Zerker Pure Guide! By Ouch.!!

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Zerker Pure Guide! By Ouch.!!
  1. Unread #1 - Oct 19, 2008 at 12:13 PM
  2. Ouch.
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    Zerker Pure Guide! By Ouch.!!

    Hai Again Sythe.

    Zerker Pure Guide Lmao.

    As Requested By Guru Jake.

    ;)

    Well, Enjoy.

    Okay so, starting off.

    What name do you want? Dont Choose No 1337 Or Shit Names, Pick good Names That Will Be Remebered Ect. E.G. Beserk Scim.

    Training. What you want to do at Tutorial Island is train your attack and strength to 3. You can never die in the Rat Cages - A lot of people I knew/know didn't know that and they made loads of food to try and survive .

    If your planning on being a hybrid Berzerker Pker, you may aswell get 3 Magic and 3 Ranged. - Free Supplies right?

    Okay, once your off tutorial island you should be 3 Attack, 3 Strength, 3 Magic, 3 Ranged.

    You will now be by the Lumbridge Guide. Go slightly forward towards the tutors and talk to the Magic Tutor. You should already have a couple of runes, but she gives you another lot of runes.
    Head east across the bridge and then north until you reach a enclosed area with Cows in it. Stand behind the fence and mage away using Wind Strike to 3 Magic, at which point you should use all of your bodies on 'Confuse'. Now just use up the rest of your waters on casting Water Strike, and after that I think you run out of minds.
    You should have a shortbow and 25 bronze arrows in your inventory, and they should be used to kill cows from behind the fence. Once a cow is killed, run around the fence and pick up your arrows.
    These arrows will get you to 4 Ranged. Hopefully 30 minutes has passed.

    Okay, so 30 minutes have passed? Head back to the tutors and this time speak to the Ranged tutor. He will give you a training bow and 25 training arrows. The training bow gives you the same bonuses as the shortbow. Head back to your cows and did the same as you did before. Now, walk north through the Kingdom of Misthalin and you should reach a large city. Go east and you should come to a Grand Entrance . (I'm just trying to make this sound exciting).
    You are now in the spectacular City of Varrock packed with Muggers, Beggars and Mange* Mutts. You should be next to a symbol that looks like a 'Boxing Bag' on a Wooden Pole. Set your attack style to accurate and Punch Away.
    These bags only train you to 8 attack, and they do only train attack.
    Head west through the great city until you reach a small village of barbarians. Go down the hole, but be careful. Go down each level until you accumulate 10k cash.
    This should help you on your journey. Earlier, if you picked up your cow hides they can make you some decent starting cash.


    After the 10k cash, I buy every scimitar up to Adamant in the Grand Exchange - after going through the short tutorial.

    Now from the Grand Exchange head back down through Varrock, around north from the Barbarian Village and to the Monastery. Train on monks until 20 attack and 20 strength, at which point you should do Vampire slayer quest - Which is a very short and easy quest.
    If you are low on health at the monks, right click and select 'Talk-to', they will heal you around 4-6 HP.

    Now, hopefully you can become a member. You should do the Waterfall Quest which is an easy quest, but takes a bit of walking, so I advise with the rest of the 10k you got from the Security Stronghold to buy a Games Necklace and about 5 Camelot Teleport tabs (If you have enough), if not just buy 3. Buy two ropes and 6 of each elemental rune, also a duelling ring.

    Do the Waterfall Quest using a Runescape Help website, also do the Death Plateau quest for the awesome boots and your stats should look like this :

    5 Ranged.
    5 Magic.
    Reasonably low HP.
    36 Attack.
    Around 15 Exp off 33 Strength.
    About 15 Hitpoints - Pretty low.
    1 Prayer.
    1 Defence.

    You should now head of to the Grand Exchange and Sell the Diamonds you got from the Waterfall Quest and buy another Camelot teleport tablet.

    Head off to Cammy and simply pick 1.5k Flax. This should get you around at least 120k. This is a good starting amount of money. Now, buy 500 Cooked Salmon, a Combat Bracelet and a rune scimitar from the Grand Exchange also 10 Varrock Tabs and 10 Camelot.
    Go to the Camelot Bank and withdraw 20 Salmon, 1k Cash, 3 Camelot Tabs and wear full iron with your climbing boots, strength amulet, wielding adamant scimitar, rune scmitar in invent and combrat bracelet.
    Head north to Relekka using the World Map and go West from the fishing stall, you should see someone called Jarvald. Tell him you want to travel with him and go to Waterbirth Island Paying the 1k.

    Head north on that island until you come to a triangle of Rocks, stand in the middle, and all three will rise. This is single-combat so one at a time kill them. Now you can just stand in the middle and they will pop-up one after the other, not all at once.

    Train here until 40 attack, 50 strength, banking when your out of food. Now. Splash train Wind Strike to 19 Magic, wearing full iron with iron boots and a strength amulet. You can train this on anything with a higher mage defence bonus. The reason you are splash training is because you don't want your Hitpoints more less than 9 levels away from your strength level when you are fully rune pure.
    Okay now your 19 Mage, Curse to 45. Continued on Next Post.

    It is now up to you on how to get some more money. Read My Other Guide.
    Now you need to 40 Range. Buy around 2k Iron Knives and head back to Rock Crabs.

    You should now be :

    40 Attack.
    50 Strength.
    40 Ranged.
    45 Magic.
    40 Hitpoints.
    1 Defence.
    1 Prayer.

    You should now do fight arena quest. Then Tree Gnome Village. These will get you to 44 Attack, nearly 45.

    Train attack to 50 at, guess it, Rock Crabs again.

    Now, it's time to get some Prayer if you want to get to Berzerker PKer as soon as you can.

    Do Priest in Peril Quest and The Restless Ghost Quest, also Mountain Daughter. You will now be around 16 or 17 Prayer. Train it to 31.

    Now head off to Canifis and get 65 Strength at Experiments. After that, get 25 agility using Toy Mice. The best place to use Toy Mice is at Pollivneach. There is a two space room in one of the upstairs rooms of a house. Now do Grand Tree and you will be around 5k off 52 Attack.

    You may now want 60 attack. You may already be 31 crafting from when you spun Flax to Bowstrings earlier, but if not, your best bet would be to spin Bowstrins because they give you a profit. You also need 36 woodcutting to do The Lost City quest. After Lost City, you have already done the requirement quests for Monkey Madness. At the Jungle Demon bit at the end of Monkey Madness, you may think it will be amazingly hard. It isn't. Go up the ladder to the ledges on the side and the Gnomes will get the Demon down to 'Red-Bar' Health. After they have Red-Barred him, or got him to really low health, pot up and put your prayer on. Run at him with your maul and Spec him out. That should be it.


    Berzerker PKer Training.


    CONGRATULATIONS. YOU CAN NOW WIELD A DRAGON SCIMITAR ONCE YOU'VE GOT 60 ATTACK.

    Train attack to 60 at experiments after doing the Lost City and Monkey Madness, with your Dragon Scim and Dragon Dagger in your invent, Experiments are amazing because they hardly hit (Max hit of 1) and they're 100 Hitpoints - 400 Exp each.

    You should now be :

    60 Attack.
    65 Strength.
    1 Defence.
    31 Prayer.
    55ish Hitpoints.
    45 Magic.
    40 Ranged.

    Now you will want to do your Money-Making scheme and buy around 1k Law Runes. Camelot Teleport to 55 Magic at which point you may be a bit stuck for money at the moment. Train your ranged to 50 at Rock Crabs and then do the Plague City and Biohazard Quests. Head off to King Lathas' training grounds and get 60 Ranged there.
    Now. 70 Strength. Sounds good doesn't it? Personally I got all my strength levels by PKing on Dog Mess1, but unfortunately, you can no longer do that . Train your strength to 70 at either Experiments or you can try Flesh Crawlers in the Security Stronghold.

    Nice account you got there now.

    60 Attack.
    70 Strength.
    1 Defence.
    60 Ranged.
    55 Magic.
    62ish Hitpoints.
    31 Prayer.

    Nicely done, reaching this far.

    Now for 80 Strength. Training gets a bit slower now. You need some money. So did I. I did a bit of woodcutting and flax-picking to Bowstrings from here. Try and accumulate around 2m. You now want to get 80 strength at Experiments. Technically the best place to train from 75 Strength would be at Bandits, but for that you need 43 Prayer, and a LOT of money. I personally trained there but...Experiments it is.

    Once you've hit 80 Strength you are now a REALLY decent Pure if you have stayed 31 Prayer, 60 Attack and 1 defence. It is now your choice whether you want to carry on being a pure or being a Berzerker PKer.
    At this point when I was 80 Strength, I got 82 Magic. If you think you've got the patience to make the money for this, then GO FOR IT. IT 0WNS.

    53 Thieving and 50 Woodcutting.

    Okay. 53 Thieving first. Borrrring. Thieve men until 5 thieving at which point you should go to Ardougne. You should be able to teleport there, because earlier on I mentioned doing Plague City and Biohazard. Okay. Thieve cakes until 30 Thieving. Bank ALL of your cakes and dispose of the Chocolate Cake and the Bread. At 30 Thieving, do 'The Feud' Quest and that will get you 38 Thieving! Now do Master Farmers in Draynor until 53.

    The Woodcutting is easy. You should have some logs from getting 1-36 Woodcutting for Lost City. Burn all of those and then Cut&Burn Willows to 50. EASILY done.

    Desert Treasure.

    I will make a later post on Desert Treasure and its Subquests.

    Okay so now, magic. You spent your time doing Desert Treasure and getting the Requirements, what's the point in wasting it? If you didn't get 82 Magic by alching earlier, now's the time. You should get 59 magic by Alching. Then do the 'Family Crest' Quest. Take the Chaos Gauntlets. These allow you to hit 15's with Fire Bolt .

    You now have a more profitable way of getting to 82 Magic. Once you hit 60 Magic, you should do the Mage Arena mini-game.

    How can I make money Fire Bolting I hear you say? STEEL DRAGONS. Steel Dragons and Iron Dragons are an amazing place to train magic and make money because they have an incredibly low magic defence bonus.
    The cave in which you'll find these Legendary Dragons is called 'The Brimhaven Dungeons'.

    Steel Dragons are better to train on that Irons as they drop more Dragon items, but there's less of them, and they're more often taken, so choose which. Your inventory for Steel and Iron Dragons should be as follows :

    1k GP for Entering The Dungeon.
    50 Nats and 250 Fires, for alching any rune items you get, E.G. Runite Crossbow Limbs.
    5k Chaos bolts. Either 20k Fires or 15k Airs depending on which staff your going to be using.
    6 Sharks.
    1 Hatchet - Preferrably Mith or less - A Droppable one.
    18 Anti-Fire Potions(4).

    You should wear your Mage Arena god cape and the best mage bonus you can have. Don't forget your Chaos Gauntlets, don't forget your 1k GP, and most annoyingly DON'T FORGET YOUR HATCHET.

    You should get quite a few Dragon Items including Dragon Platelegs, Plateskirts and maybe even a Visage if your lucky.

    You should make around 5m at least from training mage from 60 to 82 at Steel Dragons.

    It will take around 78400 Chaos Bolts (If you get averagely 25 Exp from a spell) from 60 to 82 Magic. <-- Sounds like a lot, but they go down soo quickly.

    Okay a summary of your stats.

    60 Attack.
    80 Strength.
    1 Defence.
    70 Hitpoints.
    31 Prayer.
    82 Magic.
    60 Ranged.
    Around 67 Combat .

    At this point, I'd train to 85 strength. After that you should get 70 Attack. It's now up to you where you train. I have opened a reasonable amount of options to you for training. You may want to spend around 1 Mil on Prayer Potions (4) for Bandits. If you do want to train on Bandits you should wear :

    A god mitre.
    A god cloak.
    Monk Robe Top.
    Monk Robe Bottom.
    Prayer Book (Full).
    Glory or Fury.
    Ring Of Life.
    Climbing Boots.
    Mithril RFD Gloves.
    And your dragon scimitar.

    At 85 Strength, train where you want to 70 Attack, it's not too difficult.


    The most important Pure Quests.


    Quests are perhaps the most important part of a pure.


    Horror From The Deep


    Skill Req's:
    ¯¯¯¯¯¯¯¯¯
    - 35 Agility -


    Desert Treasure


    Quest Req's:
    ¯¯¯¯¯¯¯¯¯¯
    Temple Of Ikov
    The Tourist Trap
    Digsite Quest
    Priest In Peril
    Waterfall Quest
    Troll Stronghold

    Skill Req's:
    ¯¯¯¯¯¯¯¯¯
    &#8226; 53 Theiving
    &#8226; 50 Firemaking
    &#8226; 50 Mage
    &#8226; 10 Slayer


    Recipe For Disaster [Mith Gloves]


    1) Dwarf
    2) Goblins
    3) Pirate Pete
    4) Skrach
    5) Evil Dave

    Quest Req's:
    ¯¯¯¯¯¯¯¯¯¯
    Fishing Contest
    Goblin Diplomacy
    Big Chompy Bird Hunting
    Gertude's Cat
    Shadow Of The Storm
    Cook's Assistant

    Skill Req's:
    ¯¯¯¯¯¯¯¯¯
    &#8226; 41 Cooking
    &#8226; 42 Crafting
    &#8226; 20 Firemaking


    Monkey Madness.


    Quest Req's:
    ¯¯¯¯¯¯¯¯¯¯
    &#8226; The Grand Tree.
    &#8226; Tree Gnome Village.

    Skill Req's:
    ¯¯¯¯¯¯¯¯¯
    &#8226; 25 Agility.


    Mage Arena


    Skill Req's:
    ¯¯¯¯¯¯¯¯¯
    &#8226; 60 Mage

    Ahh. You may have decided that you wanted to stay Pure. I don't mind. It's a worthy decision.

    Turning Berzerker PKer : A good choice still. It may still be possible for you to turn Initiate Pure.

    Quests, Quests, Quests. - <-- You need 175 QP's eventually, so it's worth it in the long run.

    A lot of 'em.


    Quests


    Quest : Nature Spirit.
    Skill Requirements : -
    Quest Requirements : Priest In Peril, Restless Ghost.
    A necessity : YES
    Reward : 2-3k HP, 2k Defence, 3k Crafting Exp.

    Quest : Heroe's Quest.
    Skill Requirements : 25 Herblore, 50 Mining, 53 Fishing, 53 Cooking.
    Quest Requirements : Shield of Arrav, Lost City, Merlin's Crystal, Dragon Slayer and 55 QP.
    A necessity : YES.
    Reward : 1325-3075k Exp in : Attack, Strength, Defence, HP, Range, Woodcutting, Firemaking, Cooking, Herblore, Smithing and Mining.

    Quest : The Holy Grail.
    Skill Requirements : -
    Quest Requirements : Merlin's Crystal.
    A necessity : NO, but it's useful to do for Prayer Exp too.
    Reward : 15.3k Defence and 11k Prayer.

    Quest : In Search of the Myreque.
    Skill Requirements : 25 Agility.
    Quest Requirements : Nature Spirit.
    A necessity : YES if you want to do Barrows efficiently.
    Reward : 600 Attack, Defence, Strength, HP and Crafting Exp.

    Quest : In Aid of the Myreque.
    Skill Requirements : 15 Mining, 25 Crafting, 7 Magic.
    Quest Requirements : In Search of the Myreque and Nature Spirit.
    A necessity : No.
    Reward : 2k Attack, Defence, Strength and Crafting Exp.

    Quest : Monkey Madness Experience.
    Skill Requirements : -
    Quest Requirements : The Grand Tree and Tree Gnome Village.
    A necessity : YES.
    Reward : 20k Defence and Attack Exp. 35k Strength and 35k Hitpoints is what you should take.
    Notes : TAKE THE STRENGTH AND HITPOINTS.

    Quest : Dragon Slayer.
    Skill Requirements : 32 Quest Points.
    Quest Requirements : Just 32 Quest Points.
    A necessity : YES
    Reward : 18,650 Exp in Strength and Defence.

    Quest : The Fremmenik Trials.
    Skill Requirements : 40 Woodcutting, 40 Crafting, 25 Fletching.
    Quest Requirements : -
    A necessity : YES
    Reward : Ability to wear Fremmenik Helms, 2813 experience in Strength, Attack, Defence, Hitpoints, Crafting, Agility, Thieving, Fletching, Woodcutting, and Fishing.

    Quest : The Fremmenik Isles.
    Skill Requirements : 20 Construction, 40 Agility, 56 Woodcutting, 46 Crafting.
    Quest Requirements : The Fremmenik Trials.
    A necessity : NO.
    Reward : 10k 2 combat skills, 5k Crafting, 5k Construction , 10k Woodcutting, Helm of Neitiznot .

    Quest : Lunar Diplomacy.
    Skill Requirements : 61 Crafting, 40 Defence, 5 Herblore, 49 Firemaking, 65 Magic, 60 Mining, 55 Woodcutting.
    Quest Requirements : Rune Mysteries, Lost City, Fremmenik Trials, Shilo Village.
    A necessity : If you want to be a decent Berzerker PKer in the end, yes.
    Reward : Lunar Spells.

    Quest : Dream Mentor.
    Skill Requirements : Level 85 Combat.
    Quest Requirements : Eadgar's Ruse, Lunar Diplomacy.
    A necessity : No.
    Reward : MORE LUNAR SPELLS.

    Quest : Legend's Quest.
    Skill Requirements : 52 Mining, 50 Agility, 50 Crafting, 50 Strength, 50 Thieving, 42 Prayer, 56 Magic, 45 Herblore, 50 Woodcutting.
    Quest Requirements : 107 QP, Heroe's quest, Family Crest, Shilo Village, Underground Pass, Waterfall Quest.
    A necessity : Gives you a nice cape
    Reward : A nice cape

    Quest : Roving Elves.
    Skill Requirements : 56 Agility, 25 Ranged, 50+ Thieving (Underground Pass and Regicide).
    Quest Requirements : Regicide, Waterfall Quest.
    A necessity : Nah.
    Reward : 10k Strength. A nice Crystal Bow.


    "Barrows"/Dark Gloves.


    Ahh, Barrows Gloves. You can't be a decent Berzerker PKer without Barrows gloves.

    For these AMAZING Gloves, you have to complete Recipe For Distaster Quest.


    .R.ecipe
    .F.or
    .D.isaster.


    REQUIREMENTS : 20 Firemaking, 70 Cooking, 48 Agility.

    Subquest :

    Dwarf.
    Skill Requirements : -
    Quest Requirements : Fishing Contest.
    Rewards : 1k Cooking and Slayer.

    Pirate Pete.
    Skill Requirements : 31 Cooking.
    Quest Requirements : -
    Rewards : 1k Cooking, Fishing, Smithing and Crafting.

    Evil Dave.
    Skill Requirements : 25 Cooking.
    Quest Requirements : Gertrude's Cat, The Golem, Shadow of the Storm.
    Rewards : 7k Cooking.

    Goblins.
    Skill Requirements : Goblin Diplomacy.
    Quest Requirements :
    Rewards : 1k Cooking, Crafting and Farming.

    Skrach Uglogwee.
    Skill Requirements : 41 Cooking, 20 Firemaking, 10 Mining.
    Quest Requirements : Big Chompy Bird Hunting.
    Rewards : 1.5k Cooking, Woodcutting, Ranged and Crafting Exp.

    Sir Amic Varze.
    Skill Requirements :
    Quest Requirements : The Lost City, must have started Legends Quest, recommended Heroe's Quest.
    Rewards : 4k Cooking and HP.

    King Awowow
    Skill Requirements : 70 Cooking, 48 Agility.
    Quest Requirements : Monkey Madness.
    Rewards : 10k Cooking and Agility.
    Notes : The funnest subquest .


    [175 QP]


    These are the quests that you should do.

    I did :

    EVERY Free to Play Quest.
    Big Chompy Bird Hunting.
    Biohazard.
    Clock Tower.
    Death Plateau.
    Desert Treasure.[Have to do to get Barrow's Gloves anyway].
    The Dig Site.
    Druidic Ritual.
    Dwarf Cannon.
    Eagle's Peak.
    Elemental Workshop I.
    Elemental Workshop II.
    Enakhra's Lament.
    The Eyes of Glouphrie.
    Fairytale I - Growing Pains.
    Family Crest.
    The Feud.
    Fight Arena.
    Fishing Contest.
    The Fremmenik Trials.
    The Fremmenik Isles.
    Gertrude's Cat.
    Ghosts Ahoy.
    The Giant Dwarf.
    The Golem.
    The Grand Tree.
    Haunted Mine.
    Hazeel Cult.
    Heroe's Quest.
    Horror from the Deep.[Have to do to get Barrow's Gloves anyway].
    Itcharin's Little Helper.
    In Search of The Myreque.
    Jungle Potion.
    Lost City.
    The Lost Tribe.
    Making History.
    Merlin's Crystal.
    Monkey Madness.
    Mountain Daughter.
    Murder Mystery.
    Nature Spirit.
    Observatory Quest.
    Plague City.
    Priest in Peril.
    Recipe For Disaster.*9 Quest Points from it].
    Scorpion Catcher.
    Sea Slug.
    Shades of Mort'ton.
    Shadow of the Storm.
    Sheep Herder.
    Shilo Village.
    Tai Bwo Wannai Trio.
    A Tail of Two Cats.
    Tears of Guthix.
    Tower of Life.
    Tree Gnome Village.
    Troll Romance.
    Troll Stronghold.
    Underground Pass.
    Watchtower.
    Waterfall.
    Witch's House.

    A LOT of quests, eh? I did the easiest ones I could find. It is, however, up to you, which quests you do.

    The Monsters you have to kill are :

    Agrith-Na-Na (Level 146).
    Flambeed (Level 149).
    Karamel (Level 136). <-- Hardest/Takes the Longest.
    Dessour* (Level 121).
    Gelatinnoth Mother (Level 130).
    Culinaromancer (Level 75).

    Here is a some of all the rewards.

    28k Cooking.
    10k Agility.
    4k Hitpoints.
    3.5k Crafting.
    2.5k Magic.
    1.5k Ranged.
    1.5k Woodcutting.
    1k Smithing.
    1k Slayer.
    1k Farming.
    20k In any skill you want over level 50.
    BARROWS GLOVES!!

    So. Your Progress..

    Your stats :

    70 Attack.
    85 Strength.
    45 Defence.
    75 Hitpoints.
    60 Ranged.
    82 Magic.
    45 Prayer. (Around 45 Prayer Depending on whether you did Legend's Quest before or after The Holy Grail).
    If you did The Holy Grail quest first, you will be around 43 prayer. 43 Prayer because it is required for some of the quests.

    It is now up to you whether you want 52 Prayer or not. TBH it's not really worth it anymore, and you can save around 1 Combat levels.

    You will be 85 Combat with the above stats and 43 Prayer.

    You will be 86 Combat with the above stats and 52 Prayer.

    It's up to you .

    Your Equipment :

    Head - Berzerker Helm.
    Body - Rune Plate.
    Legs - Rune Legs.
    Ring - Berzerker Ring. If you can afford it.
    Gloves - Barrow's Gloves!
    Boots - Rune or Climbing.
    Hand - Rune Kite.
    Weapon - Whip, Dragon Scimitar, or if your well off, Sara Sword or SS.
    Cape - Legends.


    Maxing your Bonuses.


    To maximise your bonuses you will need a Rune Defender, Fighter Torso and a Fire Cape. - I am afraid I can not give advice on a Fire Cape as I have never got one.

    Rune Defender.


    To get a Rune Defender, buy a Games Necklace and 3 Full Mith sets from the G.E, and teleport to Burthorpe Games Room. Also buy 100 Sharks and 200 Monkfish. Go up the stairs and head west. You will now be at the entrance to the Warrior's Guild. Head inside.

    Go the bank and bank all your stuff, wear your best defence armour that is mentioned in the previous post and go in to the room east of the bank, bring an invent of monks and 1 set of mith. You will be in a room with a strange device, use your mith armour on it and kill the Animated Mithril Armour. It will drop 25 Tokens. Take the Tokens. If you lose a piece of your armour, bank for it.
    Once you have 500 Tokens go upstairs into the Cyclopse room after talking to that woman.
    Kill Cyclopse until you get a bronze defender. When you get one, talk to the woman and tell her you got one. Go back inside and repeat. If you run out of tokens, go back downstairs and kill more animated Mithril Armours.

    I was VERY fortunate on receiving my rune defender. I got it after 500 Tokens .

    Fighter Torso.


    Fighter torso.

    Use your games necklace to teleport to the Barbarian Outpost and talk to the guy in the room. Take the tutorial. (It's very boring).

    Attacker : Attacker - The easiest of the four. Simply use whatever attacking style the Collector tells you to, and don't forget to call! People get amazingly annoyed if you forget to call. Also, if you use the wrong attacking style, then you lose points.

    Collector : Another easy one. All you have to do is pick up the right coloured egg. Yet again, don't forget to call and DON'T PICK UP THE WRONG EGG!

    Fighter Torso.


    Defender : Defender, the hardest of 'em all. As soon as you hear the correct call, drop a path of the correct ingredient towards the Blade machine thing, and keep two logs and one hammer on you after Wave 3. DON'T FORGET TO CALL AND MAKE SURE THE PENANCE RUNNER DOESN'T EAT THE WRONG FOOD.

    Healer : Another easy one. Fill up your bottle, don't forget to call and heal everyone who's lost more than 10 hp if your only level 1 healing.

    GOOD LUCK ON YOUR TORSO. THEY 0WN.


    Concluding your training


    Now that you have maxed defence and strength bonuses for a Berzerker PKer apart from a fire cape, your options have opened a lot for training.

    Shadow Warriors.
    Yaks.
    Bandits if you can afford.
    Pest control.
    (*)(A)gganoths with a cannon if you can afford. <-- Some of the most awesome EXP.
    Monkey Guards :

    These are alright I guess as you have unlimited prayer. Telly to Ape Atoll using your new spell from RFD =]. You will be teleported next to this AWESOME looking Ape. Go down the ladder, put your protect from melee and your attack and strength prayers on. Pot up and attack the Monkey Guards. Watch your Prayer as these guys hit hard.
    You should take 5 Pure Sets (4) and a lot of Anti-Poisons.


    NOTE**

    This Is Not ALL My Guide,

    I Did Get Some Help With The Idea's.
     
  3. Unread #2 - Oct 19, 2008 at 12:37 PM
  4. guru Jake
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    guru Jake Guru
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    Zerker Pure Guide! By Ouch.!!

    nice guide, thanks alot, i have seen parts of this from diffrent sites and guides but having it all together along with what quests should be done is really what i needed, thanks alot
     
  5. Unread #3 - Oct 19, 2008 at 12:40 PM
  6. Ouch.
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    Ouch. Apprentice
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    Zerker Pure Guide! By Ouch.!!

    Its Cool Jake ^^ Msn ?
    Add ME
    [email protected]

    and who ever wants to request a guide, add my msn.
     
  7. Unread #4 - Oct 19, 2008 at 1:02 PM
  8. Filthy
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    Zerker Pure Guide! By Ouch.!!

    hmm, it's well written, good grammar, loads of details etc.
    the start could be better tho, but the ens is great.

    also, it's a bit "dull" to read. try get more pictures, and maybe devide some text into bald, other colours etc.
    i'd give it 8/10.
     
  9. Unread #5 - Oct 19, 2008 at 1:06 PM
  10. Ouch.
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    Ouch. Apprentice
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    Zerker Pure Guide! By Ouch.!!

    Okay Ty, Im Pretty New To Guide's Like Maybe My 4th Guide.
    I'll Try Make Better In Future, Ty :)
     
  11. Unread #6 - Oct 19, 2008 at 1:24 PM
  12. killertoms1
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    Zerker Pure Guide! By Ouch.!!

    hey very nice guide get some pictures and colour and i give that 10/10
     
  13. Unread #7 - Oct 19, 2008 at 1:36 PM
  14. Ouch.
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    Okay Tyvm <3
     
  15. Unread #8 - Oct 19, 2008 at 3:53 PM
  16. RoyalFromHxF
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    Zerker Pure Guide! By Ouch.!!

    Wow Honest To God That Was Best Guide I Ever Read Your A Genius
     
  17. Unread #9 - Oct 19, 2008 at 4:03 PM
  18. Sarad0m1nz
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    Zerker Pure Guide! By Ouch.!!

    Nice guide..you could use some color and pics to sort out the information =]
     
  19. Unread #10 - Oct 19, 2008 at 4:12 PM
  20. moopiebumpie
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    Zerker Pure Guide! By Ouch.!!

    Absolutely one of the best pure guides ive ever read besides the one on zybez 10/10
     
  21. Unread #11 - Oct 19, 2008 at 5:06 PM
  22. Ouch.
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    Tyvm All <3
     
  23. Unread #12 - Oct 19, 2008 at 7:57 PM
  24. ijoshwini
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    Zerker Pure Guide! By Ouch.!!

    awesome guide yo! i shoulda read this guide before i got 70 def on my zerker pure...
     
  25. Unread #13 - Oct 19, 2008 at 8:24 PM
  26. Jonx
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  27. Unread #14 - Oct 19, 2008 at 11:55 PM
  28. perc
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    Zerker Pure Guide! By Ouch.!!

    great guide!
    if i wanted to get from 82 magic to 94, what would i train with/on?
     
  29. Unread #15 - Oct 20, 2008 at 2:24 AM
  30. Ouch.
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    <3 :):)
     
  31. Unread #16 - Oct 20, 2008 at 3:52 AM
  32. nathan1070
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    Zerker Pure Guide! By Ouch.!!

    pretty sweet guide but I'm pretty sure I've seen some of this information on sites.
    need to use colours and format it out a bit better.
     
  33. Unread #17 - Oct 20, 2008 at 4:08 AM
  34. Ouch.
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    Okay ^.^ Tyvm <3
     
  35. Unread #18 - Oct 20, 2008 at 5:09 AM
  36. 49er
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    Stop trying to get post count up actually listen to what ppl say

    you'll probably get banned even for copying the tinyest bit off someone and not giving information on where it was from from.
     
  37. Unread #19 - Oct 20, 2008 at 11:44 AM
  38. Triss.
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    Greasy homo..Stole my guide from Runescape PKing forums. Don't try take credit you failure.
     
  39. Unread #20 - Oct 20, 2008 at 12:29 PM
  40. Gaxx
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    Zerker Pure Guide! By Ouch.!!

    Pretty good guide..

    Maybe add a few pictures? It is a bit boring with just text :s
     
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