Pures

Discussion in 'RuneScape 3 General' started by JailTime2, Jun 18, 2012.

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Pures
  1. Unread #1 - Jun 18, 2012 at 6:40 PM
  2. JailTime2
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    Pures

    Hey guys, how do you think the combat update will effect pures? Obviously nobody really knows, but in you're opinions what kind of pures do you think will still be effective? And what kind of pures do you think will just go to trash?

    Explain please!

    Thanks.
     
  3. Unread #2 - Jun 18, 2012 at 6:52 PM
  4. CreativeNub
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    Pures

    To be honest I think all low defense pures will take a big hit. Seeing that all armour will get LP boosts this can only disadvantage pures. That makes sense, also because Jagex never wanted there to be purse in the first place.
     
  5. Unread #3 - Jun 18, 2012 at 7:28 PM
  6. evlin
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    Pures

    They never expected there to be pures, Since they are now more money based they Prefer more player base, so if pures brings in more membership and players. I'm quite sure they would welcome pures.
     
  7. Unread #4 - Jun 18, 2012 at 7:47 PM
  8. JailTime2
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    Pures

    Well idk.. but im just debating if i should make either a range tank, a turmoil/rune pure/zerk, or maybe a barrows pure. Any ideas?
     
  9. Unread #5 - Jun 18, 2012 at 10:15 PM
  10. Nytrix
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    Pures

    All low defense pures will be dominated. However, 40+ defense should still be effective.
     
  11. Unread #6 - Jun 18, 2012 at 10:25 PM
  12. bugga
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    Pures

    sythe.org/showthread.php?t=1409244

    To simply answer your question, no one really knows what will happen with the combat update.

    I wouldn't go do anything drastic, ruining a pure, etc, until the update actually comes.
     
  13. Unread #7 - Jun 18, 2012 at 11:00 PM
  14. Dunham
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    Pures

    they've said on a video they want to make people max... by giving people with defence buffs that can heal overtime and make yourself harder to hit. I don't think pures will be ruined just maybe at a massive disadvantage!
     
  15. Unread #8 - Jun 18, 2012 at 11:01 PM
  16. misty
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    Pures

    i started making my pure about a month ago and then this stupid update came out and i have been wondering the same thing is it even worth continuing it because how many players have mains and pures. If pures arent effective jagex can say good bye to half they're monthly revenue like they did when they removed wildy
     
  17. Unread #9 - Jun 18, 2012 at 11:03 PM
  18. Nytrix
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    Pures

    If pures are massively disadvantaged, they are essentially ruined.
     
  19. Unread #10 - Jun 18, 2012 at 11:05 PM
  20. Dunham
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    Pures

    Well that depends .. if it's a pure vs another pure with 1 defence then I can't see how buffs to defence are going to be any diffrent?
     
  21. Unread #11 - Jun 18, 2012 at 11:10 PM
  22. bugga
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    Pures

    Do you believe everything you hear?

    J-Mods are notorious for saying things that don't actually happen, not to mention it is a "beta" which essentially means "test". Nothing is official yet.
     
  23. Unread #12 - Jun 19, 2012 at 9:04 AM
  24. turrie
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    Pures

    Even if pures are disadvantaged. Skill > Stats we will out play these def kids.
     
  25. Unread #13 - Jun 19, 2012 at 9:08 AM
  26. squakinman
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    Pures

    well i had a j-mod personally tell me that it might be a wise decision too raise your defence before the combat update, so im contemplating on that right now lol, hes near maxed and 3 def so.... i might just get def cause anything but 1 is smufgly
     
  27. Unread #14 - Jun 19, 2012 at 9:16 AM
  28. icloud
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    Pures

    Your right if is a test but even If the players don't like it jagex never go back on there word so it's abit of false hope your having there matey
     
  29. Unread #15 - Jun 19, 2012 at 9:17 AM
  30. icloud
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    Pures

    Also the way they will be calculating combat essentially will rune pures also
     
  31. Unread #16 - Jun 19, 2012 at 12:01 PM
  32. Zerkerfist
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    Pures

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