6. jones264
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    I need an auto firemaker

    so youre autoer wouldnt work for firemaking
    and there is nothing other than scar? :(
     
  7. Unread #4 - Feb 15, 2008 at 5:28 PM
  8. 2ndarrow2
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    I need an auto firemaker

    I believe the DarthClickX in the vertified programs section might work, but each time you will have to set up the x and y's because your veiw changes, like couldn't he just like drag it first to bank? then to his logs, then make a couple drags outside, and then click on the logs? if that actually works, you would have to do it again maybe 3 times or else the logs won't be fully burned in that row, so yeah i got a feeling it'll work for him, he just gotta figure out the spedd cause all the clicks will happen on the same speed, and you will have to drag it urself everytime you log in because the veiw will change unless you can get perfect north.
     
  9. Unread #5 - Mar 26, 2008 at 3:00 PM
  10. cocoapuff
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    I need an auto firemaker

    here is a firemakeing script!
     
  11. Unread #6 - Mar 26, 2008 at 3:01 PM
  12. cocoapuff
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    cocoapuff Forum Addict

    I need an auto firemaker

    { -----FIRE-----
    ------by cocoapuff-------

    start in draynor village bank screen open, logs what u want to burn in banks first slot and
    and tinderbox in inventorys first slot
    }
    begin

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);

    ClickMouse(95,85,true);
    wait(500);
    //------------------------------------
    MoveMouse(465,47);
    wait(200);

    ClickMouse(465,47, true);
    wait(2000);
    ClickMouse(596,92, true);
    wait(2500);

    //rivi1
    MoveMouse(590,252);
    wait(200);
    ClickMouse(590,252, true);
    wait(300);


    MoveMouse(640,249);
    wait(200);
    ClickMouse(640,249, true);
    wait(10000);

    //---------------------------
    MoveMouse(596,249);
    wait(200);
    ClickMouse(596,249, true)
    wait(300);

    MoveMouse(675,249);
    wait(200);
    ClickMouse(675,249, true);
    wait(10000);

    //--------------------------
    MoveMouse(596,252);
    wait(200);
    ClickMouse(596,252, true)
    wait(300);

    MoveMouse(717,249);
    wait(200);
    ClickMouse(717,249, true);
    wait(10000);

    //-------------------------------

    //rivi2
    MoveMouse(590,288);
    wait(200);
    ClickMouse(590,288, true);
    wait(300);

    MoveMouse(590,252);
    wait(200);
    ClickMouse(590,252, true);
    wait(10000);

    //-------------------------
    MoveMouse(640,288);
    wait(200);
    ClickMouse(640,288, true)
    wait(300);

    MoveMouse(596,252);
    wait(200);
    ClickMouse(596,252, true);
    wait(10000);

    //--------------------------
    MoveMouse(673,288);
    wait(200);
    ClickMouse(673,288, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);

    //-------------------
    MoveMouse(717,288);
    wait(200);
    ClickMouse(717,288, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);



    //rivi3
    MoveMouse(590,252);
    wait(200);
    ClickMouse(590,252, true);
    wait(300);

    MoveMouse(585,325);
    wait(200);
    ClickMouse(585,325, true);
    wait(10000);


    MoveMouse(640,323);
    wait(200);
    ClickMouse(640,323, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(673,323);
    wait(200);
    ClickMouse(673,323, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(717,323);
    wait(200);
    ClickMouse(717,323, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    //rivi4
    MoveMouse(590,252);
    wait(200);
    ClickMouse(590,252, true);
    wait(300);

    MoveMouse(585,365);
    wait(200);
    ClickMouse(585,365, true);
    wait(10000);


    MoveMouse(640,365);
    wait(200);
    ClickMouse(640,365, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(673,363);
    wait(200);
    ClickMouse(673,363, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(717,363);
    wait(200);
    ClickMouse(717,363, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);



    //rivi5
    MoveMouse(590,393);
    wait(200);
    ClickMouse(590,393, true);
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(596,252);
    wait(200);
    ClickMouse(596,252, true)
    wait(300);

    MoveMouse(640,400);
    wait(200);
    ClickMouse(640,400, true);
    wait(10000);


    MoveMouse(673,393);
    wait(200);
    ClickMouse(673,393, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(717,393);
    wait(200);
    ClickMouse(717,393, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);



    //rivi6
    MoveMouse(590,434);
    wait(200);
    ClickMouse(590,434, true);
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(640,434);
    wait(200);
    ClickMouse(640,434, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(673,434);
    wait(200);
    ClickMouse(673,434, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(717,434);
    wait(200);
    ClickMouse(717,434, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);



    //rivi7
    MoveMouse(590,469);
    wait(200);
    ClickMouse(590,469, true);
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(640,466);
    wait(200);
    ClickMouse(640,466, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(673,466);
    wait(200);
    ClickMouse(673,466, true)
    wait(300);

    MoveMouse(585,252);
    wait(200);
    ClickMouse(585,252, true);
    wait(10000);


    MoveMouse(717,466);
    wait(200);
    ClickMouse(717,466, true)
    wait(300);

    MoveMouse(585,252);
    wait
     
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