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Turn zerker?

Discussion in 'RuneScape 3 General' started by HamzaAbbasi, Mar 15, 2012.

  1. HamzaAbbasi

    HamzaAbbasi Guru

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    Turn zerker?

    What are ALL the combat stats for one?

    I'm planning to make a FULLY. Quested pure that will do me good in PK'ing.

    Please help by listing stats and quests required to make a nice pure .
     
  2. sm321

    sm321 Grand Master

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    Turn zerker?

    1. 80 Attack
    2. 99 Strength
    3. 45 Defence
    4. 99 Ranged
    5. 95 Prayer
    6. 99 Magic
    7. 80+ Dungeoneering (for chaotics)
     
  3. ifh

    ifh Apprentice

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    Turn zerker?

    ^60 attack > 80 :p


    Much lower combat and you dont get to fight all those tanks..
     
  4. HamzaAbbasi

    HamzaAbbasi Guru

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    Turn zerker?

    Sorry bout 'turn' autocorrect changed turm to 'turn' lol.
    Overall what's better 80dung and 80attack or 1dung and 60attack?
     
  5. sm321

    sm321 Grand Master

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    Turn zerker?

    80 attack would mean you would be able to use the chaotic maul, rapier or longsword. The chaotic maul is the most powerful weapon in Runescape.
     
  6. TheBigassGamer

    TheBigassGamer Forum Addict
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    Turn zerker?

    Additionally you can use the korasi aswell, another pretty good Pking weap
     
  7. ifh

    ifh Apprentice

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    Turn zerker?

    I know that.

    60 attack means a lot lower combat. A dscim at 60 attack is better than a chaotic at 80 attack. I like (tri)bridding more over edgeville pking, so that favours 60 attack more of course.

    I have a 60 attack turm zerker and I <3 it. Tried edge pking on a friends 80 atk zerker. Didn't really like it much.
     
  8. HamzaAbbasi

    HamzaAbbasi Guru

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    Turn zerker?

    I could try 60 attack first and if it's no good then I'll go for 80 attack & dung.
     
  9. linkage

    linkage Apprentice
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    Turn zerker?

    60 attack 99 range dung for ccb ? idk I think 80 attack if you can hybrid
     
  10. HamzaAbbasi

    HamzaAbbasi Guru

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    Turn zerker?

    I'd probably go for 99 Mage too so I'd take dung to 90-99 for chaotic crossbow chaotic maul, rapier and longsword + chaotic staff.
     
  11. 138maxed

    138maxed Apprentice
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    Turn zerker?

    id just get chaotic staff pretty good for bridding
     
  12. blastar

    blastar Turn your wounds into wisdom.
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    Turn zerker?

    Just search on google?
     
  13. HamzaAbbasi

    HamzaAbbasi Guru

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    Turn zerker?

    Yeah google's there but...I'm lazy and prefer advice from members who have been there and done it.
     
  14. ifh

    ifh Apprentice

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    Turn zerker?

    :p if you ask me it's not really worth making a pk account at the moment, wildy is kind of dead and many 1 itemers.
     
  15. Skyrim Fanboy

    Skyrim Fanboy Forum Addict
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    Turn zerker?

    Zerkers aren't worth making, 40 Defense is. Why aren't zerkers? All you do is get an ugly helm for a little bit more strength bonus.
     
  16. ifh

    ifh Apprentice

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    Turn zerker?

    ^Yeah, but 45 defense for shadowsilk hood is good. I'd still recommend staying 40 incase they release some good update for rune pures that also gives defense xp.

    Also, there's no need to get 5k defense from handcannon now, it got nerfed.
     
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